[GP] Weekly/Monthly Challenge Medals

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thelord
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Re: Weekly/Monthly Challenge Medals

Post by thelord »

DoomYoshi wrote:A little known fact is that Adjacent Attacks tournaments and games were tried before Trench became a setting. I went even more extreme and did a tournament in which you were only allowed to attack certain continents on certain turns. My point is that sometimes testing the validity of a setting might help garner attention for the setting from admins.

So: If I ran a non-official version of this, would anyone be interested?

i'd be in
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agentcom
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Re: Weekly/Monthly Challenge Medals

Post by agentcom »

DoomYoshi, I think you're getting unnecessarily complex here. I would just have the mods (Entertainment Team, perhaps?) pick out what the next month's challenge will be. I don't think it has to be completely random.

What do you think about the following as part of your suggestion?

1. Make this a premium only perk; and/or
2. Have a link like there is for Battle Royales, but have it say "Challenge games"

[spoiler=Challenge Games Link]Image[/spoiler]

The link would take you to a screen that says,

This month's challenge is to defeat 30 unique opponents on Antarctica map. Maybe there would be link to waiting games or maybe they would be premade and ready to join and/or maybe a link to the Create Game screen with whatever options are part of the challenge pre-selected.
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DoomYoshi
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Re: Weekly/Monthly Challenge Medals

Post by DoomYoshi »

That could work too.

I made the random table because a) Making random tables is what I like to do, b) it's easier and less biased than me just deciding on a challenge. The randomness doesn't have to be a feature though.
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Funkyterrance
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Re: Weekly/Monthly Challenge Medals

Post by Funkyterrance »

Looks unanimous. :)
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rdsrds2120
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Re: Weekly/Monthly Challenge Medals

Post by rdsrds2120 »

Instead of a General Achievement Medal, how would a new "Game Achievement" medal sound? :)

BMO
chapcrap
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Re: Weekly/Monthly Challenge Medals

Post by chapcrap »

rdsrds2120 wrote:Instead of a General Achievement Medal, how would a new "Game Achievement" medal sound? :)

BMO

Instead of $1, how would $100 sound?












































AMAZING!!!!!!!!!!!
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DoomYoshi
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Re: Weekly/Monthly Challenge Medals

Post by DoomYoshi »

I would quote the guy above me, but that would make this page too long... amazing.
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nicestash
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Re: Weekly/Monthly Challenge Medals

Post by nicestash »

Also, as for points, you should get 1 point for each player in the game you beat, to be split up evenly amongst team members.

Otherwise you get the same amount of points for winning a 1v1 or doubles game as you would an 8 player standard/terminator/assassin
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DoomYoshi
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Re: Weekly/Monthly Challenge Medals

Post by DoomYoshi »

Ok, makes sense. I will incorporate that starting next month. Many months it won't matter, as the setting will be pre-determined.
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macbone
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Re: Weekly/Monthly Challenge Medals

Post by macbone »

Sounds cool to me!
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Gilligan
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Re: Weekly/Monthly Challenge Medals

Post by Gilligan »

rdsrds2120 wrote:Instead of a General Achievement Medal, how would a new "Game Achievement" medal sound? :)

BMO


Yayayayay
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rdsrds2120
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Re: Weekly/Monthly Challenge Medals

Post by rdsrds2120 »

I ran it by El_Jefe, and he and I both agree that this idea is something that we absolutely would love to have to strengthen the environment of the site. I'll be shooting this to submitted.

BMO
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DoomYoshi
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Re: Weekly/Monthly Challenge Medals

Post by DoomYoshi »

rdsrds2120 wrote:I ran it by El_Jefe, and he and I both agree that this idea is something that we absolutely would love to have to strengthen the environment of the site. I'll be shooting this to submitted.

BMO


Awesome Possum.
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nicestash
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Re: Weekly/Monthly Challenge Medals

Post by nicestash »

Yes!!!
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RedBaron0
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Limited Time Medals

Post by RedBaron0 »

Concise description:
    While there are a fairly large amount of medals you can gain from gameplay, the amount you can earn is finite. The expansion to Platinum medals is a direct result of that, however they too will be acquired and the player base will once again be asking, "okay, what's next?" Limited time medals would follow the current gameplay medal conventions, but as the name suggests, be available for a 'limited time.'

Specifics/Details:
    There are vast permutations to this, but to start I suggest monthly medals based on the current gameplay medals. Naming convention would do well to base them off the 12 well known gemstones that represent the 12 months of the year.
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    The requirements to earning these medals should be similar to the overall achievements, and I suggest that upon implementation that everyone start from scratch, all players on equal footing. Which I would hope will be easier to code than having the code go backwards to figure out current totals based on 7 years of data...

    Example: playing and winning against 20 unique players in assassin games during the month of September would earn:
    Sapphire Bronze Assassin Achievement

    And this could just be the beginning, we could easily do holiday limited medals, event limited medals, basically anything anyone could pull out of their butt... lol
    And these event limited medals could be reoccurring, or so rare that they only ever happen once.


How this will benefit the site and/or other comments:
    Greatly increases the amount of medals that can be earned by players, making gameplay medals near inexhaustible to acquire. The limited nature of these medals will keep players interested in continuing play on the site, month to month, year to year.
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betiko
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Re: Limited Time Medals

Post by betiko »

these could be very frustrating medals! inexhaustable medals doesn't sound very fun..
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RedBaron0
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Re: Limited Time Medals

Post by RedBaron0 »

There are a fair amount folks who hunt medals. A lot of other free-2-play type games use this limited-time strategy to keep players playing.
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DoomYoshi
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Re: Limited Time Medals

Post by DoomYoshi »

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betiko
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Re: Limited Time Medals

Post by betiko »

RedBaron0 wrote:There are a fair amount folks who hunt medals. A lot of other free-2-play type games use this limited-time strategy to keep players playing.


As you can see from my medal count i m one of those medal sluts. ;) for these ones, you d need to play for years on a given month to one day reach silver everywhere, and this for just one of the month. There really is no fun in there, sounds more like an obligation than anything.
ANd yes, yoshi s concept is much more fun.
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RedBaron0
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Re: Limited Time Medals

Post by RedBaron0 »



That is pretty similar there Yoshi, I dunno how I missed it, probably cuz I was looking for my own wording instead instead of different wording. Although it does seem kinda buried at the moment. :/ With Wham around though that might change some, hopefully. Although my concept is somewhat different its likely more than close enough to warrant this thread closed.

Although if could be indulged a newbish question, would I just head over there to offer my suggestions to the existing... uh, 'suggestion,' similar to a map thread?
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DoomYoshi
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Re: Limited Time Medals

Post by DoomYoshi »

I'll merge it. There are some differences (the birthstones for example). I just wanted to make sure you thought it was sufficiently similar to merge.
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RedBaron0
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Re: Limited Time Medals

Post by RedBaron0 »

Sounds good Yosh, thanks.
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spiesr
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Re: [GP] Weekly/Monthly Challenge Medals

Post by spiesr »

IMPLEMENTED
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