And that's another thing I don't get, people say they have the time to log in and chat and stuff but not the time to play (and taking your turn can't be that long, I mean, look around at the map and make your move). Now, I would be OK if they take a long time to take their turns, but then those same people are able to synchronize their attacks together to make very late or early attacks, double teaming you when your not online (maybe they are in a part of the world where they are awake when I am asleep) but it just seems that they are online very often to be able to hit when it hurts (i.e. when no one else is online to challenge them) and then the other teams end the turn so they gain control of when it starts all over again. I mean, it's probably true that some people have tight time tables, but it seems like some people use that as an excuse to log in, check if the others are there, then strike when no one else is present. Then when asked why they logged in all those times and didn't play they say "Oh I was busy with the job and the cooking and the baby, I was just lucky the one time I'm able to play was when my ally was online and no one else was, so we took half the Fraking continent!" (noticed I used a fictitious curse word

)
And sorry if I seem to take it personally but it seems like the only way to be able to counter these Hijacked Turns as I call them, is to check your game every 45 minutes, night and day, cause they can strike at any moment, and I am just not obsessed enough with this game to check that often so they always get the upper hand and I'm sick of it. I'll probably just give up on double teams, but I want to at least understand why these things are happening. Even if I am in the wrong
By the way, thank you for the warning wicked, I didn't want to get into another flame discussion in a game.