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Which game option/rule do I select [Answered]

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Which game option/rule do I select [Answered]

Postby Predaking on Fri Jun 29, 2007 6:41 am

What type of game do I start if I want classic rules?

Especially the rule where if an attacking army conquers a territory they can't attack until next turn.
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Re: Which game option/rule do I select

Postby Risktaker17 on Fri Jun 29, 2007 6:49 am

Predaking wrote:What type of game do I start if I want classic rules?

Especially the rule where if an attacking army conquers a territory they can't attack until next turn.


I've never heard of the attacking armies rule but I think the classic rules are seq/esc/unlimited fort.
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Postby MeDeFe on Fri Jun 29, 2007 7:07 am

You mean Seq/Flat/Adjacent
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Postby Predaking on Fri Jun 29, 2007 9:05 am

ahhh maybe it was just a house rule we made up so that someone who gets a bunch of cards can't run through and take over the entire map with a few good rolls.

It made the games longer but they seemed to be more balanced.
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Postby chessplaya on Fri Jun 29, 2007 10:20 am

MeDeFe wrote:You mean Seq/Flat/Adjacent


yup exactly

these are the classic rules if u wanna call them
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Postby pepperonibread on Fri Jun 29, 2007 8:39 pm

chessplaya wrote:
MeDeFe wrote:You mean Seq/Flat/Adjacent


yup exactly

these are the classic rules if u wanna call them


Maybe you're right, but I always played Seq/Esc/Chained before I came to CC.
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Postby hecter on Fri Jun 29, 2007 11:19 pm

pepperonibread wrote:
chessplaya wrote:
MeDeFe wrote:You mean Seq/Flat/Adjacent


yup exactly

these are the classic rules if u wanna call them


Maybe you're right, but I always played Seq/Esc/Chained before I came to CC.

I played Seq /Esc/Adj and I think I always will…
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Postby kwanton on Fri Jun 29, 2007 11:53 pm

pepperonibread wrote:
chessplaya wrote:
MeDeFe wrote:You mean Seq/Flat/Adjacent


yup exactly

these are the classic rules if u wanna call them


Maybe you're right, but I always played Seq/Esc/Chained before I came to CC.


This is/was the same for my copy/version/whatever of the boardgame too. Different versions may exist but idk.
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Postby reverend_kyle on Sat Jun 30, 2007 1:02 am

hecter wrote:
pepperonibread wrote:
chessplaya wrote:
MeDeFe wrote:You mean Seq/Flat/Adjacent


yup exactly

these are the classic rules if u wanna call them


Maybe you're right, but I always played Seq/Esc/Chained before I came to CC.

I played Seq /Esc/Adj and I think I always will…


This is the official rules according to the instructions of risk, but you are also allowed to place your own armies which is why unlimited is so popular on CC, because of the different set up. I always played with the house rule of seq/esc/chained though.


Flat rate isn't even mentioned as a game optiion in the actual board game. Unlimited is.
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Postby Chad22342 on Sat Jun 30, 2007 1:17 am

The rule book says it's chained but whatever.
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Postby reverend_kyle on Sat Jun 30, 2007 1:28 am

No it doesn't. It says that is an alternate ruling I should take a picture of the book.
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Postby RobinJ on Sat Jun 30, 2007 4:54 am

I always played Seq/Esc/Unl but I suspect that may not be right
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Postby gethine on Sat Jun 30, 2007 7:05 am

i play using the 'pass go and collect 200' rule
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Postby MeDeFe on Sat Jun 30, 2007 2:38 pm

Now that we have half a dozen different "classic rules" my point has been proven: There are no classic rules.
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Postby poo-maker on Sat Jun 30, 2007 2:44 pm

My risk set has a flat rate option (with soldiers, horses and tanks on the cards) and an esc option.

I have always played seq/esc/chained though
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Postby hwhrhett on Sat Jun 30, 2007 2:50 pm

the rules on the board game have changed many times. it originally was esc/seq/adj, and then went to esc/seq/chained, and then it began incorporating flat rate options in there in the mid80's i think. but it also depends on what country you live in, as to what version is released there. but the newest games released now are all esc/seq/chained. as far as i know anyway.
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Postby Bob Janova on Sat Jun 30, 2007 4:13 pm

The only real Risk set I've played (an ancient British one) had the ruleset Seq/Flat/Adjacent.
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