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unriggable wrote:Oh I didn't see Deep Jaunton. My bad. Make that passage clearer.

 Gnome
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		Gnome wrote:unriggable wrote:Red can be held by only two territs, consider revising.
your suggestion? make it only worth +3 instead of +4?


 unriggable
				unriggable
			


 
		unriggable wrote:Gnome wrote:unriggable wrote:Red can be held by only two territs, consider revising.
your suggestion? make it only worth +3 instead of +4?
Yep. Or maybe add another attack route although at this point it is somewhat pointless. I think +3 would be most appropriate.
natty_dread wrote:I was wrong

 gimil
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		gimil wrote:unriggable wrote:Gnome wrote:unriggable wrote:Red can be held by only two territs, consider revising.
your suggestion? make it only worth +3 instead of +4?
Yep. Or maybe add another attack route although at this point it is somewhat pointless. I think +3 would be most appropriate.
it takes 4 terrs to hold red.
teh current bonus is fine


 unriggable
				unriggable
			


 
		unriggable wrote:gimil wrote:unriggable wrote:Gnome wrote:unriggable wrote:Red can be held by only two territs, consider revising.
your suggestion? make it only worth +3 instead of +4?
Yep. Or maybe add another attack route although at this point it is somewhat pointless. I think +3 would be most appropriate.
it takes 4 terrs to hold red.
teh current bonus is fine
If you hold Elvandar then you can have it with only two.
natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		gimil wrote:Just for the record gnome i think this is the most beautiful map to come out of the foundry, ever,
 Thanks a lot for this comment gimil
  Thanks a lot for this comment gimil

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 AndyDufresne
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