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Re: Space Mafia: Day 2
Posted: Mon Sep 16, 2013 11:02 am
by safariguy5
I suppose the scene flavor indicates the role being present. unvote I would suggest using the ability every night, there's little downside to doing so, and if you can save a mafia kill, it extends the number of days we have to get the mafia lynches.
Re: Space Mafia: Day 2
Posted: Mon Sep 16, 2013 11:39 am
by jonty125
Deadline is tomorrow. vote no lynch there isn't time to form and disband a wagon in that time.
Re: Space Mafia: Day 2
Posted: Tue Sep 17, 2013 6:45 am
by Razorvich
jonty125 wrote:Deadline is tomorrow. vote no lynch there isn't time to form and disband a wagon in that time.
Yes i agree, been hell quiet since I claimed...and I also see a lot of unvotes....
I guess I may be a target for the night action, but the list has been reduced in my eyes.
A question please.
If I vote for someone in a previous day....do I need to "UNVOTE" in the next day if I want to choose someone else? OR do all votes reset from day to day?
Re: Space Mafia: Day 2
Posted: Tue Sep 17, 2013 8:39 am
by dazza2008
The votes reset. So at the start of a day you can just vote.
Re: Space Mafia: Day 2
Posted: Tue Sep 17, 2013 12:19 pm
by StubbsKVM
how about a VC?
Re: Space Mafia: Day 2
Posted: Tue Sep 17, 2013 3:14 pm
by DoomYoshi
Vote Count
StubbsKVM (1) - benga
No Lynch (1) - jonty125
With 10 alive, it takes 6 to lynch.
Deadline In a Few HOURS
Re: Space Mafia: Day 2
Posted: Tue Sep 17, 2013 7:28 pm
by safariguy5
I think it's not enough time to come up with another case, vote no lynch. I would strongly suggest using your ability tonight razor.
Re: Space Mafia: Day 2
Posted: Tue Sep 17, 2013 7:45 pm
by Iron Butterfly
safariguy5 wrote:I think it's not enough time to come up with another case, vote no lynch. I would strongly suggest using your ability tonight razor.
considering we had TWO night kills last night it would be down right stupid NOT to use the jail keeper skill.
Re: Space Mafia: Day 2
Posted: Wed Sep 18, 2013 12:47 am
by StubbsKVM
vote no lynch
Re: Space Mafia: Day 2
Posted: Wed Sep 18, 2013 5:15 am
by DoomYoshi
That's a no Lynch.
Let the Night BEGIN!
Re: Space Mafia: Night 2
Posted: Fri Sep 20, 2013 3:55 pm
by DoomYoshi
Just got access to forums and inbox again, scene will come tonight.
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 2:35 am
by DoomYoshi
The commander knew what he must do this night. It was time to start shutting down areas of the base until mainbase security forces could arrive. This was the only thing he could do to prevent violence. Little did he know, this was to be the bloodiest night in recent memory.
Once the night started, the security system was temporarily overrode. Nobody would know of this until the morning though, when the logs were searched through. All that was known is that the door to TheForgivenÒne`s room was broken open and he was dead on the floor (Vanilla Townie down). standing in the doorway with a gun in his hand was gregwolf21 (vig) who had fallen but still propped up by the door.
Meanwhile a long bloody hallway ended at the body of stubbz (hider) who was out doing a mission for the base.
My keyboard is now sucking too (specifically the backspace and delete buttons) so the scene is short but accurate.
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 2:40 am
by new guy1
Alright, so analyzing the scene, TFO was killed by the vig who was killed by the mafia, and stubbs happened to hide behind a mafia member (cause most hiders die when they hide behind mafia)... So any night actions to report? Otherwise we're kinda stuck where we were at.
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 3:58 am
by dazza2008
I want to hear from Jonty what he did last night.
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 9:47 am
by Iron Butterfly
DoomYoshi wrote:The commander knew what he must do this night. It was time to start shutting down areas of the base until mainbase security forces could arrive. This was the only thing he could do to prevent violence. Little did he know, this was to be the bloodiest night in recent memory.
Once the night started, the security system was temporarily overrode. Nobody would know of this until the morning though, when the logs were searched through. All that was known is that the door to TheForgivenÒne`s room was broken open and he was dead on the floor (Vanilla Townie down). standing in the doorway with a gun in his hand was gregwolf21 (vig) who had fallen but still propped up by the door.
Meanwhile a long bloody hallway ended at the body of stubbz (hider) who was out doing a mission for the base.
My keyboard is now sucking too (specifically the backspace and delete buttons) so the scene is short but accurate.
I am confused. I understand that this is a beginner game but why reveal the roles of the Vig and the hider?
Greg what made you target TFO?? I take it you are forced to target every night hence the night one and two kill?
Stubbs who did you hide behind??
Razorvich who did you jail?
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 9:48 am
by Iron Butterfly
more confusion. Are Stubbs and wolf dead?
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 9:59 am
by dazza2008
They all died that is why they were revealed. New guy explained it pretty well. Read that.
I don't think razor needs to say yet who he jailed because he never caught anyone did he? The scum kill happened.
Re: Space Mafia: Night 2
Posted: Sat Sep 21, 2013 10:14 am
by DoomYoshi
Iron Butterfly wrote:more confusion. Are Stubbs and wolf dead?
Yes, sorry it wasn`t clear. Read OP for a review of who is still alive.
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 5:53 am
by Razorvich
new guy1 wrote:Alright, so analyzing the scene, TFO was killed by the vig who was killed by the mafia, and stubbs happened to hide behind a mafia member (cause most hiders die when they hide behind mafia)... So any night actions to report? Otherwise we're kinda stuck where we were at.
dazza2008 wrote:I don't think razor needs to say yet who he jailed because he never caught anyone did he? The scum kill happened.
Well now I'm way confused....
Razorvich wrote:I am the Town Jailkeeper. Every night, you I select someone to jailkeep. That night, they cannot be killed but they also can not use any action.
The Forgiven One was the jailer for night 2...and hes dead
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 6:16 am
by benga
Massacre here every night!
So TFO was scum?
A bit confused...
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 6:33 am
by Razorvich
benga wrote:Massacre here every night!
So TFO was scum?
A bit confused...
So if I make a scum a jailer...they can be killed?
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 6:48 am
by Iron Butterfly
Razorvich wrote:new guy1 wrote:Alright, so analyzing the scene, TFO was killed by the vig who was killed by the mafia, and stubbs happened to hide behind a mafia member (cause most hiders die when they hide behind mafia)... So any night actions to report? Otherwise we're kinda stuck where we were at.
dazza2008 wrote:I don't think razor needs to say yet who he jailed because he never caught anyone did he? The scum kill happened.
Well now I'm way confused....
Razorvich wrote:I am the Town Jailkeeper. Every night, you I select someone to jailkeep. That night, they cannot be killed but they also can not use any action.
The Forgiven One was the jailer for night 2...and hes dead
So what you are saying is that you jailed (used your night action) TFO??
It is likely you were blocked as TFO was not saved.
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 6:56 am
by dazza2008
benga wrote:Massacre here every night!
So TFO was scum?
A bit confused...
He was town. Look on the first post.
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 10:59 am
by safariguy5
Damn, with 3 dead townies, we're probably at LYLO right now. I think it's about time to do a massclaim. With 13 people, 3-4 mafia makes sense. Godfather, roleblocker and goon would make sense to me.
Re: Space Mafia: Night 2
Posted: Mon Sep 23, 2013 11:13 am
by dazza2008
Can we hear from Jonty first please?