You can see if a nuclear spoil you own is of one of your territories, but you can't see if it's of one of your ally's territories (doubles, triples or quads)
Specifics/Details:
A way to see if the territory related to your nuclear spoil belongs to your ally or not.
How this will benefit the site and/or other comments:
Players won't have to look for a specific territory in a map just to know what set doesn't damage your ally.
Last edited by Eddygp on Mon May 13, 2013 10:35 am, edited 1 time in total.
That would be a very good way to do so. This would prevent accidentally nuking your own ally's territories as well as being time-efficient (you don't have to spend time looking through all the territories in case the territory is owned by your teammate).
with BOB you just put your mouse on your spoils and you see what territory it refers to. Other than this, when you're about to trade the map shows you which territories you have spoils on so it seems rather useless to me.
I don't understand. How hard is it to click the spoiler for teammate's spoils and identify whether or not the card(s) your teammate has are friendlies, opposing, or neutrals? If you don't want to do it, ask your partner. Any teammate worth his/her salt will let you know.
Sometimes, I think, if it were possible, people would opt for a hand-holding feature, where someone visits your house and holds your hand while you take your turns.
The Voice wrote:I don't understand. How hard is it to click the spoiler for teammate's spoils and identify whether or not the card(s) your teammate has are friendlies, opposing, or neutrals? If you don't want to do it, ask your partner. Any teammate worth his/her salt will let you know.
Sometimes, I think, if it were possible, people would opt for a hand-holding feature, where someone visits your house and holds your hand while you take your turns.
It can be very tough on big fantasy maps or maps in which players are unfamiliar with the names.
The Voice wrote:I don't understand. How hard is it to click the spoiler for teammate's spoils and identify whether or not the card(s) your teammate has are friendlies, opposing, or neutrals? If you don't want to do it, ask your partner. Any teammate worth his/her salt will let you know.
Sometimes, I think, if it were possible, people would opt for a hand-holding feature, where someone visits your house and holds your hand while you take your turns.
It can be very tough on big fantasy maps or maps in which players are unfamiliar with the names.
Tough how? Confusing or time consuming? I'm one to believe it's a matter of effort, which makes this suggestion radically more frivolous than so many other great ones that have been proposed. I suppose if suggestions were implemented at a reasonable rate, I wouldn't dispute this one.
The Voice wrote:I don't understand. How hard is it to click the spoiler for teammate's spoils and identify whether or not the card(s) your teammate has are friendlies, opposing, or neutrals? If you don't want to do it, ask your partner. Any teammate worth his/her salt will let you know.
Sometimes, I think, if it were possible, people would opt for a hand-holding feature, where someone visits your house and holds your hand while you take your turns.
It can be very tough on big fantasy maps or maps in which players are unfamiliar with the names.
Tough how? Confusing or time consuming? I'm one to believe it's a matter of effort, which makes this suggestion radically more frivolous than so many other great ones that have been proposed. I suppose if suggestions were implemented at a reasonable rate, I wouldn't dispute this one.
As suggestions go, this is one of the most trivial to implement and won't really stop us from implementing others. We just need a consensus on the best way to show it.
The Voice wrote:I don't understand. How hard is it to click the spoiler for teammate's spoils and identify whether or not the card(s) your teammate has are friendlies, opposing, or neutrals? If you don't want to do it, ask your partner. Any teammate worth his/her salt will let you know.
Sometimes, I think, if it were possible, people would opt for a hand-holding feature, where someone visits your house and holds your hand while you take your turns.
It can be very tough on big fantasy maps or maps in which players are unfamiliar with the names.
Tough how? Confusing or time consuming? I'm one to believe it's a matter of effort, which makes this suggestion radically more frivolous than so many other great ones that have been proposed. I suppose if suggestions were implemented at a reasonable rate, I wouldn't dispute this one.
As suggestions go, this is one of the most trivial to implement and won't really stop us from implementing others. We just need a consensus on the best way to show it.
Fair enough, then I like Doom's suggestion of a bracket, though instead of asterisks, I kind of like [these guys]
To avoid confusion, I don't mean to replace the [show teammate spoils], that'd be ridiculous. I mean that my own spoils, or his own spoils, might nuke HIS or MY territory RESPECTIVELY, and there is no way to know that unless you look through the map to check for names.
I had a thought as well where rather than having individual spoils, teams have a pool of spoils that each player team puts into that evey player can take out of. That way if 1 player has 2 greens and 1 red and another 2 reds and 1 green, they can share from the pool and have 2 sets of spoils, adds to the teamwork as you'd have to agree on who takes the spoils....
It makes sense, like our own spoils are Bold, teammates spoils should be "noticeable". The questions is , can you do that only on nukes games?, it would not make sense on any other kind of spoils
He is being misunderstood. Lets say I have Woods Camp1 Tunnel 3 and Throne as my spoils on Siege. My teammate owns the Throne, so currently it shows up as neither bold/bracketed in your spoils inventory. He wants maybe the spoil Italicized so Woods Camp 1 Tunnel 3 and Throne to show that your teammate owns the spoil without having to double check before cashing. Theoretically it only becomes extremely important in Nuclear Spoils but can be implemented on all modes to reduce the coding hassle.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Highlight my spoils owned by my teammate in bold-italics.
How this will benefit the site and/or other comments:
Particularly useful in team nuclear games. We don't have to search the whole map each time just to check if one of our team mates is in danger of being nuked. I sorely miss this easily implementable feature every time I play nuke team/polymorph. I will be very grateful if this implemented. Thanks.
ps: I know an exactly similar suggestion has been made some 2 years ago. I didn't want to revive a dead thread.
There are no necrobumping rules against suggestions. It's better if you post in that thread. I am willing to submit it, although we need to decide what form it should take. I think I suggested underlines.
Why is this in Implemented? I just looked back through some games, and I don't see my teammates cards being differentiated from cards corresponding to other territs that I don't own.
could someone make a clear concise description of what this suggestion is? the subject and OP conflict, and the mod edit statement is not clear. i do not have have time to read through it all and work it out. screenshots also would be great.