Re: Midieval Britain
Posted: Thu May 31, 2012 10:41 am
Question to Oneyed, When you asked me to combine the 4 small Eastern bonuses earlier was that arbitrary or was that because those regions were combined under Norman rule?
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both is right. I did not know from which era you will do the map. the true is that not only Normans united land, but after fall of Kent, South Saxe and Middle Saxe kingdoms the Heptarchy was past. in England were then 4 anglo saxon kingdoms - West Saxe, East Angle, Mercia and Northumbria.The Bison King wrote:Question to Oneyed, When you asked me to combine the 4 small Eastern bonuses earlier was that arbitrary or was that because those regions were combined under Norman rule?
Right but if it means that I'll have to change all those other things in your above post I think I'd rather just combine the bonuses and move on.Oneyed wrote:both is right. I did not know from which era you will do the map. the true is that not only Normans united land, but after fall of Kent, South Saxe and Middle Saxe kingdoms the Heptarchy was past. in England were then 4 anglo saxon kingdoms - West Saxe, East Angle, Mercia and Northumbria.The Bison King wrote:Question to Oneyed, When you asked me to combine the 4 small Eastern bonuses earlier was that arbitrary or was that because those regions were combined under Norman rule?
and I think also from gameplay view is better to combine small bonuses... but as I wrote it was my opinion before you made decision to go with Heptarchy.
Oneyed
A lot of the names are going to have to change any way so this is a moot point.- names of regions must be changed. you have much of them modern. maybe you should go with anglo saxon names.
I'd MUCH rather use castles, because they are way cooler. In fact the one of the biggest reasons I started this project was because I wanted to do a map with castles.- maybe use "capitals" better as castles
It really doesn't matter much to me if it was united or not, but it might make more sense if it was.- Wales was not unitied in these times
I'd like to make Cornwall it's own bonus but it's just not big enough.- Cornwall was not part of Wessex yet
Same situation it's just not big enough. Also if I add Cornwall and Cumbria we're looking at 10 bonuses not 8 and that's more than I want.- Cumbria was not part of Northumbria
No, bonus size has no impact on bonus value with the current bonus structure aside for an extra +2 auto deploy. The only difference is an increase in competition for those regions which makes them worse.koontz1973 wrote:I a sense, I agree with oneyed on this, having 4 small bonuses in the south means that anyone who drops there in small games has one the game. The Normans had more than the 4 small bonuses but this will need to be addressed. Try and find a way to split Wales and the North into 2 to balance the north out a bit.
There's no "breaking bonuses" in the traditional sense. You either have to eat up all their fields or break their castles. Since all bonuses play by the same rules 10 territories in Mercia get's you +5 while 10 territories split between the 4 south east bonuses get's you the same, maybe less depending on how it's split up.koontz1973 wrote:But in a small game, if I drop more in the south and you in the north, will I not be able to get and protect my bonuses easier than you in the north? And once I have them secure, I can easily break yours?
why you "must" go with Heptarchy or AngloSaxon England? with all problems about dividing England? why you can not go with later Englad? also one notice - Heptarchy/AngloSaxon England is rather Dark Age, when people hear Medieval Britain they imagine later England, I think.The Bison King wrote: Right but if it means that I'll have to change all those other things in your above post I think I'd rather just combine the bonuses and move on.
later England will also nice solve this thing...The Bison King wrote: I'd MUCH rather use castles, because they are way cooler. In fact the one of the biggest reasons I started this project was because I wanted to do a map with castles.
Again I know they had castles in this time, but they were made out of wood for the most part so they may be "permissible"
no it was not united and was divided more as England. so think about this.The Bison King wrote: It really doesn't matter much to me if it was united or not, but it might make more sense if it was.
maybe do it as part of south Wales bonus.The Bison King wrote: I'd like to make Cornwall it's own bonus but it's just not big enough.
and Cumbria part of north Wales.The Bison King wrote: Same situation it's just not big enough. Also if I add Cornwall and Cumbria we're looking at 10 bonuses not 8 and that's more than I want.
these coat of arms are quite off reality.The Bison King wrote: So as you see it probably just makes more sense to combine East Anglia with East Saxons, and Kent with South Saxons and just do the whole Norman era instead. Which is kind of a bummer because I wanted to use those coats of arms on the final graphics. So a follow up question I would have for you is if I combine those regions what would I call them and what could I use as their coat of arms?
You've completely missed the point of my post. I'm saying that I AM going to bump the timeline forward and model this off of England at a later date.why you "must" go with Heptarchy or AngloSaxon England? with all problems about dividing England? why you can not go with later Englad? also one notice - Heptarchy/AngloSaxon England is rather Dark Age, when people hear Medieval Britain they imagine later England, I think.
What does this mean?these coat of arms are quite off reality.
as I said, I have sometimes problem to explain my ideas in English. and also sometimes to undersand in EnglishThe Bison King wrote: You've completely missed the point of my post.
looks as good decisionThe Bison King wrote: I'm saying that I AM going to bump the timeline forward and model this off of England at a later date.
Northumbria has another one, and for Wessex is better wyvern. but if you will go with later England they are off theme.The Bison King wrote: What does this mean?
I'd like to see a map with a dinosaur and spaceship on it.Neato Missile wrote:Change the name to Indeterminate Era Britain, then turn one of the castles into a dinosaur and another one into a spaceship.
*inditierminate
Neato Missile wrote:Change the name to Indeterminate Era Britain, then turn one of the castles into a dinosaur and another one into a spaceship.
*inditierminate
As I said, we will see what happens later.thenobodies80 wrote:Sorry for the delay mate.![]()
For the size of the map it's better if you can stay within the guidelines if possible, if you can't please use every extra pixel in a thoughtful manner!
Even if for the large I'm not asking to stay within strict limits, for the small I kindly ask to you to produce the smaller map you can produce. More smaller, more closer to the 630x600, better it is.
If you need you can make them different (same gameplay, I mean just simpler graphics to fit everything)
Nobodies
I agree that the small should be as possible as it can possibly be, and to do this I've maximized space as much as possible. By moving the map to the right I can stretch it out as much as possible and have maximized my Legend space to the left. Even still I can't shrink it down much past 880x838. I could probably get it down to 840x800 If I enlarge certain territories, though the words will have to be pretty small. It seems fair that a small super-sized can be the size of the large on a regular. It's not like I'd be presenting anything larger than what most players are already used to. Also I combined the lower Eastern bonuses on this version. The colors suck right now but I just whipped this out to give you something to look at, that'll all be re-done later.koontz1973 wrote:TBK, I know we have talked about this but just wanted to quote nobodies on the issue of size. This was his post in kabs map (Age of Buccaneers).As I said, we will see what happens later.thenobodies80 wrote:Sorry for the delay mate.![]()
For the size of the map it's better if you can stay within the guidelines if possible, if you can't please use every extra pixel in a thoughtful manner!
Even if for the large I'm not asking to stay within strict limits, for the small I kindly ask to you to produce the smaller map you can produce. More smaller, more closer to the 630x600, better it is.
If you need you can make them different (same gameplay, I mean just simpler graphics to fit everything)
Nobodies
what are you talking about? Why are you asking this now? You are the one who told me to combine bonuses.Oneyed wrote:what does this has to do with medieval? except castles?
Oneyed
I still think you have much regions which were created and named later as your time era.The Bison King wrote: what are you talking about?
yes, because balancing gameplay and also because you left Anglo Saxon theme.The Bison King wrote: Why are you asking this now? You are the one who told me to combine bonuses.
I know but you've been commenting on this map since it's creation, and you just now make a comment on it saying "how is this medieval?" like you just looked at it for the first time???? If you have idea's on how to make it more "medieval" please clue me in. How can I make Wales more historically accurate? What extra role should I give London? That's what's actually going to help me make this map! I've been asking for new territory names since you made that comment the first time. I'd love to hear them.Oneyed wrote:I still think you have much regions which were created and named later as your time era.The Bison King wrote: what are you talking about?
there is nothing about medieval. as I said, just castles. why you have not there County palatinates for example?
Wales is totaly off historic reality. it needs more centres of power...
London should has any extra role - it was seat of Kings...yes, because balancing gameplay and also because you left Anglo Saxon theme.The Bison King wrote: Why are you asking this now? You are the one who told me to combine bonuses.
Oneyed
there will be only one bonus, if I good understand... not the best opinion.The Bison King wrote: So long as someone holds the territory "London" he receives a +1 bonus for ANY 2 REGIONS held ANYWHERE within "the Kings Dominion".