Due to the potential for Lovecraft to last a long time, we've decided to go ahead and begin. All roles should be sent out at this time. If you haven't received your role yet please let me know.
Now, let me give an explanation of gift giving:
1. Certain players have the power to give out gifts. They may give these gifts to any player, including the mafia. 2. Once a player has 2 gifts, he/she may exchange them for a basic one-shot action (cop, doc, etc.). The cost to exchange for a basic one-shot increases by 1 for a player who makes an exchange (so if Player A exchanges for an action, he will have to pay 3 gifts the next time he wants to exchange. Player B, however, did not exchange, and will still only need 2). 3. If a player has 4 gifts, he/she can exchange for a Bit of Christmas Magic, which could be anything the player desires (that isn't gamebreaking). The cost to exchange for Christmas Magic increases by 2 for a player who makes an exchange.
If you have any questions, feel free to ask. Once 2/3 of players have confirmed, Day 1 will begin.
It's the annual Christmas Party Hop at the North Pole. Everyone is having a cup of cheer and getting a sentimental feeling as all sing "Deck the Halls". But out in the cold, some grinches are plotting to ruin Christmas for all the boys and girls in the world. If they have their way, they'll be doing alright, but everyone else will have a blue Christmas. It's up to everyone's favorite heroes to save the holiday for everyone through the joy of Christmas and the power of Animagic.