[spoiler=Rules of Engagement]Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) There will be no round limits except for “no forts” games (No forts games must have a 30 round limit) Trench is permitted in a maximum of 50% of home games (negotiable) Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets (negotiable) At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid. New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)[/spoiler] Maximum amount of games a player can participate in is 16 [spoiler= Player Usage]TOFU (129) 12 rockfist (7,5) 9 Redfelt (6,3) 9 Denise (3,6) 8 Kexor (3,5) 7 grt (6,1) 7 lokisgal (5,2) 6 casper (3,3) 6 drpall (5,1) 6 loutil (5,1) 6 PROFITS (4,2) 5 Dako (1,4) 5 Doc_Brown (3,2) 5 macbone (5,0) 4 jabajabba (1,3) 4 Namliam (3,1) 3 Arama86n (2,1) 3 Blitzkrieg Frank (1,2) 3 catnipdreams (0,3) 3 EBConquer (1,2) 3 hopalong (2,1) 3 mikiesdios (1,2) 3 superrag (1,2) 3 TheProwler (1,2) 3 trapyoung (1,2) 1 elfish_lad (0,1) 1 MudPuppy (1,0) 1 Nola_Lifer (0,1)
Round 2: 43 Games, including 1 Tie-Breaker Game 21 Home Games
7 Doubles
7 Triples
7 Quads
Set 1[created and exchanged by March 14 (4Q,4T,3D+tie breaker)] {games / results here}
Set 2[created and exchanged by April 4 (3Q,3T,4D)] {games / results here}
[spoiler=Rules of Engagement]Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) There will be no round limits except for “no forts” games (No forts games must have a 30 round limit) Trench is permitted in a maximum of 50% of home games (negotiable) Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets (negotiable) At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid. New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)[/spoiler] Maximum amount of games a player can participate in is 16 [spoiler= Player Usage][/spoiler]
Re: [CC6] Round 2: TOFU vs AFOS
Posted: Sun Mar 13, 2016 8:35 am
by Arama86n
Long time no see AFOS! Was it CC3 we met in the final I beleive? Anyway, Good luck, have fun. ...and as always, please do try to avoid bleeding on the carpet.
Re: [CC6] Round 2: TOFU vs AFOS
Posted: Tue Mar 15, 2016 11:54 am
by iAmCaffeine
Tabbed.
Re: [CC6] Round 2: TOFU vs AFOS
Posted: Tue Mar 15, 2016 10:06 pm
by IcePack
Untabbed
Re: [CC6] Round 2: TOFU (4) vs (1) AFOS
Posted: Tue Mar 29, 2016 7:02 pm
by iAmCaffeine
Re-tabbed.
Re: [CC6] Round 2: TOFU (4) vs (1) AFOS
Posted: Tue Mar 29, 2016 11:11 pm
by hopalong
iAmCaffeine wrote:Re-tabbed.
are we talkin bout Tab, a former miracle sugar/soda? that has gone the weigh of the dodo ... as ATN will soon become.
gloves off, pretty boy!
Re: [CC6] Round 2: TOFU (4) vs (1) AFOS
Posted: Thu Mar 31, 2016 12:26 am
by Arama86n
hopalong wrote:
iAmCaffeine wrote:Re-tabbed.
are we talkin bout Tab, a former miracle sugar/soda? that has gone the weigh of the dodo ... as ATN will soon become.
gloves off, pretty boy!
Oh dear, Hop's been at the wine again EBConquer, I see the guilty look on your face! Come now man, I know your new, but the rules are rather simple:
1.) Don't miss a turn. 2.) Fort in the opponents general direction. 3.) Never ever, ever, "lend" hop the key to the wine cellar.
Your cellar key will be confiscated for a week while you ponder over what you have done, and clean up any puddles of god knows what hop may or may not have left in unlikely places.
Re: [CC6] Round 2: TOFU (4) vs (1) AFOS
Posted: Thu Mar 31, 2016 12:47 pm
by iAmCaffeine
hopalong wrote:
iAmCaffeine wrote:Re-tabbed.
are we talkin bout Tab, a former miracle sugar/soda? that has gone the weigh of the dodo ... as ATN will soon become.
gloves off, pretty boy!
You've been tabbed.
Re: [CC6] Round 2: TOFU (5) vs (1) AFOS
Posted: Thu Mar 31, 2016 11:50 pm
by EBConquer
Haha... guilty as charged. He did get the key but i'm feeling it was more of a pickpocket thing or a stumble drop key thing. whoopsie!!!
Caff, what's all this tabbed business? Like "you've been noted" or more like "you're on acid" type thing. lol
Anyway... good luck guys and lets see some clean dice.
Re: [CC6] Round 2: TOFU (4) vs (1) AFOS
Posted: Fri Apr 01, 2016 11:59 am
by hopalong
iAmCaffeine wrote:
hopalong wrote:
iAmCaffeine wrote:Re-tabbed.
are we talkin bout Tab, a former miracle sugar/soda? that has gone the weigh of the dodo ... as ATN will soon become.
gloves off, pretty boy!
You've been tabbed.
I have had worse from better.
Re: [CC6] Round 2: TOFU (5) vs (2) AFOS
Posted: Fri Apr 01, 2016 1:00 pm
by Arama86n
Re: [CC6] Round 2: TOFU (5) vs (2) AFOS
Posted: Fri Apr 01, 2016 2:46 pm
by iAmCaffeine
I was simply setting myself a checkpoint, upon to which to return and observe this mighty battle. Quite recently, an odd yet wise boulder-type fellow remarked upon the conflicts progress. Alas! I had forgotten to revisit my waypoint. How foolish of me, I say. After backtracking my forum footsteps I noticed a chilly chap had left a note under my rune, where I had marked my checkpoint. I decided it was only polite to continue this peculiar dialect, and so here we are.
Re: [CC6] Round 2: TOFU (6) vs (2) AFOS
Posted: Fri Apr 01, 2016 10:47 pm
by hopalong
sounds like a lord of the rings choose-yer-own-adventure, iam!
Re: [CC6] Round 2: TOFU (6) vs (2) AFOS
Posted: Sat Apr 02, 2016 1:56 am
by Arama86n
+1 @ iAmCaffeine Was a good retort
Re: [CC6] Round 2: TOFU (6) vs (2) AFOS
Posted: Sat Apr 02, 2016 9:08 am
by IcePack
Who is this chilly chap you speak of? I have a feeling he and I would get along great. Perhaps even grab a beer together!
Re: [CC6] Round 2: TOFU (6) vs (2) AFOS
Posted: Sat Apr 02, 2016 6:26 pm
by iAmCaffeine
Arama86n wrote:+1 @ iAmCaffeine Was a good retort
Thanks bro.
IcePack wrote:Who is this chilly chap you speak of? I have a feeling he and I would get along great. Perhaps even grab a beer together!
He's a pretty cool guy. You should get to know him.
Re: [CC6] Round 2: TOFU (6) vs (3) AFOS
Posted: Sun Apr 03, 2016 5:43 pm
by gorehound
I guess we at AFOS are the silent types
Just wanted to wish everyone good luck and enjoy yourselves. And a big Thank You to TOFU for running this page!
TOFU off to a good start, but we at AFOS burn slowly and it looks like we are on the cusp of getting a few back.
Posting the rest of the battles today at 10am GMT.
GL
gore
Re: [CC6] Round 2: TOFU (6) vs (3) AFOS
Posted: Mon Apr 04, 2016 4:22 am
by Dako
Don't think you will catch up ^^.
Re: [CC6] Round 2: TOFU (8) vs (4) AFOS
Posted: Thu Apr 07, 2016 11:53 am
by rockfist
Looks like the first set should finish around 14-15 to 9-8 or within one either way of that.
Re: [CC6] Round 2: TOFU (11) vs (6) AFOS
Posted: Sat Apr 16, 2016 3:36 am
by Arama86n
Tumble weed season, galore? I suppose I'll smoke a cigar and enjoy the silence.
Re: [CC6] Round 2: TOFU (19) vs (10) AFOS
Posted: Tue Apr 26, 2016 6:41 pm
by rockfist
Good War AFOS.
Re: [CC6] Round 2: TOFU (23) vs (11) AFOS
Posted: Wed Apr 27, 2016 7:22 pm
by gorehound
Congratulations TOFU, on a war well fought.
I cannot say the dice were kind to us, in fact, they were brutal, but the fact is that with even decent dice I think you would have won by a comfortable margin. You are a class team and I look forward to meeting you again in due course, perhaps when the gods are in better mood
Good Luck in CC6, I am sure you will be right up there at the end!