Search found 5 matches

by chundarr
Thu Mar 25, 2010 9:21 pm
Forum: Archived Suggestions
Topic: Ability to drop player slots from private games
Replies: 1
Views: 285

Ability to drop player slots from private games

Concise description:

⋅ When an invitation to a private game is not accepted (for whatever reason), the game launcher should have the option of removing the empty player slot and starting gameplay with the players in attendance.

Specifics:

⋅ Not much more to it, really ...
by chundarr
Sun Mar 14, 2010 10:48 am
Forum: Completed 2010
Topic: AgentSmith88's 1v1 Tournament [Winner: jricart]
Replies: 34
Views: 17351

Re: AgentSmith88's 1v1 Tournament [14/16]

in, please
by chundarr
Tue Mar 09, 2010 11:45 pm
Forum: Completed 2010
Topic: Subarashii Japan! [Winner: Sebastian4141]
Replies: 253
Views: 40588

Re: Subarashii Japan! [90/128][1v1][Premium Prize]

In, please!
by chundarr
Thu Aug 14, 2008 6:32 am
Forum: Archived Suggestions
Topic: Weighting Dice Rolls for the first N rolls
Replies: 3
Views: 514

Re: Weighting Dice Rolls for the first N rolls

Well, I wasn't really thinking about reducing complaints. The people who complain about luck are playing the wrong game.

Rather it's just a device to dampen the large effect luck has in the *begininng* of the game. Assuming you don't make a large strategic gaffe later on, 20 or 30 good rolls right ...
by chundarr
Sun Aug 10, 2008 3:52 pm
Forum: Archived Suggestions
Topic: Weighting Dice Rolls for the first N rolls
Replies: 3
Views: 514

Weighting Dice Rolls for the first N rolls

Concise description:

&sdot;&nbsp;For the first N rolls (50 < n < 100, I would guess), weight the dice rolls against the average of a player's previous rolls.

Specifics:

&sdot;&nbsp; For each player, keep a running average of their rolls. Until they've rolled 100 times or so, add (3.5 - avg ...

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