Search found 54 matches
- Thu Aug 11, 2011 3:25 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
Some great idea's Ben - Ill update this in the coming week or two
- Tue Aug 09, 2011 1:09 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
thenobodies80 wrote:Let me change this thread to sticky for a couple of days, then I'll move it to the main foundry workshop, where the gameplay will be discussed properly
Nobodies
Cheers!
- Fri Aug 05, 2011 4:12 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
May I suggest you have some darts attached to the dart board! You could make some interesting bonuses and game play if you include darts! I'd also like to see a more rugged dart board. Something with more character. I'm not too fond with the unused dartboard look. I think this can be an awesome map ...
- Mon Aug 01, 2011 3:53 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
well, at least you seem determined which is a good thing.
in my opinion even with "red can only attack green, black can only attack white" you still have a perfectly simmetrical map that will lead to stalemates and bland gameplay.
look at chinese checkers and how few people play that map. and that ...
in my opinion even with "red can only attack green, black can only attack white" you still have a perfectly simmetrical map that will lead to stalemates and bland gameplay.
look at chinese checkers and how few people play that map. and that ...
- Mon Aug 01, 2011 2:26 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
welcome back!
[ Moved ]
Thank you very much!!
------
Now about the symmetry thing - well theres nothing I can do about a dartboard being symmetrical but theres an opportunity to
explore gameplay that we haven't seen yet - not from a unique coding point of view, just something a little more ...
[ Moved ]
Thank you very much!!
------
Now about the symmetry thing - well theres nothing I can do about a dartboard being symmetrical but theres an opportunity to
explore gameplay that we haven't seen yet - not from a unique coding point of view, just something a little more ...
- Mon Aug 01, 2011 8:09 am
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
Right - I've recently come back to CC and want to continue this map.
I've created an update on page 1 on the graphics and gameplay, all incorporated on the new map for you guys to discuss.
I've created an update on page 1 on the graphics and gameplay, all incorporated on the new map for you guys to discuss.
- Thu Sep 03, 2009 1:54 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
An update is in the offing for this weekend guys...
SK
SK
- Sun Aug 23, 2009 8:23 am
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
Tnx for the idea's guys, keep 'em coming.
Ill take a good look at each one and give feedback on my thoughts.
I'd really like to move to the next phase on this, so Im hoping we can come to an arrangement regarding gameplay soonish.
Tnx
SK
Ill take a good look at each one and give feedback on my thoughts.
I'd really like to move to the next phase on this, so Im hoping we can come to an arrangement regarding gameplay soonish.
Tnx
SK
- Thu Aug 06, 2009 5:31 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
Gameplay idea:
⋅ Each wedge is a continent, but gives a bonus of only 1.
⋅ Wedges do not connect to each other. The only way to travel to another numbered wedge is through the outer bull.
⋅ Outer bull resets to a single neutral each turn. This ensures that no one ...
⋅ Each wedge is a continent, but gives a bonus of only 1.
⋅ Wedges do not connect to each other. The only way to travel to another numbered wedge is through the outer bull.
⋅ Outer bull resets to a single neutral each turn. This ensures that no one ...
- Sat Aug 01, 2009 5:18 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
Personally, I believe you should try to keep things relatively simple.
Mr. B's idea of territories with the same value being able to attack each other may sound nice, but it seems to me it will be extremely difficult when playing to figure out what can attack what. The "only cross to other ...
Mr. B's idea of territories with the same value being able to attack each other may sound nice, but it seems to me it will be extremely difficult when playing to figure out what can attack what. The "only cross to other ...
- Fri Jul 17, 2009 11:00 am
- Forum: Melting Pot: Map Ideas
- Topic: Testosterone VS Estrogen (v18)
- Replies: 90
- Views: 47298
Re: Testosterone VS Estrogen (v18)
Hmmm..
I still prefer the grey if Im honest...
The map looks better balanced with the grey carbons, I think the blue is a little too overpowering and darkens the map too much.
...or maybe its just me!
SK
I still prefer the grey if Im honest...
The map looks better balanced with the grey carbons, I think the blue is a little too overpowering and darkens the map too much.
...or maybe its just me!
SK
- Fri Jul 17, 2009 10:58 am
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
Well, maybe you could change the color of the wire around the territory instead of having a symbol. It may look tacky, but maybe it'll look good if done well. I'd recommend shifting the color, as opposed to drawing in the color, that way it still looks like the wire.
Colouring the wire is one ...
Colouring the wire is one ...
- Fri Jul 17, 2009 8:56 am
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
OK, I really like this map idea, and the graphics are just great, (excusing the starts of course).
A couple of suggestions:
I don't think this map will need army circles. The territories are well defined enough and army circles in most cases would screw up the graphics, looking just as out of place ...
A couple of suggestions:
I don't think this map will need army circles. The territories are well defined enough and army circles in most cases would screw up the graphics, looking just as out of place ...
- Thu Jul 16, 2009 6:10 pm
- Forum: Melting Pot: Map Ideas
- Topic: Pirates, Traders and the Navy
- Replies: 8
- Views: 917
Re: Pirates, Traders and the Navy
My initial impression is that the map looks a bit cluttered..
I'd imagine it would look better in the large version, but the icons for the ports and forts are too big on this version of the map imho.
The quicker you sort out the legend the better, its quite inelligible at present, so I couldn't ...
I'd imagine it would look better in the large version, but the icons for the ports and forts are too big on this version of the map imho.
The quicker you sort out the legend the better, its quite inelligible at present, so I couldn't ...
- Thu Jul 16, 2009 4:57 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
http://www.conquerclub.com/forum/viewtopic.php?f=242&t=38695&p=1001234&hilit=dartboard#p1001234
I had a dartboard thread too back in the day. Good luck on your version.
Exactly how many times has this been attemped????
One things for sure, unless the public dont want this map to go ahead, I ...
I had a dartboard thread too back in the day. Good luck on your version.
Exactly how many times has this been attemped????
One things for sure, unless the public dont want this map to go ahead, I ...
- Thu Jul 16, 2009 4:28 pm
- Forum: Melting Pot: Map Ideas
- Topic: Testosterone VS Estrogen (v18)
- Replies: 90
- Views: 47298
Re: [Poll]Testosterone VS Estrogen (v16,17)
Echospree wrote:Hmm, I think the Blue is too dark, it doesn't stand out enough from the background
Blue is too dark, hence I chose grey..
Maybe a different shad of blue is required??
- Thu Jul 16, 2009 4:04 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> GAMEPLAY DISCUSSION
How about for a gameplay quirk, you could have it so that you can only attack other territories in the same number, or with the same value... thus all the 1s could attack each other (double, triple, inner, outer), double-1 could attack inner/outer 2; triple-1 could attack inner/outer 3 etc...
That ...
That ...
- Thu Jul 16, 2009 3:37 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> Updated Gameplay and Map
Good looking start!
Graphical:
The board is beautiful, couple things though: the checker border overlaps the dart board on the bottom and on the left side.........
Gameplay:
Explain the movement to me a little bit. The way I interpret it is that , first you can attack......
Oh, would the entire ...
Graphical:
The board is beautiful, couple things though: the checker border overlaps the dart board on the bottom and on the left side.........
Gameplay:
Explain the movement to me a little bit. The way I interpret it is that , first you can attack......
Oh, would the entire ...
- Thu Jul 16, 2009 1:47 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Darts >> Updated Gameplay and Map
Thank you Mr. B!
Onward to the gameplay part!!!
______________________________________
Ok, so the current gameplay as it stands is pretty straight forward, but I'd like to develop it into something that possibly isn't currently used in any other maps.
I think there is potential for a unique ...
Onward to the gameplay part!!!
______________________________________
Ok, so the current gameplay as it stands is pretty straight forward, but I'd like to develop it into something that possibly isn't currently used in any other maps.
I think there is potential for a unique ...
- Thu Jul 16, 2009 6:35 am
- Forum: Melting Pot: Map Ideas
- Topic: Map of Yugoslavia (Southeastern Europe)
- Replies: 2
- Views: 506
Re: Map of Yugoslavia (Southeastern Europe)
Hey..
I think the best strategy would be for you to post your thoughts on gameplay, bonuses et al.
That way you'll recieve some feedback.
It looks like a good map size, and theres alot you can add with major cities from each region.
Maybe get to work on the graphic end of it now, and as stated ...
I think the best strategy would be for you to post your thoughts on gameplay, bonuses et al.
That way you'll recieve some feedback.
It looks like a good map size, and theres alot you can add with major cities from each region.
Maybe get to work on the graphic end of it now, and as stated ...
- Wed Jul 15, 2009 5:35 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Lets Play Darts!!!!
I'd like to get this into the Map Foundry as soon as possible to get down and dirty with it, so Im gonna update the first post of this thread with bonus and provisional gameplay details.
Ill also add in some spec to the actual map.
So, I guess, see the 1st post!!
In a few hours....
Ill also add in some spec to the actual map.
So, I guess, see the 1st post!!
In a few hours....
- Wed Jul 15, 2009 5:22 pm
- Forum: Melting Pot: Map Ideas
- Topic: Arctic Revamp ! (?)
- Replies: 9
- Views: 997
Re: Arctic Revamp ! (?)
The original map looks flat, and if a revamp was to be done, I'd like to see the sea and land in a more "rounded" map, like really viewing the earth from high up in the clouds.
This can be achieved with better graphics, which you've already done a sterling job opposed to the original, but also with ...
This can be achieved with better graphics, which you've already done a sterling job opposed to the original, but also with ...
- Wed Jul 15, 2009 5:13 pm
- Forum: Melting Pot: Map Ideas
- Topic: Argentina >> (VACATION)
- Replies: 42
- Views: 5944
Re: Argentina >> UPDATED 21/03/09
Im going to place this map into retirement, sort of....
Lets call it a break!!
I do have plans to come back to this, but for the moment, I want to concentrate on other idea's first.
SK
Lets call it a break!!
I do have plans to come back to this, but for the moment, I want to concentrate on other idea's first.
SK
- Wed Jul 15, 2009 4:44 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Europe 1099 - The 1st Crusade
- Replies: 377
- Views: 177677
Re: Europe 1099 - The 1st Crusade (V16 - Pg.1&16) - 15-07-2009
I love the soft cotton-y feel to this map, and I look forward to giving it a go once available.
I dont see any fault with this, so Ive nothing in the way of critical feedback.
However, I see your stewing over what graphic to put in the center of the map...
I take it the image will be located ...
I dont see any fault with this, so Ive nothing in the way of critical feedback.
However, I see your stewing over what graphic to put in the center of the map...
I take it the image will be located ...
- Wed Jul 15, 2009 12:48 pm
- Forum: Melting Pot: Map Ideas
- Topic: Darts
- Replies: 100
- Views: 27005
Re: Lets Play Darts!!!!
Example:
At the beginning of your turn you get the following message and options:
You get 3 darts for holding 4 territories.
Choose one:
Throw all three darts at the same time (deploy randomly)
Or
Aim for your target(s) with two darts (choose where you deploy)
Perhaps you would always get 30 ...
At the beginning of your turn you get the following message and options:
You get 3 darts for holding 4 territories.
Choose one:
Throw all three darts at the same time (deploy randomly)
Or
Aim for your target(s) with two darts (choose where you deploy)
Perhaps you would always get 30 ...