Search found 85 matches

by ztodd
Sun Sep 08, 2019 4:12 pm
Forum: Tool Archives
Topic: Script: Handy Game History - Version 1.4
Replies: 38
Views: 151002

Re: Script: Handy Game History - Version 1.4

I still use this awesome script. just started back on CC in last few weeks.
Notice that it doesn't show any controls for viewing history on this game right now: 19336235 Is this a bug? Maybe it happens when there's been only one turn?

Screenshot:
https://i.ibb.co/MfPy9wh/CC-HGH ...
by ztodd
Sun Sep 01, 2019 9:58 pm
Forum: Clan Archives
Topic: Band of Brother - BOB - Recruiting
Replies: 18
Views: 22636

Re: Band of Brother - BOB - Recruiting

May I join Band of Brothers? You have the best name. We're all brothers and sisters.
by ztodd
Fri May 13, 2016 10:11 pm
Forum: Acceptable Content
Topic: Homework Help - Excel & Stats
Replies: 15
Views: 4175

Re: Homework Help - Excel & Stats

I didn't watch tzor's vid, but the preview of it looks like it uses an array formula. That's one way to do it.
Another way is to put your IF function in a new column, and do your std dev formula on that column.
It would probly be somethin like =IF(a2=0,"",a2) assuming your data starts in a2.
by ztodd
Mon May 02, 2016 11:53 pm
Forum: Completed 2016
Topic: The Babies [W=molespe]
Replies: 45
Views: 31332

Re: The Babies

I'll join the babies!
by ztodd
Mon May 02, 2016 11:44 pm
Forum: Completed 2016
Topic: Crossword Escalating League (Finished:Winner Charle)
Replies: 106
Views: 35969

Re: Crossword Escalating League (Ongoing)

Why does it say No players have joined, and No games have started, on the tournament page?
by ztodd
Thu Apr 21, 2016 12:38 am
Forum: Suggestions
Topic: [GL] Game Log 2.0
Replies: 286
Views: 124958

Re: [GL] Game Log 2.0

I vote yes! :)
by ztodd
Sun Apr 10, 2016 7:08 pm
Forum: Completed 2016
Topic: Crossword Escalating League (Finished:Winner Charle)
Replies: 106
Views: 35969

Re: Crossword Escalating League (104/112)

Sure, I'll give it a try, thx for the invite.
by ztodd
Thu Jul 24, 2014 1:22 am
Forum: Conquer Club Discussion
Topic: ITT: convince Army of GOD that there is a "dice problem"
Replies: 40
Views: 5715

Re: ITT: convince Army of GOD that there is a "dice problem"

Who cares???..What goes around comes around...I once won a baseball game in High School 35-0..next game ,lost 28-4.....I have had C.C.games I should have won but lost...I should have lost but won...I had a game I was down to one army and one terr..and won...I had all the terr..but one on Imperial ...
by ztodd
Wed Jul 23, 2014 1:46 am
Forum: Conquer Club Discussion
Topic: ITT: convince Army of GOD that there is a "dice problem"
Replies: 40
Views: 5715

Re: ITT: convince Army of GOD that there is a "dice problem"

even with the tie, if you do the math and look at the possible outcomes it comes out to approximately

attacker kills 2 37%
1/1 split 34%
defender kills 2 29%

I rounded to the nearest %. I'm fine with it being 50/50 if it is. That's actually more fair in my opinion. However in the board game 3 on ...
by ztodd
Tue Jul 22, 2014 10:04 pm
Forum: Conquer Club Discussion
Topic: ITT: convince Army of GOD that there is a "dice problem"
Replies: 40
Views: 5715

Re: ITT: convince Army of GOD that there is a "dice problem"

Had a stack of over 60, attacked a neutral 10 and lost 30 troops doing so. Also spent six rounds attacking a 7 with an 11 stack, a new stack every round, and never won. Opponent deployed 5 and took 7 regions in first turn. Rolled 91v86 and finished 2v11. Lost 18v2. Can claim it's random all you ...
by ztodd
Mon Jul 21, 2014 11:36 pm
Forum: Acceptable Content
Topic: awesome new game
Replies: 3
Views: 499

Re: awesome new game

I never read, saw, or played Ender's game... but the wife heard good things about it... is it similar to this global triumph game?
by ztodd
Mon Jul 21, 2014 11:31 pm
Forum: Conquer Club Discussion
Topic: ITT: convince Army of GOD that there is a "dice problem"
Replies: 40
Views: 5715

Re: ITT: convince Army of GOD that there is a "dice problem"

Had a stack of over 60, attacked a neutral 10 and lost 30 troops doing so. Also spent six rounds attacking a 7 with an 11 stack, a new stack every round, and never won. Opponent deployed 5 and took 7 regions in first turn. Rolled 91v86 and finished 2v11. Lost 18v2. Can claim it's random all you ...
by ztodd
Sun Jul 20, 2014 6:51 pm
Forum: Acceptable Content
Topic: awesome new game
Replies: 3
Views: 499

awesome new game

It's called "Global Triumph".

m

I don't know if I like the standard games there anymore that take an hour ore more per day for months on end- but I think I might like the user worlds that they just started. I want to try out a user world that will last only 2 hours- you simply set up your attack ...
by ztodd
Sun Jul 20, 2014 6:30 pm
Forum: Acceptable Content
Topic: To argue, or not to argue
Replies: 26
Views: 3490

Re: To argue, or not to argue

I voted for: I am religious - religious belief should be openly challenged without provocation

But of course it actually depends on what you mean by "challenged". If it means mocked or disrespected, I would definitely have to change my vote.

It is definitely possible to challenge someone's beliefs ...
by ztodd
Sun Jul 20, 2014 6:27 pm
Forum: Acceptable Content
Topic: To argue, or not to argue
Replies: 26
Views: 3490

Re: To argue, or not to argue

danfrank666 wrote:What conflicts would be relevant if religion was eliminated ? Clearly, the world would be a more peaceful place, right ? Or is it just human nature to engage for superiority.

It is human nature to engage for superiority.
by ztodd
Sun Jul 20, 2014 2:21 pm
Forum: Conquer Club Discussion
Topic: ITT: convince Army of GOD that there is a "dice problem"
Replies: 40
Views: 5715

Re: ITT: convince Army of GOD that there is a "dice problem"

I think the problem is that the dice seem to be very "streaky". For me at least, I seem to often have a bad-luck streak followed by a good luck streak, or vice-versa. I'm not sure if it's really supposed to happen as often as it seems to happen.
by ztodd
Sun Jul 06, 2014 8:37 pm
Forum: Tool Archives
Topic: Script: Handy Game History - Version 1.4
Replies: 38
Views: 151002

Re: Script: Handy Game History - Version 1.3

It has stopped working for me- it doesn't show asterisks or anything else on the countries and doesn't show numbers in the Game Review- it just shows:

< Game >
< Round > (/)
< Turn > (/)
< Action > (/)

example: m

I use Chrome with Tampermonkey. Does it do the same for other folks?
by ztodd
Sun Jul 06, 2014 7:50 pm
Forum: Tool Archives
Topic: Script: Clickable Maps - Version 4.27
Replies: 111
Views: 553787

Re: Script: Clickable Maps - Version 4.21

curious what options are there that the site doesn't have built in now? was there a users guide or manual?
by ztodd
Sun Jun 22, 2014 12:52 am
Forum: The Atlas
Topic: World 2.0/1 Map [Quenched]
Replies: 1052
Views: 782983

Re: World 2.0/1 Map [Quenched]

Dude, can the original post be updated with link to xml so we don't have to search through this whole thread?

* deleted the additional dumb question that I asked- I was looking at the wrong thing.
by ztodd
Sat Jun 21, 2014 11:21 pm
Forum: Third-Party Tools & Enhancements
Topic: Script: Assault Odds - Version 2.0.6
Replies: 39
Views: 443443

Re: Script: Assault Odds - Version 2.0.3

I've got all kinds of suggestions for ya... of course you can pick and choose what ya wanna do. Included my suggestion from previous post also so they're all in one place.

For quick calc:
- Add a note field for each quick calc
- Add an "include" checkbox on each quick calc (checked by default). The ...
by ztodd
Sat Jun 21, 2014 12:07 pm
Forum: Third-Party Tools & Enhancements
Topic: Script: Assault Odds - Version 2.0.6
Replies: 39
Views: 443443

Re: Script: Assault Odds - Version 2.0.3

If you feel like adding new features, maybe add an option on each line for "Stay behind"- that would mean we want all the armies to stay behind instead of moving on for that attack, to attack from that same spot again to a different neighboring country. Does that make sense? I know it may not be as ...
by ztodd
Sat Jun 21, 2014 12:01 pm
Forum: Third-Party Tools & Enhancements
Topic: Script: Assault Odds - Version 2.0.6
Replies: 39
Views: 443443

Re: Script: Assault Odds - Version 2.0.3

I finally installed it with Tampermonkey- working good. You're awesome dgz. For some reason it doesn't show stats for # surviving attackers less than 8 here - is that by design? Why would it not show for less than 8?

Not too big a deal though. Seems to work real good.

http&#58;//s18&#46;postimg ...
by ztodd
Sat May 03, 2014 1:32 am
Forum: Monthly Challenges
Topic: May Challenge: Quebec Act, 1774
Replies: 70
Views: 72807

Re: May Challenge: Quebec Act, 1774

So, why do you keep saying "All you need to do is join and win at least one game..." ? That doesn't seem to be true, since later on you say we need at least X number of points for a medal. Am I not understanding correctly, or was that left in by accident, or are you confused?

I'm kind of curious ...
by ztodd
Fri May 02, 2014 6:37 pm
Forum: Monthly Challenges
Topic: May Challenge: Quebec Act, 1774
Replies: 70
Views: 72807

Re: May Challenge: Quebec Act, 1774

Also don't know what you mean by "Challenges only come around once, if you miss it, you won't ever have another chance." They seem to come around every month, don't they?

Don't be that guy.

Don't be what guy? I'm not trying to be smart-alek, just trying to find out if there's something I'm not ...

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