Search found 6573 matches

by koontz1973
Tue Mar 25, 2014 3:42 am
Forum: Suggestions
Topic: [XML] Delayed/Bonus Conditional Borders and Bombardments
Replies: 7
Views: 2684

Re: [XML] Delayed/Bonus Conditional Borders and Bombardments

This can already be done with transformations I believe. As you can place the transformation anywhere in the xml you can set it to activate for the next round.
by koontz1973
Tue Mar 25, 2014 12:37 am
Forum: Suggestions
Topic: Start an Advanced Game
Replies: 46
Views: 11616

Re: Start an Advanced Game

Specifics/Details:

Allow the start a game screen to be split into two sets of options. With new game play options coming out (every month now ) it might be time to think about how we overwhelm new players and also existing ones. New recruits would be limited to the basic games only for five games ...
by koontz1973
Sun Mar 16, 2014 8:50 am
Forum: Recycling Box
Topic: Slovakia - V12 - Pg 1&14
Replies: 242
Views: 181158

Re: Slovakia - V12 - Pg 1&14

Dim, posting it here as this is the smallest map you brought back, but can you have a think of any restrictions you might want to make on these maps. We can now block any setting from being played on a map. So if you want only doubles, no nuclear spoils or can only be played with by 4 people, please ...
by koontz1973
Sun Mar 16, 2014 2:06 am
Forum: The Atlas
Topic: Version 11.6 FRANCE 2.1
Replies: 740
Views: 567903

Re: Version 11.5.1 [ [16 October 2013 ] FRANCE 2.1

The thing I don't care about this map is the foreign claims...at least in the games I have played they really don't seem to be worth getting or to be in play at all.
Reducing the neutrals in Paris and increasing/adding a bonus for the foreign claims will solve this straight away.

still waiting ...
by koontz1973
Sat Mar 15, 2014 11:28 am
Forum: The Atlas
Topic: Version 11.6 FRANCE 2.1
Replies: 740
Views: 567903

Re: Version 11.5.1 [ [16 October 2013 ] FRANCE 2.1

The thing I don't care about this map is the foreign claims...at least in the games I have played they really don't seem to be worth getting or to be in play at all.
Reducing the neutrals in Paris and increasing/adding a bonus for the foreign claims will solve this straight away.

still waiting ...
by koontz1973
Sat Mar 15, 2014 5:23 am
Forum: The Atlas
Topic: Version 11.6 FRANCE 2.1
Replies: 740
Views: 567903

Re: Version 11.5.1 [ [16 October 2013 ] FRANCE 2.1

mcshanester29 wrote:The thing I don't care about this map is the foreign claims...at least in the games I have played they really don't seem to be worth getting or to be in play at all.

Reducing the neutrals in Paris and increasing/adding a bonus for the foreign claims will solve this straight away.
by koontz1973
Fri Mar 14, 2014 12:54 am
Forum: Recycling Box
Topic: [Abandoned] Research & Conquer
Replies: 1713
Views: 457486

Re: Research & Conquer [24 Oct 2013] V37 pg 103

In two minds about it. It looks better in the way that it is easier to read and you have given yourself more space. But on the other hand I do not like it as it looks unnatural. Out of the two, my preference is for the original layout.
by koontz1973
Fri Mar 14, 2014 12:47 am
Forum: Melting Pot: Map Ideas
Topic: 1066 anno domini, version 4 with victory conditions
Replies: 23
Views: 11176

Re: 1066 anno domini, version 4 with victory conditions

[Moved]

Moved to the melting pot as an update has not been had for over the time period.

Cheers,

koontz1973
by koontz1973
Fri Mar 14, 2014 12:45 am
Forum: Melting Pot: Map Ideas
Topic: Tank Battle (1v1?), update, page 4.
Replies: 70
Views: 29232

Re: Tank Battle (1v1?), update, page 4.

[Moved]

Moved to the melting pot as an update has not been had for over the time period.

Cheers,

koontz1973
by koontz1973
Fri Mar 14, 2014 12:43 am
Forum: Melting Pot: Map Ideas
Topic: Skyrim map?
Replies: 2
Views: 2408

Re: Skyrim map?

Hello - Welcome to CC and the Foundry

You should find some useful information about the map development in the [Official] Conquer Club Mapmaker Handbook
If you still have questions after browsing that guide, feel free to contact me via PM or ask any specific questions in the Foundry Discussions ...
by koontz1973
Fri Mar 14, 2014 12:42 am
Forum: Melting Pot: Map Ideas
Topic: Map of Airline Routes
Replies: 4
Views: 3031

Re: Map of Airline Routes

Hello - Welcome to CC and the Foundry

You should find some useful information about the map development in the [Official] Conquer Club Mapmaker Handbook
If you still have questions after browsing that guide, feel free to contact me via PM or ask any specific questions in the Foundry Discussions ...
by koontz1973
Fri Mar 14, 2014 12:41 am
Forum: Melting Pot: Map Ideas
Topic: Sword of Truth World Map
Replies: 2
Views: 2178

Re: Sword of Truth World Map

Hello - Welcome to CC and the Foundry

You should find some useful information about the map development in the [Official] Conquer Club Mapmaker Handbook
If you still have questions after browsing that guide, feel free to contact me via PM or ask any specific questions in the Foundry Discussions ...
by koontz1973
Fri Mar 14, 2014 12:39 am
Forum: Melting Pot: Map Ideas
Topic: Battle for North America 1700's
Replies: 3
Views: 2715

Re: Battle for North America 1700's

Hello - Welcome to CC and the Foundry

You should find some useful information about the map development in the [Official] Conquer Club Mapmaker Handbook
If you still have questions after browsing that guide, feel free to contact me via PM or ask any specific questions in the Foundry Discussions ...
by koontz1973
Fri Mar 14, 2014 12:35 am
Forum: Foundry Discussions
Topic: Neutral Auto-Deploy
Replies: 8
Views: 12450

Re: Neutral Auto-Deploy

This is now done via transformations. The transformations for the neutral auto deploy and or decay and normal bonus systems for the auto deploy.
by koontz1973
Sat Mar 08, 2014 12:55 am
Forum: Map Foundry
Topic: Age of Discoveries [24/10] [P5] [V9]
Replies: 137
Views: 271905

Re: Age of Discoveries [24/02] [P3] [V7]

How important are the boxes for the troops? In my opinion they look out of place, too uniform.

What do u mean cofee man? They are out of place relative to what?
The rest of the map. The whole map looks splendid but you have these boxes that are accurate to the pixel all over the map. No drawn ...
by koontz1973
Thu Mar 06, 2014 6:25 am
Forum: The Atlas
Topic: Version 11.6 FRANCE 2.1
Replies: 740
Views: 567903

Re: Version 11.5.1 [ [16 October 2013 ] FRANCE 2.1

1) Foreign claims can be attacked from adjacent territory
example : Alpes-Maritimes can attack Monaco
I would leave this as it is. It works in all the games I have played with the map and honestly, this part needs no tweaking.
2) Number of neutral's troops on Paris will be decfrease reduced to 7 ...
by koontz1973
Thu Mar 06, 2014 4:30 am
Forum: Recycling Box
Topic: [Abandoned] Defend America
Replies: 111
Views: 85806

Re: Defend America [23 Feb 2014] Large v13, Small v4 pg.7

Something that might work and keep RB0s idea afloat without doing much is this.

Place the frame you have for the monitors around the whole map and then use the blue you have for the non playable areas for the monitors part. Place a contrasting blue around each section to separate them. Round of ...
by koontz1973
Thu Mar 06, 2014 4:24 am
Forum: Map Foundry
Topic: Whodunnit? [19 Apr 2014] v10, p10 - Gameplay
Replies: 232
Views: 354197

Re: Whodunnit? [25 Jan 2014] v8, p9 - Gameplay / Poll

degaston, send all files to thenobodies80 via PM asking him to upload them to the beta site. Also, get yourself permission for the beta site so you can test the map out.

So... am I supposed to do something else here? I don't have any changes planned at the moment, I'm not aware of any unresolved ...
by koontz1973
Thu Mar 06, 2014 4:18 am
Forum: Foundry Discussions
Topic: My Apologies
Replies: 1
Views: 3964

My Apologies

Guys, just to say sorry for my lack of posting over the last month. I had RL issues to deal with and only had the time to play my limited games. But I am back now and will go over all threads this week and post any thoughts I have had. If anyone wants anything looked at specifically, then let me know.
by koontz1973
Thu Feb 20, 2014 12:13 pm
Forum: Foundry Discussions
Topic: Sculpted Maps?
Replies: 3
Views: 4937

Re: Sculpted Maps?

This is a 3D sculpted map of the town square where I live. It is very accurate as it is for the blind to navigate.
[bigimg]http://1.bp.blogspot.com/-BplAVMNIvK0/UBPqM5VQLbI/AAAAAAAAABw/VCPIL93CHYs/s640/DSC_3913.JPG[/bigimg]
by koontz1973
Wed Feb 19, 2014 6:35 am
Forum: Suggestions
Topic: expanding the random map choice
Replies: 5
Views: 1462

Re: expanding the random map choice

Look here and you will see a solution to this is already being discussed. But what it intends to do is allow for a far larger selection to be made with random maps. It will all come with tags in the end with the maps.
by koontz1973
Mon Feb 17, 2014 12:52 am
Forum: Suggestions
Topic: Include Friend list menu for inviting players to new games
Replies: 6
Views: 4249

Re: Include Friend list menu for inviting players to new gam

This is a very simple thing that I am surprised that no one has thought of it before.

Yes please to this one.
by koontz1973
Sat Feb 15, 2014 7:07 am
Forum: Suggestions
Topic: Allow a Sortable Maps Option
Replies: 24
Views: 5321

Re: Allow a Sortable Maps Option

This has being discussed in the foundry and has been done for the last year or so in a couple of different threads. It is something that thenobodies80 has put a lot of work into and is quite vocal in the need for getting something like this done. A lot of ways have been suggested to organise maps ...
by koontz1973
Mon Feb 10, 2014 12:45 am
Forum: Suggestions
Topic: "Zoom to yourself" on scoreboard
Replies: 11
Views: 1885

Re: "Zoom to yourself" on scoreboard

Because if it's on the profile, then I can see where everyone else is on the scoreboard, and not just myself.
But the scoreboard already has a username filter for this. But by adding the info directly onto the profile, you have no need to even go to the scoreboard. With your idea, you still need ...
by koontz1973
Mon Feb 10, 2014 12:33 am
Forum: Suggestions
Topic: "Zoom to yourself" on scoreboard
Replies: 11
Views: 1885

Re: "Zoom to yourself" on scoreboard

Why on the profile? The button is far more suited to stay within the boundaries of the scoreboard as it is. The only thing on the profile if any should be the number of where you are between score and games. That info sits better in the profile than a button as no other button is there.

Rank ...

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