Search found 23 matches

by Finny
Tue Oct 14, 2008 6:40 pm
Forum: Abandoned
Topic: Official Age of Realms Trilogy Tournament {Chapter 2}
Replies: 452
Views: 40617

Re: Official Age of Realms Trilogy Tournament {Chapter 1}

Round 2

Game One - Hordes of Ghyr

1. Finny
2. Davelim
3. GARYQUINN
4. bazmac
5. spaceghst44
6. biscuit boy
by Finny
Wed Aug 06, 2008 5:22 pm
Forum: Archived Suggestions
Topic: POWs
Replies: 11
Views: 648

POWs

PRISONER'S OF WAR

Concise description:
A yes or no game option that if yes will allow players to capture enemies as prisoners and trade them back for extra armies


Specifics:
*When a player attacks he may take POWs
*A POW is taken when a six is rolled to win the attack
*At the end of the round ...
by Finny
Tue Jul 15, 2008 7:41 pm
Forum: Callouts Archives
Topic: CC 2000+ MAJOR'S GAMES!
Replies: 2328
Views: 214209

Re: CC 2000+ CAPTAIN'S GAMES!

could i get the pswd please

nevermind i got it
by Finny
Wed May 21, 2008 5:42 pm
Forum: The Atlas
Topic: Age of Realms: Mayhem [Quenched]
Replies: 709
Views: 542518

Re: Age of Realms: Mayhem [Quenched]

this map is amazing but i have one question on the legend it says "no automatic armies for number of territories held" but when i played it you still get those armies is this supposed to be like this?
by Finny
Sat May 03, 2008 10:52 pm
Forum: Completed 2008
Topic: One shot, One kill [Winner: bradlyg]
Replies: 630
Views: 120289

Re: One shot, One kill (102/512 players needed)

ill play
by Finny
Tue Apr 29, 2008 9:26 pm
Forum: Callouts Archives
Topic: CC 2000+ MAJOR'S GAMES!
Replies: 2328
Views: 214209

Re: CC 2000+ CAPTAIN'S GAMES!

can i get in this and could someone pm me the standard pswd?
by Finny
Mon Apr 21, 2008 11:04 am
Forum: Completed 2009
Topic: Olympics Part 2: Altius [Winners: CandaVespin & bamage]
Replies: 565
Views: 143694

Re: Olympics Part 2: Altius [Doubles ***55/130 teams***]

finny reporting to be lukethedukes partner for syncronized swimming
by Finny
Fri Mar 28, 2008 4:12 pm
Forum: Completed 2008
Topic: Conqueror of Realms! [WINNER: Alexinho]
Replies: 165
Views: 33960

Re: Conqueror of Realms! (18/32)

ill play
by Finny
Mon Mar 24, 2008 10:26 am
Forum: Completed 2008
Topic: The Rescue of Optimus Prime [Winner: killmanic]
Replies: 253
Views: 99978

im in sign me up
by Finny
Thu Jan 03, 2008 3:22 pm
Forum: Abandoned
Topic: Conquer USA {Abandoned}
Replies: 204
Views: 32037

ill play for north dakota
by Finny
Thu Dec 20, 2007 11:37 pm
Forum: Conquer Club Discussion
Topic: fortifying question
Replies: 9
Views: 1129

alright thanks...another question on the same topic - Is it better to have your armies advanced as far as they can or should you keep them within your borders?

For Example: on the classic map if i own SA and one opponent has all of africa, if i break him then should i defend on brazil or north ...
by Finny
Thu Dec 20, 2007 8:41 pm
Forum: Conquer Club Discussion
Topic: fortifying question
Replies: 9
Views: 1129

fortifying question

lets say that i have oceana in the classic map, would it be better to have 10 on siam and five on indonesia or all of them on siam?
by Finny
Mon Nov 05, 2007 10:57 pm
Forum: Archived Suggestions
Topic: 12 hours not long enough
Replies: 0
Views: 275

12 hours not long enough

on the new freestyle update i dont think 12 hours is a long enough time

in game 1140750 our team took the turn at like 8 at night then got up in the morning and took a turn at 8 in the morning; the way that this was didnt even give a chance for the other team to take a turn

if it was changed ...
by Finny
Fri Jun 29, 2007 10:29 am
Forum: Archived Suggestions
Topic: Fortifying Idea
Replies: 19
Views: 3707

i think this is a pretty good idea but instead of making it a set amount of freemoving it could depend on how many territories you have like the reinforcements

For example: if you have 19 territories you would get 6 freemoves or if you have 6 territories you would only get 3

so the more palces ...
by Finny
Thu Jun 28, 2007 9:37 pm
Forum: Archived Suggestions
Topic: Random Turn Order (Variable)
Replies: 78
Views: 19491

Let's say six people are playing together under these rules. Red, Blue, Yellow, Pink, Green & Cyan.

Blue during the first round moves before red. Red decides to attack Blue when it is her turn.

Next round Red gets to move before Blue. Because turn order is randomized blue never had a chance to ...
by Finny
Thu Jun 28, 2007 9:21 pm
Forum: Archived Suggestions
Topic: Random Turn Order (Variable)
Replies: 78
Views: 19491

i agree with nmhunate i think it would be too much based on luck if there were double turns
by Finny
Wed Jun 27, 2007 1:20 pm
Forum: Archived Suggestions
Topic: Conquest Mode
Replies: 34
Views: 11764

i like the idea it would be a fun way to play
by Finny
Sun Jun 17, 2007 4:07 pm
Forum: Suggestions
Topic: [Rules] Don't Award Points to Deadbeat / Kicked Partners
Replies: 151
Views: 32335

i think this is a decent idea because it sucks to have a deadbeat partner but if they did take turns and do some good then i think they should some of the points but maybe not the same amount
by Finny
Sun Jun 17, 2007 1:30 pm
Forum: Archived Suggestions
Topic: Fortifying Idea
Replies: 19
Views: 3707

i think this is a pretty good idea but instead of making it a set amount of freemoving it could depend on how many territories you have like the reinforcements

For example: if you have 19 territories you would get 6 freemoves or if you have 6 territories you would only get 3

so the more palces ...
by Finny
Sun Jun 17, 2007 9:13 am
Forum: Archived Suggestions
Topic: Random Turn Order (Variable)
Replies: 78
Views: 19491

i guess it would be like no overlapping freestyle except in that you get to choose when you play but in this the order would already be picked
by Finny
Sun Jun 17, 2007 9:10 am
Forum: Archived Suggestions
Topic: Random Turn Order (Variable)
Replies: 78
Views: 19491

thanx kwanton that looks pretty good
by Finny
Sat Jun 16, 2007 9:04 pm
Forum: Archived Suggestions
Topic: Random Turn Order (Variable)
Replies: 78
Views: 19491

Random Turn Order

Random turn order

<Body>:

Suggestion Idea: Turn order randomized.

Specifics: "a mix between sequential and freestyle
the turn order is changed up every round"

Why it is needed: Could be a fun alternative

Priority** (1-5): 2

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