Search found 31 matches
- Tue Dec 10, 2013 2:45 pm
- Forum: Abandoned
- Topic: KISS Baseball [CANCELED]
- Replies: 38
- Views: 14142
Re: KISS Baseball
on deck please
- Sun Oct 20, 2013 9:50 pm
- Forum: Completed 2014
- Topic: It's A Knockout!!! WWII Poland WINNER: CAVILL
- Replies: 40
- Views: 19801
- Wed Aug 07, 2013 3:07 pm
- Forum: The Atlas
- Topic: Three Kingdoms of China - v10.1 [2015-02-01] p15 [Quenched]
- Replies: 360
- Views: 446031
Re: Three Kingdoms of China - v9.0 [2013-08-05] p19 XML Only
I'm holding 2 cities: Lin Hai and Han Zhong but not getting the bonus +1.
great map.
great map.
- Thu Jul 25, 2013 5:22 pm
- Forum: Completed 2013
- Topic: Watch, and learn: Portugal [Winner: Marshallbobby]
- Replies: 43
- Views: 16283
Re: Watch, and learn: Portugal
in please
- Thu Jul 25, 2013 5:18 pm
- Forum: Completed 2013
- Topic: 313's Tribal War - Israel DE (WInner=Beko the Great)
- Replies: 25
- Views: 17102
Re: 313's Tribal War - Israel DE (1/16)
in please
- Fri Jul 19, 2013 9:42 pm
- Forum: Conquer Club Discussion
- Topic: fortifying default
- Replies: 5
- Views: 1208
Re: fortifying default
Thanks for the info Jippd. I'll look through your suggestions.
- Wed Jul 17, 2013 8:01 pm
- Forum: The Atlas
- Topic: Czecho Slovak Fragmentation [Quenched]
- Replies: 736
- Views: 554079
Re: Czecho Slovak Fragmentation - name change, page 41
Oneyed: great map.
A couple of comments re the on-map instructions.
1) It may be better to switch the location of the SR and CR box (bottom left and top right) - since the instruction would then be closer to the area of the map; eg. CR instruction just below Czech Republic on map.
2) In the ...
A couple of comments re the on-map instructions.
1) It may be better to switch the location of the SR and CR box (bottom left and top right) - since the instruction would then be closer to the area of the map; eg. CR instruction just below Czech Republic on map.
2) In the ...
- Mon Jul 08, 2013 1:01 pm
- Forum: Conquer Club Discussion
- Topic: fortifying default
- Replies: 5
- Views: 1208
Re: fortifying default
yes this is a suggestion that, rather than have the field show the default "fortify from" territory, that it be left blank and must be chosen by the player.
- Sun Jul 07, 2013 8:18 pm
- Forum: Conquer Club Discussion
- Topic: fortifying default
- Replies: 5
- Views: 1208
fortifying default
any chance of removing the default field when fortifying; i.e. fortify from __________.
many times i have fortified from the wrong territory because of this default.
Thanks.
many times i have fortified from the wrong territory because of this default.
Thanks.
- Sun Jul 07, 2013 6:02 pm
- Forum: Completed 2013
- Topic: Osman's Swiss Style Tournament (Winner = iAmCaffeine)
- Replies: 21
- Views: 10066
Re: Osman's Swiss Style Tournament (4/16)
in please. WWI Poland, escalating, fog
- Sun Jun 16, 2013 4:40 pm
- Forum: Completed 2014
- Topic: 4 Star Meats 5,4,3,2,won (Winner = BlackKnight_6)
- Replies: 99
- Views: 31728
Re: 4 Star Meats 5,4,3,2,won(19 of 40)
In Please.
- Sun Jun 09, 2013 9:48 pm
- Forum: Completed 2013
- Topic: Seamus76's Zoo Gone Wild - Pt.1 1v1 (16/16)WINNER
- Replies: 20
- Views: 14223
Re: Seamus76's Zoo Gone Wild - Pt.1 1v1 (6/16)
In please. Box Turtle, Stalingrad.
- Sun Jun 09, 2013 9:38 pm
- Forum: Completed 2013
- Topic: Doodle World Cup III [Champion - Greece (Osman76)]
- Replies: 49
- Views: 24130
Re: Doodle World Cup III [26/32]
In please. Also doesn't exist anymore technically, but Kingdom of Hawaii. (or if no good, then Israel.)
- Fri Jun 07, 2013 12:41 am
- Forum: Completed 2013
- Topic: Elon's Team Tourney - 4 Star Meats (COMPLETE)
- Replies: 30
- Views: 14681
- Fri Jun 07, 2013 12:36 am
- Forum: Completed 2013
- Topic: 313's 4 Star Meats DE (Winner=Swifte)
- Replies: 24
- Views: 16700
Re: 313's 4 Star Meats DE (1/16)
in please
- Wed Feb 01, 2012 9:50 pm
- Forum: The Atlas
- Topic: Cuban Missile Crisis [Quenched]
- Replies: 306
- Views: 358560
Re: Cuban Missile Crisis [21 Jan 2012] (Final GFX)
Great map. I don't think the ship bonus is calculating correctly; when i hold 6 or 9 US ships (including 2 landing craft), i am not getting the extra bonus.
- Sun Aug 21, 2011 1:59 am
- Forum: The Atlas
- Topic: Baseball: King of Diamonds (v15 p.27)
- Replies: 707
- Views: 514683
Re: Baseball: King of Diamonds (v15 p.27)
great game; i've been playing since day one with 62 completed games..
a lot of my games are 2-player and I actually prefer that in 2-player games each player starts with 4 pitchers like it used to be (or 2 or 3 maybe). Natty you must be tired of all this feedback but ...
What about lowering the ...
a lot of my games are 2-player and I actually prefer that in 2-player games each player starts with 4 pitchers like it used to be (or 2 or 3 maybe). Natty you must be tired of all this feedback but ...
What about lowering the ...
- Fri Aug 12, 2011 12:10 am
- Forum: The Atlas
- Topic: California [Quenched]
- Replies: 834
- Views: 379899
Re: California [24 Jun 2011] 5.0
well since it's almost perfect... I havn't liked the way the Cities key - mostly because it looks jammed at the bottom (the bear). Maybe at the top the star and the word cities could be reduced in size and the whole key moved up a bit.
- Tue Jun 07, 2011 3:56 pm
- Forum: The Atlas
- Topic: California [Quenched]
- Replies: 834
- Views: 379899
Re: California 4.8
Looks great!
- Wed Jun 01, 2011 4:55 pm
- Forum: The Atlas
- Topic: California [Quenched]
- Replies: 834
- Views: 379899
Re: California 4.7
I havn't read through all the posts, but whenever I look at this map I really dislike the Bay Area inset; it is quite strange that it abuts the coast. It should be seperate and with the dark border all the way around.
- Mon May 30, 2011 9:39 pm
- Forum: The Atlas
- Topic: Baseball: King of Diamonds (v15 p.27)
- Replies: 707
- Views: 514683
Re: Baseball: King of Diamonds (v15 p.27)
I think the one v. one game was better when the pitchers were divided up (no pitcher was neutral). Maybe a compromise would help: for 2-player games each starts with 2 or 3 pitchers.
This is a good map overall.
This is a good map overall.
- Thu Apr 21, 2011 6:50 pm
- Forum: Melting Pot: Map Ideas
- Topic: Israel & Phoenicia at 860 B.C. (Plz look at this)
- Replies: 7
- Views: 2629
Re: Israel & Phoenicia at 860 B.C. (Plz look at this)
great idea, interesting comment about holding a bonus "continent" - this should be good fun
- Mon Apr 04, 2011 6:24 pm
- Forum: The Atlas
- Topic: Golfe Du St. Laurent
- Replies: 159
- Views: 131702
Re: Golfe Du St. Laurent
I'm colour-challenged and this is one of the easiest maps to read. I like it the way it is.
- m.
- m.
- Wed Nov 17, 2010 12:08 am
- Forum: The Atlas
- Topic: Lunar War [GP, G, X] files on p.1
- Replies: 844
- Views: 371133
Re: Lunar War [GP, G, X] files on p.1
I like the gameplay but have never seen anyone take the objective. I think 17 neutral on bases is fine, but it would be nice to seee another change on the objective: how about 3 shuttles and 3 mine (or 4 mines).... that wat you will need to take the base at least once to gain a shuttle... and the ...
- Tue Oct 26, 2010 9:31 pm
- Forum: The Atlas
- Topic: Lunar War [GP, G, X] files on p.1
- Replies: 844
- Views: 371133
Re: Lunar War [GP, G, X] files on p.1
I agree that the objectives are much harder than just eliminating everyone. What if you needed 4 shuttles and 4 mines to hold the objective - or some other objective combo?