Search found 156 matches

by ThrushAAX
Sat Mar 02, 2013 1:12 pm
Forum: Completed 2013
Topic: Sonic goes Back to School [TPA2] [Hath WINS]
Replies: 334
Views: 127242

Re: Sonic goes Back to School [TPA2] [Ongoing]

Name: ThrushAAX

Subject 1: Politics
Subject 2: Business Studies
Subject 3: Psychology
Subject 4: Media
Subject 5: Politics
Subject 6: Media

Declaration: I have read the school rules and agree to abide by them. I accept that if the class I apply for is oversubscribed, I shall study an alternative ...
by ThrushAAX
Thu Feb 14, 2013 11:18 pm
Forum: Completed 2013
Topic: Killer Ladies [TPA2] [COMPLETED]
Replies: 75
Views: 33244

Re: Killer Ladies [TPA2] [Round 9: Ramanpreet]

Hey chapcrap can we get some clarity on Game 12308443. Is blue or yellow correct? Thanks
by ThrushAAX
Fri Oct 12, 2012 7:24 am
Forum: Completed 2013
Topic: Sonic goes Back to School [TPA2] [Hath WINS]
Replies: 334
Views: 127242

Re: Sonic goes Back to School [TPA2] [Ongoing]

Advanced Astronomy – Solar System
American Studies – First Nations North America
French History – France 1789
Geography 2.1 – World 2.1
Modern History – WWII Poland
Statistics – Random
by ThrushAAX
Sat Sep 01, 2012 7:02 pm
Forum: Suggestions
Topic: [GP/UI] Add neutral starting values to maps in Browse Maps
Replies: 106
Views: 35832

Re: Include default neutral values in map images

I wonder if this would be a good addition to B.O.B. too? Having a button that toggles between showing the map and showing all the default neutral values. It already has to load and parse the XML but this way you wouldn't have to go to the map preview page or something else.
by ThrushAAX
Thu Aug 02, 2012 9:50 am
Forum: Completed 2012
Topic: Eliminate Yourself [TPA2](Winner Pixar)
Replies: 85
Views: 36241

Re: Eliminate Yourself [TPA2](48/?)

In please, thanks.
by ThrushAAX
Mon Jul 16, 2012 8:14 pm
Forum: Archived Suggestions
Topic: [UI] Hide Dead Players
Replies: 39
Views: 23228

Re: Hide Dead Players

Removing them would be a pretty easy script addon... One line of jquery:

$("#stats tr:has(.eliminated)").hide()
by ThrushAAX
Sat Jun 30, 2012 9:15 am
Forum: Tournament Archives
Topic: Official Stance for dead locked games
Replies: 6
Views: 4612

Re: Official Stance for dead locked games

ok, thanks for the info. What about the creation of the new games without the consent of all the original players? Are you saying that if a organizer thinks a game is taking to long for whatever reason they can just create a new game and disregard the original game? Because that is what happened ...
by ThrushAAX
Thu Jun 28, 2012 12:22 pm
Forum: Tournament Archives
Topic: Official Stance for dead locked games
Replies: 6
Views: 4612

Re: Official Stance for dead locked games

Thanks for the info.

As far as I'm concerned the handling of the remade games was fine.

The problem is that the original deadlocked games are being handled differently. Also, that the organizer did not get all the players agreement on the creation of the new games so we did not decide on how they ...
by ThrushAAX
Thu Jun 28, 2012 11:42 am
Forum: Tournament Archives
Topic: Official Stance for dead locked games
Replies: 6
Views: 4612

Official Stance for dead locked games

I am in a tournament and in two dead locked games.

The TO just arbitrarily decided to recreate the games after some of the players in the games agreed to the new games (not all).

I won one of the new games and lost the other. The game I lost the other players want to suicide and give the victory ...
by ThrushAAX
Wed Jun 20, 2012 8:18 am
Forum: Completed 2012
Topic: Satellite for the 3rd Annual RISK Classic- Winner- aalii
Replies: 88
Views: 84687

Re: Satellite for the 3rd Annual RISK Classic (1 of 64)

Awesome, in please, thanks.
by ThrushAAX
Tue Jun 12, 2012 8:19 am
Forum: Suggestions
Topic: [GO] Fog Confirmation Round
Replies: 141
Views: 42196

Re: Activate Button for Fog games

This is a great suggestion, was actually thinking of something similar myself. I think it should be for all games. With a countdown of the actual round time not 12 hours or anything like that.

It would be helpful to get the "game is on" email when the game is filled not when its my first turn ...
by ThrushAAX
Thu Jun 07, 2012 7:09 pm
Forum: Completed 2013
Topic: CCSOP (swimmerdude99 Wins)
Replies: 86
Views: 32069

Re: CCSOP (23/???) [TPA2]

In please, thanks.
by ThrushAAX
Wed May 30, 2012 11:37 am
Forum: Completed 2013
Topic: School's Out For Summer 2012 [TPA2] [Winner: Fyrdraca]
Replies: 124
Views: 32158

Re: School's Out For Summer 2012 [TPA2]

In please, supermax, thanks
by ThrushAAX
Thu May 24, 2012 2:45 pm
Forum: Announcement Archives
Topic: Conquer Cup III
Replies: 72
Views: 56957

Re: Conquer Cup III

Minor bug... If you win your round 1 game it says "You are waiting to advance to round 2" when it should really be round 3.
by ThrushAAX
Wed May 16, 2012 10:33 pm
Forum: Completed 2013
Topic: Killer Ladies [TPA2] [COMPLETED]
Replies: 75
Views: 33244

Re: Killer Ladies [TPA2] [16/48]

In please, thanks.
by ThrushAAX
Wed May 09, 2012 11:08 pm
Forum: Tool Archives
Topic: Map Rank GL Support Bounty Competition
Replies: 124
Views: 56842

Re: Map Rank GL Support Bounty Competition

chapcrap wrote:I just downloaded Chrome to use for the first time and Map Rank doesn't work in it. Is there anything I need to do to make it work? It looks like other scripts work.


Quite a bit of new code and testing is required to get Map Rank to work in Chrome. Currently has zero functionality for it.
by ThrushAAX
Tue May 08, 2012 10:36 am
Forum: Abandoned
Topic: Vampires VS Werewolves 3: Africa [TPA2] [CANCELED]
Replies: 74
Views: 17131

Re: Vampires VS Werewolves 3: Africa (TPA)

In please. Glad to see this come back for this TPA. Thanks
by ThrushAAX
Thu May 03, 2012 9:32 am
Forum: Archived Suggestions
Topic: Filter Join A Game by Game Type
Replies: 111
Views: 18665

Re: FIlter for Trench games

Here is a simple Greasmonkey script that took like a minute to put together to make trench text red... untested in GM but I really don't care enough.


// ==UserScript==
// @name Conquer Club Red Trench
// @author ThrushAAX
// @require http://ajax.googleapis.com/ajax/libs/jquery/1.7 ...
by ThrushAAX
Tue May 01, 2012 11:48 am
Forum: Completed 2014
Topic: MC's World Terminators [TPA2] [uckuki WINS]
Replies: 112
Views: 44806

Re: MC's World Terminators [TPA2] [12/64]

In please, thanks.
by ThrushAAX
Mon Apr 30, 2012 7:45 am
Forum: Tools Suggestions
Topic: Flags of the world
Replies: 17
Views: 9224

Re: Flags of the world

Woudn't this require a huge number of web requests? If you played 2000 unique players you would need to load 2000 different api calls? I suppose it could cash the result of each player after each run, but it still sounds like a lot. Maprank doesn't even hit 100 api calls (though they have a large ...
by ThrushAAX
Mon Apr 23, 2012 8:37 pm
Forum: Completed 2013
Topic: Conquer North America [TPA2] [Leehar Wins!!!]
Replies: 192
Views: 82351

Re: NEW: Conquer North America [TPA2] -- (50/64 players)

In please, Rocky Mountains, thanks.
by ThrushAAX
Sun Apr 22, 2012 9:34 pm
Forum: Tool Archives
Topic: Script: Team PM - Version 1.0.1
Replies: 147
Views: 403643

Re: CC Private Message Team 0.5

Sorry about the https issues. Thought I had fixed it before but I just tested it now and had to change it again. Had some weird issue with FF. It should work fine now and you won't need to manually add the exception again.

I did not bump the version number as its not much of a change. Please let me ...
by ThrushAAX
Wed Apr 18, 2012 2:53 pm
Forum: Tool Archives
Topic: Script: Team PM - Version 1.0.1
Replies: 147
Views: 403643

Re: CC Private Message Team 0.5

OK, finally uploaded version 0.5. I actually had worked on it a few weeks ago but just finalized it now.

Game number is removed from subject as you can't really use it. Instead if shows the map name and the game type or the tournament name. No more "Our" ;)
by ThrushAAX
Thu Apr 12, 2012 7:49 am
Forum: Super Events/Special Tournaments
Topic: [TPA2] Tournament Players Association
Replies: 127
Views: 86461

Re: The Tournament Players Association Year 2

chapcrap wrote:
Lindax wrote:
ThrushAAX wrote:
Lindax wrote:Again no tournament posted for this week.... :-s

Lx


maybe the year is over? There is no schedule past April and it's already May...


Mmmm.... On the planet I live it's Wednesday, April 11.... :lol:

Lx

This is clearly proof of extraterrestrial life.


LMAO I can't believe how wrong I was :oops: :lol:

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