Hello,
Sometimes I play Conquerclub on my iPhone. The game itself works okay, but the log isn't viewable because the scrollbars don't appear. Does anyone know a solution for this?
Search found 18 matches
- Thu Dec 02, 2010 9:26 am
- Forum: Conquer Club Discussion
- Topic: Viewing log on iPhone
- Replies: 6
- Views: 556
- Thu Dec 02, 2010 9:19 am
- Forum: Conquer Club Discussion
- Topic: Odds Of Winning an Attack?
- Replies: 6
- Views: 699
Re: Odds Of Winning an Attack?
I was wondering about this too, so I ran some simulations and put the results online. I made a topic about it here: http://www.conquerclub.com/forum/viewtopic.php?f=6&t=102421&start=0
To answer your question, if an attacker would use 10 troops to engage an area defended by 10 troops, the chances of ...
To answer your question, if an attacker would use 10 troops to engage an area defended by 10 troops, the chances of ...
- Tue Jun 15, 2010 2:16 pm
- Forum: Announcement Archives
- Topic: Improved Army Printing
- Replies: 161
- Views: 63179
Re: Improved Army Printing
I like the new font a lot!
- Fri Jun 11, 2010 10:11 am
- Forum: Closed C&A Reports
- Topic: takingova & hilapolean - multi's? [Busted] KS
- Replies: 1
- Views: 153
takingova & hilapolean - multi's? [Busted] KS
Accused:
takingova
hilapolean
The accused are suspected of:
Being Multis
Game number(s):
7057711
Comments:
I suspect takingova & hilapolean of being the same person. During 7057711 they have always played within a few minutes of each other and have missed a few turns together. Also ...
takingova
hilapolean
The accused are suspected of:
Being Multis
Game number(s):
7057711
Comments:
I suspect takingova & hilapolean of being the same person. During 7057711 they have always played within a few minutes of each other and have missed a few turns together. Also ...
- Wed Apr 21, 2010 3:44 pm
- Forum: Tool Archives
- Topic: Clickable Maps :: Version 4.12
- Replies: 417
- Views: 400962
Re: Clickable Maps :: Version 3.32
Thanks! This version sort of works. I see things flashing on the map, but there doesn't seem to happen anything when I click on the map though.
- Tue Apr 20, 2010 5:43 am
- Forum: Tool Archives
- Topic: Clickable Maps :: Version 4.12
- Replies: 417
- Views: 400962
Re: Clickable Maps :: Version 3.32
Will this work with GreaseKit in Safari on OS X?
- Wed Mar 31, 2010 3:10 am
- Forum: Completed 2010
- Topic: Psycho B's Cooks & Cadets 3 {Winner: evertonian}
- Replies: 21
- Views: 10547
Re: Psycho B's Cooks & Cadets 3 (15/16) - 1000 or below
Hello! Thanks for inviting me, I'm happy to join.
- Mon Jan 04, 2010 6:37 pm
- Forum: Completed 2010
- Topic: Classic Map: A Celebration [Winner: wrexham]
- Replies: 68
- Views: 11844
Re: Classic Map: A Celebration [32/36]
Can I still join this tournament please?
- Thu Dec 31, 2009 4:26 am
- Forum: Announcement Archives
- Topic: Classic Map Revamped
- Replies: 102
- Views: 39284
Re: Classic Map Revamped
How can anyone want shapes over this?? The thing was ugly! (no offense to the maker.)
I love classic shapes for it's simplicity. I also like the fact it doesn't represent a map of countries, but something abstract instead. It takes away a lot of the distractions of a "real" map, so you can fully ...
I love classic shapes for it's simplicity. I also like the fact it doesn't represent a map of countries, but something abstract instead. It takes away a lot of the distractions of a "real" map, so you can fully ...
- Tue Dec 01, 2009 8:15 am
- Forum: Conquer Club Discussion
- Topic: Someone has taken all the fun out of CC
- Replies: 48
- Views: 4483
Re: Someone has taken all the fun out of CC
This is a very narrow view of what the feature actually does. Yes, it does "level the playing field" with inexperienced players who don't know how to add. However, it also removes a lot of subtleties of how you place troops and the look of the map. It's a visual game, and the whole point of having ...
- Mon Nov 30, 2009 6:06 pm
- Forum: Conquer Club Discussion
- Topic: Someone has taken all the fun out of CC
- Replies: 48
- Views: 4483
Re: Someone has taken all the fun out of CC
Anything that takes away secrets and gives player's more insight into the game, actually makes a game better. That is why chess is the ultimate game, because there is no secrecy or chance going on at all. Everything is just plain to see in front of you, so truly the best player wins instead of the ...
- Fri Nov 27, 2009 12:42 pm
- Forum: Conquer Club Discussion
- Topic: Statistics
- Replies: 18
- Views: 1890
Re: Statistics
no, they are not. and 50v1 is not 100%
how do you mean its not?
When using dice, nothing is 100%. There's always a chance the defender will keep rolling 6's.
Altough when you look at my data, it actually does say there's a 100% chance of winning with 11 against 1. This is (of course) not really ...
how do you mean its not?
When using dice, nothing is 100%. There's always a chance the defender will keep rolling 6's.
Altough when you look at my data, it actually does say there's a 100% chance of winning with 11 against 1. This is (of course) not really ...
- Fri Nov 27, 2009 6:11 am
- Forum: Acceptable Content
- Topic: Wikipedia and CC forum parallels
- Replies: 41
- Views: 2743
Re: Wikipedia and CC forum parallels
Woodruff wrote:This sort of logic frightens and confuses me. Mostly frightens me though, because it just highlights the problem without recognizing it.
There is no problem. Wikipedia is exactly what people make of it. That is what is awesome about it and why it's useful at the same time.
- Thu Nov 26, 2009 12:18 pm
- Forum: Acceptable Content
- Topic: Wikipedia and CC forum parallels
- Replies: 41
- Views: 2743
Re: Wikipedia and CC forum parallels
Wikipedia articles are always accurate, because when you encounter something which is not correct, you can fix it.
The average Wikipedia article has been reviewed by more people than most other sources of information and is therefore more reliable.
Don't forget to include the disucssions and ...
The average Wikipedia article has been reviewed by more people than most other sources of information and is therefore more reliable.
Don't forget to include the disucssions and ...
- Thu Nov 26, 2009 2:20 am
- Forum: Conquer Club Discussion
- Topic: Statistics
- Replies: 18
- Views: 1890
Re: Statistics
That's impressive, and looks like it took a fair bit of work. Myself, I usually use m, or the Assault Odds plugin, you can get in the plugins & add-ons sub-forum of General Discussion.
Thanks! Most work was done by my CPU though, it took about 4 days of processing to simulate all of the dice ...
Thanks! Most work was done by my CPU though, it took about 4 days of processing to simulate all of the dice ...
- Wed Nov 25, 2009 4:27 pm
- Forum: Conquer Club Discussion
- Topic: Statistics
- Replies: 18
- Views: 1890
Statistics
Hello,
While playing a game of RISK at Conquer Club, players (as usual) were stacking up units in a single area, making it harder for the other players to take this area from them. I started to wonder how many units I would need for a succesful attack on such a stack. How many units should I ...
While playing a game of RISK at Conquer Club, players (as usual) were stacking up units in a single area, making it harder for the other players to take this area from them. I started to wonder how many units I would need for a succesful attack on such a stack. How many units should I ...
- Sat Oct 31, 2009 3:57 pm
- Forum: SoC Training Grounds
- Topic: Introduction Thread for New Students
- Replies: 687
- Views: 157587
Re: Introduction Thread for New Students
Hello, I'm Martijn. I started playing a week ago, but so far lost almost all games. I'd sure would be great if someone would train me a bit so I can compete... it's brutal out there.
- Sat Oct 31, 2009 1:09 pm
- Forum: Conquer Club Discussion
- Topic: Mentoring Pilot Program
- Replies: 703
- Views: 169148
Re: Mentoring Pilot Program
Would anyone like to help me out a bit please? I started playing last week and would like to win a bit more often 