I was unsure at first where this topic should go, so here's the link to the original one at the foundry:
http://www.conquerclub.com/forum/viewtopic.php?f=127&t=206145
Concise description:
⋅ Today, all maps have one thing in common: unless you select the no spoils ...
Search found 217 matches
- Thu Jul 10, 2014 10:20 am
- Forum: Suggestions
- Topic: [XML]Spoils for specific territories
- Replies: 0
- Views: 1373
- Tue Jul 08, 2014 11:38 am
- Forum: Foundry Discussions
- Topic: Specific spoils
- Replies: 5
- Views: 12850
Re: Specific spoils
ok, im sorry for unseeing that, although my idea was essentialy different. BUT, that doesn't answer my question.
- Thu Jul 03, 2014 6:23 pm
- Forum: Map Foundry
- Topic: Whodunnit? [19 Apr 2014] v10, p10 - Gameplay
- Replies: 232
- Views: 354211
Re: Whodunnit? [19 Apr 2014] v10, p10 - Gameplay
so, i did this post without seeing your map: http://www.conquerclub.com/forum/viewtopic.php?f=127&t=206145 , although i had a completely different idea, but it might be helpful to consider, that geting spoils as clues instead of getting a notepad of clues might relief your map from ...
- Wed Jul 02, 2014 4:11 pm
- Forum: Foundry Discussions
- Topic: Specific spoils
- Replies: 5
- Views: 12850
Specific spoils
Is there a possibility to, instead of getting spoils for any conquered territory, only get spoils if you conquer one or more specific territories assigned by the mapmaker?
Im asking this because i had the idea of a map based on the clue boardgame, so that whenever you reach [url]a certain territory ...
Im asking this because i had the idea of a map based on the clue boardgame, so that whenever you reach [url]a certain territory ...
- Tue Jul 01, 2014 6:31 pm
- Forum: Foundry Discussions
- Topic: Dynamic shapeshifting maps
- Replies: 57
- Views: 68304
Re: Dynamic shapeshifting maps
Ok, so i was thinking about all that is said here and started to wonder:
1. this funcionality is just to give the mapmakers more options on their project, but (my opinion) should not interfere in the original gameplay plans as a lot of images would confuse players and store more space on the website ...
1. this funcionality is just to give the mapmakers more options on their project, but (my opinion) should not interfere in the original gameplay plans as a lot of images would confuse players and store more space on the website ...
- Wed Jan 11, 2012 4:03 pm
- Forum: Abandoned
- Topic: 3 Way Doodle[22 of 27]
- Replies: 33
- Views: 5147
Re: 3 Way Doodle[11 of 27]
in please
- Mon Dec 05, 2011 12:09 pm
- Forum: Foundry Discussions
- Topic: Anybody want to take this?
- Replies: 0
- Views: 1993
Anybody want to take this?
Listen, i wont be able to finish this for personal reasons, id like to know if anyone else want to do it. Its four maps in a single topic at the melting pot:
http://www.conquerclub.com/forum/viewtopic.php?f=63&t=136372&p=3039853&hilit=mediterranean#p3039853
http://www.conquerclub.com/forum/viewtopic.php?f=63&t=136372&p=3039853&hilit=mediterranean#p3039853
- Thu Dec 01, 2011 2:19 pm
- Forum: Melting Pot: Map Ideas
- Topic: Math (Updated 8/11) working on bonuses
- Replies: 46
- Views: 16373
Re: Math (Updated 8/11) working on bonuses
just some ideas, if you reply or not i wont check anyway
E=mc² is mostly physics than math.
its nice if you go for units of measure if you want to increase the territory count, even the ones we dont use mostly.
you should work with the notion of micro, mili, kilo, mega, giga, etc.
E=mc² is mostly physics than math.
its nice if you go for units of measure if you want to increase the territory count, even the ones we dont use mostly.
you should work with the notion of micro, mili, kilo, mega, giga, etc.
- Fri Jan 28, 2011 9:38 am
- Forum: Recycling Box
- Topic: [Abandoned] - Peru
- Replies: 205
- Views: 42507
Re: Peru V 5.0
thanks
- Thu Jan 27, 2011 4:10 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Peru
- Replies: 205
- Views: 42507
Re: Peru V 5.0
"""""""""are these connection lanes between ports and Ecuador and Chile needed? why not only "the ports are connect to each other"? - it could gives more moves. and I think connection with Ecuador and Chile is not needed."""""""
I wanted to make a net around peru, and we are not discussing gameplay ...
I wanted to make a net around peru, and we are not discussing gameplay ...
- Thu Jan 27, 2011 11:50 am
- Forum: Recycling Box
- Topic: [Abandoned] - Peru
- Replies: 205
- Views: 42507
Re: Peru V 5.0
Finnally! Peru is now back on track with all new graphics (I had to make the map all over again)
Thanks everyone who asked me to keep it. Hope its better now.
V 5.0: Sorry for adding apurimac to keywords, I couldn't find any better font.
http://img690.imageshack.us/img690/5488 ...
Thanks everyone who asked me to keep it. Hope its better now.
V 5.0: Sorry for adding apurimac to keywords, I couldn't find any better font.
http://img690.imageshack.us/img690/5488 ...
- Wed Jan 26, 2011 3:22 pm
- Forum: Melting Pot: Map Ideas
- Topic: Mediterranean [map pack]
- Replies: 15
- Views: 3760
Re: Mediterranean [map pack]
I understand your point, but I started making maps because it was interesting and a bit funny. I don´t feel any interest or fun on the Peru map Anymore. That's why I trashed it and began new ones.
Also, I created this topic to discuss about this 4 maps. I'll think in what you said, but what are ...
Also, I created this topic to discuss about this 4 maps. I'll think in what you said, but what are ...
- Wed Jan 26, 2011 1:02 pm
- Forum: Melting Pot: Map Ideas
- Topic: Mediterranean [map pack]
- Replies: 15
- Views: 3760
Re: Mediterranean [map pack]
It was so many things to adjust that I didn't wanted to continue.
- Wed Jan 26, 2011 11:44 am
- Forum: Melting Pot: Map Ideas
- Topic: Mediterranean [map pack]
- Replies: 15
- Views: 3760
Mediterranean [map pack]
I am finnaly with the four maps on a great draft. I've done separated topics for them but now I'll be joining it.
This is the newest one:
The mediterranean sea: V 1.0
http://img69.imageshack.us/img69/5240/mediterranean.png
Slovenia, Croatia, Yugoslavia, Albania, Syria, Cyprus ...
This is the newest one:
The mediterranean sea: V 1.0
http://img69.imageshack.us/img69/5240/mediterranean.png
Slovenia, Croatia, Yugoslavia, Albania, Syria, Cyprus ...
- Mon Oct 25, 2010 10:40 am
- Forum: Recycling Box
- Topic: [Abandoned] - Peru
- Replies: 205
- Views: 42507
Re: Peru V 4.6
actually, I dont know. Im not finding any great ideas for this map, and also, I dont have much time for working on it. Maybe next month I can upgrade it.
- Thu Sep 30, 2010 3:28 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Peru
- Replies: 205
- Views: 42507
Re: Peru V 4.6
Guys of the foundr, do NOt trash this. I just need to find some time for all that improvements
- Thu Sep 23, 2010 2:49 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Peru
- Replies: 205
- Views: 42507
Re: Peru V 4.6
thanks noone(thenobodies)
- Mon Sep 13, 2010 12:13 pm
- Forum: Completed 2012
- Topic: Sonic's Decathlon (Winners in 1st post)
- Replies: 204
- Views: 72586
Re: Sonic's Decathlon (1500m Heat 1)(Long Jump Heat 3)
I will drop the other one. the problem is that I don't think I will have 1 or 2 weeks for finishing those games.
- Mon Sep 13, 2010 12:10 pm
- Forum: Competitions
- Topic: Map Surveyors Signature Contest
- Replies: 44
- Views: 38503
Re: Map Surveyors Signature Contest (Premium Prize)
Mr benn, you couldnt understand my point. What I said is: could the best 3 entries be mixed into a single image?
- Sat Sep 11, 2010 11:13 am
- Forum: Competitions
- Topic: Map Surveyors Signature Contest
- Replies: 44
- Views: 38503
Re: Map Surveyors Signature Contest (Premium Prize)
I dont know if everybody will agree with my idea, but it wouldn't work better if we put the best entries toghether?
- Sat Sep 11, 2010 11:00 am
- Forum: Melting Pot: Map Ideas
- Topic: Ethiopia map
- Replies: 34
- Views: 4260
Re: Ethiopia map
yeah, I agree with the low bonus thing.
- Sat Sep 11, 2010 10:59 am
- Forum: Completed 2012
- Topic: Sonic's Decathlon (Winners in 1st post)
- Replies: 204
- Views: 72586
Re: Sonic's Decathlon (1500m Heat 1)(Long Jump Heat 2 & 3)
just 1 other tournament, but with considerable amount of games, and more 2 with my brazilian friends
- Thu Sep 09, 2010 5:09 pm
- Forum: Melting Pot: Map Ideas
- Topic: Ethiopia map
- Replies: 34
- Views: 4260
Re: Ethiopia map
south ogaden is being disputed between both countries. Oficialy belongs to ethiopia.
For impassables, those are the maximum I could use, the rest of those territories is desertific. I thought about adding a -1 for who holds a desert place, or anything like that
For impassables, those are the maximum I could use, the rest of those territories is desertific. I thought about adding a -1 for who holds a desert place, or anything like that
- Thu Sep 09, 2010 2:56 pm
- Forum: Melting Pot: Map Ideas
- Topic: Ethiopia map
- Replies: 34
- Views: 4260
Re: Ethiopia map
Ok guys, I decided to do something for not leting it die. I know grafics may suck, but It's more for gameplay discution.


- Thu Sep 09, 2010 2:52 pm
- Forum: Completed 2012
- Topic: Sonic's Decathlon (Winners in 1st post)
- Replies: 204
- Views: 72586
Re: Sonic's Decathlon (1500m Heat 1)(Long Jump Heat 2 & 3)
now that my premium is over and I got 20 games ongoing, what can I do? I won't pay for another premium.