Search found 111 matches

by edthemaster
Sat Jul 12, 2008 9:32 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

2 suggestions........
1. change auto advance from alt so that it neither highlights nor gos to file.
2. add a hotkey for play set and later.

Clickys own


Yeah I though Ed fixed it with the update. I changed from left to using right click to avoid the problem but it doesn't seem to help. I'm ...
by edthemaster
Tue Jun 24, 2008 6:00 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

Scott-Land wrote:
Sweet-- a thousand thanks for your efforts....

btw- you've open my eyes to the world with CM. Can't believe I was in the stone ages for so long. Thanks again ~



np -- tell your friends!
by edthemaster
Tue Jun 24, 2008 4:37 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

fireedud wrote:On CCU, when I try to fort. from the quad to the Cafeteria (which does connect). A pop-up comes up saying that they don't connect. After a few tries it finally listens to me. This is the only map I have experienced it on.


you're right, they do connect. i'll see what i can do...
by edthemaster
Tue Jun 24, 2008 4:32 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

is there a way where when i right click that it doesnt highlight [file] on my web page. doesnt matter how fast or slow i click, it highlights the whole page and turns it blue ( like im copying the page ). Awfully hard to see the map and terr's when its blue. HELP

thx

i have no idea why that ...
by edthemaster
Mon Jun 23, 2008 8:17 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

is there a way where when i right click that it doesnt highlight [file] on my web page. doesnt matter how fast or slow i click, it highlights the whole page and turns it blue ( like im copying the page ). Awfully hard to see the map and terr's when its blue. HELP

thx

i have no idea why that ...
by edthemaster
Mon Jun 23, 2008 7:32 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

Here's a bug: http://www.conquerclub.com/game.php?game=2638613

I bombarded using right click auto-attack with the <<ctrl>> feature, typed in that I wanted to stop attack at 10, just in case I had epic fail dice... and, lo and behold, it just kept on bombarding the remaining 1 over ...
by edthemaster
Sat Jun 21, 2008 5:46 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

is there a way where when i right click that it doesnt highlight [file] on my web page. doesnt matter how fast or slow i click, it highlights the whole page and turns it blue ( like im copying the page ). Awfully hard to see the map and terr's when its blue. HELP

thx

i have no idea why that ...
by edthemaster
Fri Jun 20, 2008 2:55 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

So, does this only do Autoattack and auto-advance?
Or can I do regular attacks and not advance if I don't want to?

yes you can. you can auto-attack, auto-attack/advance, attack-until-I-have-X-armies-remaining(/advance), or regular attack. all controls are thoroughly explained in the user guide ...
by edthemaster
Fri Jun 06, 2008 11:17 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

hey, to who ever created this wonderful thing, can the next version not include the error messages when you try to fort or attack the wrong country. there is nothing more frustrating than clicking slightly off on the wrong land and then not getting a card bc your trying to close a storm of popups ...
by edthemaster
Fri Jun 06, 2008 11:14 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

I don't know if it's been recorded but I consistently (probably at LEAST 33% of the time) have problems when deploying. It suddenly gets capped at a certain number, like 5. Even if I have 40 armies to deploy, I can use the mouse scroll to go up and down only between 1-5. It shows 5 as the limit ...
by edthemaster
Thu Jun 05, 2008 7:46 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

I don't know if it's been recorded but I consistently (probably at LEAST 33% of the time) have problems when deploying. It suddenly gets capped at a certain number, like 5. Even if I have 40 armies to deploy, I can use the mouse scroll to go up and down only between 1-5. It shows 5 as the limit ...
by edthemaster
Fri May 23, 2008 8:56 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

My clickable maps has suddenly stopped working... now I only get messages in my error console that say "ConquerClubClickableMaps: checking xml status". The only thing that works are the hotkeys. I cannot click on territories and no numbers or tooltips appear when I hover over territories. It was ...
by edthemaster
Mon May 19, 2008 8:48 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

thx, c. i'm lucky if i have time just to take my turns lately btw, excellent updates to BOB. i really like what you've done with the magicmap =D> =D> =D>
by edthemaster
Mon May 19, 2008 7:39 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

Molwen, no i haven't seen this bug before -- but then i don't run ubuntu, either. it will be rather difficult for me recreate this bug for that reason. does this happen consistently or intermittently?

point well taken about the bug list. i'll see about posting one...
by edthemaster
Fri Apr 25, 2008 8:59 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

@oggiss: i'm not sure what you are trying to do, but it sounds like you are trying to install the script without installing greasemonkey first? instructions for installing greasemonkey are here: http&#58;//www&#46;conquerclub&#46;com/forum/viewtopic&#46;php?t=41487

@poo-maker & reckedracing: yeah ...
by edthemaster
Tue Mar 11, 2008 7:59 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

I have only run into one issue, when I use BOB's hide menu feature, it causes clickable maps to disappear and then it will only allow me to make one move before I have to exit the game and then go back in. Not sure if anyone else has experienced this yet. Let me know if it is just something I am ...
by edthemaster
Tue Mar 04, 2008 10:41 pm
Forum: Tool Archives
Topic: AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)
Replies: 1705
Views: 361716

clapper011 wrote:mine too... and isnt clickable maps suppose to be on top of bob? :? :oops:


clickable maps used to have to be on top of bob, but not if you're running the latest version of clickable maps (i fixed that in version 3.21).

btw, i'm seeing the same problem. i'm sure c will have it sorted out soon...
by edthemaster
Tue Mar 04, 2008 8:49 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Random problems found

I don't have time to read through the thread, so my apologies if the problems have been reported already, but...

When deploying, the script will often not increase the armies, once changed, past a random, given number. This may or may not relate some how to the last number of troops fortified ...
by edthemaster
Wed Feb 27, 2008 8:36 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

I'm not sure why you get more installs than BOB, but as far as I can tell, your script ranks #4 most popular out of 15,231 scripts (11,217 by my count) on userscripts.org.

I just wanted to say, I'm impressed.

yeah, unfortunately it's not getting that many new installs, as yeti says, it's just ...
by edthemaster
Mon Feb 18, 2008 10:26 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

hmmm. it says Clickable Maps version 2.2. Cant find the Greasemonkey version anywhere!

you still have an old version running (probably at the same time as the new version).

right-click the monkey in the bottom-right corner, and select 'manage user scripts'. then select and uninstall all ...
by edthemaster
Sun Feb 17, 2008 1:39 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

klupar wrote:Image


weird. do you still have clickable-maps-beta active?
by edthemaster
Sun Feb 17, 2008 12:26 pm
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Re: Clickable Maps :: Version 3.21

-[feature/fixed bug] confirmation settings for deploy, phase end, and auto-attack are not available from the clickable maps menu if BOB is running (to prevent conflicts/double-confirmations)

I can still see and change the confirmations for both scripts will in game

do you have only one ...
by edthemaster
Sun Feb 17, 2008 3:21 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

yeti_c wrote:Looks like an awesome update Ed...

C.


thanks c 8)
by edthemaster
Sun Feb 17, 2008 3:15 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

version 3.21 now available! please read the list of changes/improvements in the main post.
by edthemaster
Mon Feb 11, 2008 2:15 am
Forum: Tool Archives
Topic: Clickable Maps :: Version 3.21
Replies: 543
Views: 142328

Hey, not sure what the cause was, but in a recent classic map freestyle speed game (1791928) the scroll wheel, right arrow, and 'w' key stopped working to increase the number of units to deploy. I could scroll down, but if I got to 2 (and later, 3) then it wouldn't scroll back up at all and I had ...

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