If someone has mentioned this before my appologies, a quick scan of current threads didn't turn it up. I'd classify this as an Andy Rooney / Cliff Cllavin little fun idea.
It just occurred to me that when taking in a map in an esc game, especially on one with darker backgrounds such as classic, the ...
Search found 27 matches
- Sun Mar 30, 2008 8:02 pm
- Forum: Conquer Club Discussion
- Topic: esc and color
- Replies: 6
- Views: 756
- Sun Jan 27, 2008 12:04 pm
- Forum: Announcement Archives
- Topic: Game Color Alterations!
- Replies: 120
- Views: 53374
- Mon Jan 14, 2008 4:39 pm
- Forum: Callouts Archives
- Topic: +1800 Games (Captain's and above)
- Replies: 1927
- Views: 515856
Click and play ! ... one seat left in cardless World 2.1
1 seat left, thanks to all who have joined !:
8-player, World 2.1 std/seq/ no cards / adj /sunny (** 1 seat left ! **)
click here to view --> 1566874
6-player, Arctic std/seq/ no cards /chained/sunny (**FULL**)
click here to view --> 1566850
6-player, British Isles std/seq/flat/ adj /sunny ...
8-player, World 2.1 std/seq/ no cards / adj /sunny (** 1 seat left ! **)
click here to view --> 1566874
6-player, Arctic std/seq/ no cards /chained/sunny (**FULL**)
click here to view --> 1566850
6-player, British Isles std/seq/flat/ adj /sunny ...
- Sun Jan 13, 2008 5:16 pm
- Forum: Callouts Archives
- Topic: +1800 Games (Captain's and above)
- Replies: 1927
- Views: 515856
seats left in cardless games
yes, these involve the least luck and most skill :
6-player, Arctic std/seq/ no cards /chained/sunny
click here to view --> 1566850
8-player, World 2.1 std/seq/ no cards / adj /sunny
click here to view --> 1566874
6-player, British Isles std/seq/flat/ adj /sunny (**FULL**)
click here ...
6-player, Arctic std/seq/ no cards /chained/sunny
click here to view --> 1566850
8-player, World 2.1 std/seq/ no cards / adj /sunny
click here to view --> 1566874
6-player, British Isles std/seq/flat/ adj /sunny (**FULL**)
click here ...
- Sat Jan 12, 2008 2:37 am
- Forum: Archived Suggestions
- Topic: Dice Complaints and Various Suggestions to Fix Them
- Replies: 746
- Views: 180768
Dice
Lack : have you considered the idea that the dice numbers are random enough alright, but that you might be sampling the function from random.org too fast and generating duplicates from them ?
The SAME number between players favors the defender.
It is POSSIBLE, after all, that if you stopped ...
The SAME number between players favors the defender.
It is POSSIBLE, after all, that if you stopped ...
- Thu Jan 10, 2008 7:13 pm
- Forum: Callouts Archives
- Topic: +1800 Games (Captain's and above)
- Replies: 1927
- Views: 515856
some random games
6-player, Arctic std/seq/ no cards /chained/sunny
click here to view --> 1566850
6-player, British Isles std/seq/flat/ adj /sunny
click here to view --> 1566855
7-player, CCU std/seq/esc/chained/sunny
click here to view --> 1566862
8-player, World 2.1 std/seq/ no cards / adj /sunny ...
click here to view --> 1566850
6-player, British Isles std/seq/flat/ adj /sunny
click here to view --> 1566855
7-player, CCU std/seq/esc/chained/sunny
click here to view --> 1566862
8-player, World 2.1 std/seq/ no cards / adj /sunny ...
- Thu Jan 10, 2008 9:11 am
- Forum: Callouts Archives
- Topic: +1800 Games (Captain's and above)
- Replies: 1927
- Views: 515856
- Tue Jan 01, 2008 11:16 am
- Forum: Callouts Archives
- Topic: +1800 Games (Captain's and above)
- Replies: 1927
- Views: 515856
- Tue Jan 01, 2008 10:46 am
- Forum: Archived Suggestions
- Topic: negative feedback voting
- Replies: 5
- Views: 542
- Mon Nov 12, 2007 11:18 pm
- Forum: Archived Suggestions
- Topic: Player On-line indicator or Number of active games
- Replies: 14
- Views: 1428
- Tue Oct 30, 2007 7:42 pm
- Forum: Archived Suggestions
- Topic: Under 18 Players
- Replies: 43
- Views: 3121
- Tue Oct 30, 2007 12:13 pm
- Forum: Archived Suggestions
- Topic: Under 18 Players
- Replies: 43
- Views: 3121
- Mon Oct 29, 2007 8:58 pm
- Forum: Archived Suggestions
- Topic: Account Sitting Password
- Replies: 53
- Views: 6702
- Mon Oct 29, 2007 6:35 pm
- Forum: Archived Suggestions
- Topic: Account Sitting Password
- Replies: 53
- Views: 6702
- Mon Oct 29, 2007 3:57 pm
- Forum: Archived Suggestions
- Topic: Account Sitting Password
- Replies: 53
- Views: 6702
- Sun Oct 28, 2007 11:46 am
- Forum: Archived Suggestions
- Topic: Account Sitting Password
- Replies: 53
- Views: 6702
- Sat Oct 27, 2007 3:14 pm
- Forum: Archived Suggestions
- Topic: Idea for a new club feature and/or Forum : court of inquiry
- Replies: 15
- Views: 1568
sorry but maybe I should keep my opinion to myself......
Ok nevermind that, I for one do not agree with making truces/alliances and such. Common efforts to help weaken the strongest player is fine and on common terms. In games where someone wants to have a truce it seems unfair to the rest of the ...
Ok nevermind that, I for one do not agree with making truces/alliances and such. Common efforts to help weaken the strongest player is fine and on common terms. In games where someone wants to have a truce it seems unfair to the rest of the ...
- Thu Oct 25, 2007 6:50 pm
- Forum: Archived Suggestions
- Topic: Flash Interface ** UPDATED **
- Replies: 33
- Views: 3664
- Thu Oct 25, 2007 4:38 pm
- Forum: Archived Suggestions
- Topic: Idea for a new club feature and/or Forum : court of inquiry
- Replies: 15
- Views: 1568
- Thu Oct 25, 2007 12:24 pm
- Forum: Archived Suggestions
- Topic: Idea for a new club feature and/or Forum : court of inquiry
- Replies: 15
- Views: 1568
- Thu Oct 25, 2007 12:11 pm
- Forum: Archived Suggestions
- Topic: Idea for a new club feature and/or Forum : court of inquiry
- Replies: 15
- Views: 1568
- Thu Oct 25, 2007 12:02 pm
- Forum: Archived Suggestions
- Topic: Idea for a new club feature and/or Forum : court of inquiry
- Replies: 15
- Views: 1568
Idea for a new club feature and/or Forum : court of inquiry
I've been in a few games where truces were called, the terms not agreed to with specificity, with ensuing bickering amongst the opponents.
I've even got a neg that fits this scenario.
It is important that we know who is an honorable player, and who is not -- the idea that someone can obfuscate ...
I've even got a neg that fits this scenario.
It is important that we know who is an honorable player, and who is not -- the idea that someone can obfuscate ...
- Thu Oct 25, 2007 11:48 am
- Forum: Conquer Club Discussion
- Topic: Cry
- Replies: 6
- Views: 560
here, take my hanky
dude, u may be a crybaby but that is the funniest icon I have ever seen ... anywhere ... anytime 
- Mon Oct 01, 2007 6:19 am
- Forum: Archived Suggestions
- Topic: New Game Numbering System [Pending]
- Replies: 53
- Views: 10872
composite key
Sorry for the redundant thread, I see that it has been removed.
In my opinion, an alphanumeric key is trading one annoyance (a long string of numers) for another. An alternate composite key with a non-unique numeric portion to be used as shorthand identifier is about as close to the good 'ole ...
In my opinion, an alphanumeric key is trading one annoyance (a long string of numers) for another. An alternate composite key with a non-unique numeric portion to be used as shorthand identifier is about as close to the good 'ole ...
- Fri Sep 28, 2007 11:30 pm
- Forum: Archived Suggestions
- Topic: game numbers
- Replies: 2
- Views: 412
game numbers
I would like to congratulate the club on it's success, but of course, as the old adage says, be careful what you wish for ...
I'm sure you guys have thought of this : soon game numbers will be 7 digits, and eventually (with speed games and the growing membership, much sooner rather than later) 8 ...
I'm sure you guys have thought of this : soon game numbers will be 7 digits, and eventually (with speed games and the growing membership, much sooner rather than later) 8 ...