Thanks for running this tournament all the way to the end. Bittersweet 2nd place for me from the looks of it. Got a little screwed last round with 9 times not starting first.
Good games everyone, well deserved winner as well.
Search found 113 matches
- Thu Nov 28, 2013 1:13 pm
- Forum: Completed 2013
- Topic: Top of the Charts (2011) (dustin800 WINS!!)
- Replies: 52
- Views: 21631
- Sun Sep 29, 2013 12:56 am
- Forum: Completed 2013
- Topic: Top of the Charts (2011) (dustin800 WINS!!)
- Replies: 52
- Views: 21631
Re: Top of the Charts (2011) (October)
I like how when I joined this tournament I had 1193 points and had only just joined the site a few weeks prior and now I am sitting at almost 2600! 
In some way I dont ever want this tournament to end...
In some way I dont ever want this tournament to end...
- Sun Sep 01, 2013 9:29 pm
- Forum: Announcement Archives
- Topic: Freedom Awaits!
- Replies: 56
- Views: 25672
Re: Freedom Awaits! (Full! Ongoing!)
i also got a problem:
http://www.conquerclub.com/game.php?game=13166241
When going to this game, it says "Processing Log" all the time but never lets me start my turn. I only got 15 hours left and I will be gone all day tomorrow. Very annoying
http://www.conquerclub.com/game.php?game=13166241
When going to this game, it says "Processing Log" all the time but never lets me start my turn. I only got 15 hours left and I will be gone all day tomorrow. Very annoying
- Fri Aug 30, 2013 10:53 am
- Forum: Recycling Box
- Topic: [Abandoned] The 5 Towers
- Replies: 47
- Views: 33324
Re: The 5 Towers (looking for a partner for the XML)
I am a computer scientist and worked a lot with XML in the past. I have not yet coded an XML file for a CC map, but a quick search came up with a guide on how to do it a good while back. If that guide still exists, I am sure I can help you with this. If you would rather have an experienced CC map ...
- Fri Aug 30, 2013 7:02 am
- Forum: Completed 2013
- Topic: Top of the Charts (2011) (dustin800 WINS!!)
- Replies: 52
- Views: 21631
Re: Top of the Charts (2011) (August)
sempaispellcheck wrote:Those scores were only used for tiebreakers in January.
Since then, I have used previous months' sales to break ties.
sempai
Oh wonderful, thank you for clarifying
- Wed Jul 31, 2013 3:53 pm
- Forum: Completed 2013
- Topic: Top of the Charts (2011) (dustin800 WINS!!)
- Replies: 52
- Views: 21631
Re: Top of the Charts (2011) (August)
can we pretty please update the numbers used for tiebreakers? I have more than 1k more points than I had at the time we started this tournament. And with only 5 games per song, I feel like tiebreaks happen quite a lot.
Thanks
Thanks
- Mon May 13, 2013 10:27 pm
- Forum: SoC Training Grounds
- Topic: The Strategy of the Stacks for beginners and intermediate...
- Replies: 18
- Views: 53724
Re: The Strategy of the Stacks for beginners and intermediat
good stuff - must read for anyone seeking more in depth information 
- Thu Apr 11, 2013 1:45 pm
- Forum: Newsletter Archives
- Topic: Conquer Club Dispatch Interrogation- Dako
- Replies: 33
- Views: 49577
Re: Conquer Club Dispatch Interrogation- Dako
Which of the female TOFU members do you have the most dreams about?
- Tue Apr 09, 2013 8:01 am
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Winner: jcarter1]
Yaaaaaay.... what a tournament. When I joined only a few days after joining this site, I never thought it would take this long *haha*. My strategy always was: As long as I am not eliminated first - and preferably last - I should be fine. Could not have dreamed of winning so many games overall ...
- Thu Apr 04, 2013 12:58 am
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #27]
looks like game 1 drop already decided my fate. looking to go into game 2 almost for sure
- Wed Apr 03, 2013 10:11 am
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #26]
OMG.. i forgot the round limit -_-
- Wed Apr 03, 2013 9:02 am
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #26]
why was there a game created with dean and me when there is still a chance that this will not be needed anymore this tournament?
- Mon Mar 25, 2013 11:14 pm
- Forum: The Atlas
- Topic: Labyrinth [Quenched]
- Replies: 615
- Views: 537518
Re: Labyrinth [21/2] Pg 1/24 BETA Ready
12524814 Round 12
big flaw in the code
I just killed my opponent slave positions without holding Prometheus
Yes there is. The ring of fire regions are showing as bordering the Slave Entrances, whereas Prometheus is not showing as bordering the slave entrances.
prometheus is not supposed to ...
big flaw in the code
I just killed my opponent slave positions without holding Prometheus
Yes there is. The ring of fire regions are showing as bordering the Slave Entrances, whereas Prometheus is not showing as bordering the slave entrances.
prometheus is not supposed to ...
- Mon Mar 25, 2013 5:08 pm
- Forum: The Atlas
- Topic: Labyrinth [Quenched]
- Replies: 615
- Views: 537518
Re: Labyrinth [21/2] Pg 1/24 BETA Ready
i highly doubt food is first to be captured - and it is also not less neutrals to go through until you get the bonus
- Mon Mar 25, 2013 2:25 pm
- Forum: The Atlas
- Topic: Labyrinth [Quenched]
- Replies: 615
- Views: 537518
Re: Labyrinth [21/2] Pg 1/24 BETA Ready
jcarter1 wrote:On another note:
Is there a reason why the NW corner only has 2 food sources while all the others have at least 3?
And on top of that:
Is anyone actually ever going to go for the food sources if 3 of them combined only give +1 but start with 2 neutral troops each?
- Mon Mar 25, 2013 2:16 pm
- Forum: The Atlas
- Topic: Labyrinth [Quenched]
- Replies: 615
- Views: 537518
Re: Labyrinth [21/2] Pg 1/24 BETA Ready
not a bad solution - just new players down the road need to get that information to not have an unfair disadvantage right off the bat.
On another note:
Is there a reason why the NW corner only has 2 food sources while all the others have at least 3?
On another note:
Is there a reason why the NW corner only has 2 food sources while all the others have at least 3?
- Sat Mar 23, 2013 8:18 pm
- Forum: The Atlas
- Topic: Labyrinth [Quenched]
- Replies: 615
- Views: 537518
Re: Labyrinth [21/2] Pg 1/24 BETA Ready
looks like the picture was updated, but the xml is still the same? It says auto deploy +2 but we still seem to be getting +1 currently
- Fri Mar 22, 2013 12:19 pm
- Forum: The Atlas
- Topic: Labyrinth [Quenched]
- Replies: 615
- Views: 537518
Re: Labyrinth [21/2] Pg 1/24 BETA Ready
it looks like L9 is not actually bombarding L12 even though the colors seem to suggest it
http://www.conquerclub.com/game.php?game=12523533
http://www.conquerclub.com/game.php?game=12523533
- Tue Mar 19, 2013 3:04 pm
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #26]
i didnt check this forum in a good while and never noticed your updates. Thanks for doing these. Fun to read back on them (probably only because I am leading again now
)
- Mon Mar 18, 2013 9:05 am
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #26]
looks like this will end very soon 
- Mon Jan 21, 2013 11:56 pm
- Forum: The Atlas
- Topic: New Zealand [Quenched]
- Replies: 423
- Views: 458295
Re: Re: New Zealand [20.1.13] V21 BETA LIVE
Did not read through the whole topic, but why is it that every player in the game is suddenly getting +1 troop to deploy here:
http://www.conquerclub.com/game.php?game=12221679
Could not find anything about that in the descriptions on the map itself. (note that everyone is below 12 territories, but suddenly has 4 troops to deploy)
http://www.conquerclub.com/game.php?game=12221679
Could not find anything about that in the descriptions on the map itself. (note that everyone is below 12 territories, but suddenly has 4 troops to deploy)
- Wed Jan 09, 2013 2:51 pm
- Forum: Conquer Club Discussion
- Topic: Conquer Man adjusted Territory Bonus faulty?
- Replies: 4
- Views: 742
Re: Conquer Man adjusted Territory Bonus faulty?
Oooooh I see..
. That it also logical else you would get more armies when you hold 30 regions (30/3 = 10 armies), then when you hold 31 regions (31/4 = 7 armies).
I thought that was exactly the point of the game. Making you think twice whether to push your opponent down to 30 before the end of ...
. That it also logical else you would get more armies when you hold 30 regions (30/3 = 10 armies), then when you hold 31 regions (31/4 = 7 armies).
I thought that was exactly the point of the game. Making you think twice whether to push your opponent down to 30 before the end of ...
- Wed Jan 09, 2013 1:44 pm
- Forum: Conquer Club Discussion
- Topic: Conquer Man adjusted Territory Bonus faulty?
- Replies: 4
- Views: 742
Conquer Man adjusted Territory Bonus faulty?
Are you guys sure this is working as intended still?
Here is my current game: m
I currently hold 65 Regions, my opponent holds 33. According to the rules written on the map, I should receive 1 Bonus army for every 5 territories held (61-100 territory rule). This means, I should get 13 bonus troops ...
Here is my current game: m
I currently hold 65 Regions, my opponent holds 33. According to the rules written on the map, I should receive 1 Bonus army for every 5 territories held (61-100 territory rule). This means, I should get 13 bonus troops ...
- Thu Oct 04, 2012 10:08 am
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #17]
i sure can give you a really violent objection... but then i would be forum banned 
In all honesty: I think it is quite sad that the gameplay was so drastically changed from nuclear spoils...
In all honesty: I think it is quite sad that the gameplay was so drastically changed from nuclear spoils...
- Tue Oct 02, 2012 2:02 pm
- Forum: Completed 2013
- Topic: It's Always Sunny Dance Marathon [Winner: jcarter1]
- Replies: 37
- Views: 13670
Re: It's Always Sunny Dance Marathon [Hour #17]
well if i can still vote (was hardly here last week due to a wedding), i would vote for a 20 round limit^^
also: i would much rather (!!!) keep the nuclear spoils game setting.. this is why i joined the tournament^^
also: i would much rather (!!!) keep the nuclear spoils game setting.. this is why i joined the tournament^^