Although there might be a few things we would have liked to tweak in an ideal world, it seems to be functioning well.
I would be very happy to see it quenched as is!
Search found 521 matches
- Tue Nov 15, 2022 5:04 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
- Wed Mar 30, 2022 9:56 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [24/Nov/2017] v14.3 (p7)
Thanks much!
- Tue Dec 15, 2020 1:10 pm
- Forum: SoC Training Grounds
- Topic: Academy Check-in Thread
- Replies: 136
- Views: 94871
Re: Academy Check-in Thread
Interested. Would have to see what's involved. 
- Mon Oct 05, 2020 9:14 am
- Forum: Announcements
- Topic: CC Map Masters - The Ultimate 1v1 Battle!
- Replies: 563
- Views: 445373
Re: CC Map Masters - The Ultimate 1v1 Battle!
Thanks bud...
Updated tournament links and winner, it appears we should have jonofperu joining josko into the Hall of Fame, he is 2 games away from being undefeated in his Midkemdil tournament, I hope I didn't jinx you bud...good luck for those last rolls!!!
Mission accomplished.
Lucky dog ...
Updated tournament links and winner, it appears we should have jonofperu joining josko into the Hall of Fame, he is 2 games away from being undefeated in his Midkemdil tournament, I hope I didn't jinx you bud...good luck for those last rolls!!!
Mission accomplished.
Lucky dog ...
- Mon Sep 07, 2020 9:44 pm
- Forum: Bug Reports
- Topic: Console Data for Lag
- Replies: 33
- Views: 67337
Re: Console Data for Lag
Well I don't know if this is it, but I turned on my VPN and set it to USA and Conquer Club started loading fast...
If it sticks I guess I have a solution.
Does that make sense though?
Fast speed tests from my location here in Peru and some websites load fast, but CC, a Moodle server and some other ...
If it sticks I guess I have a solution.
Does that make sense though?
Fast speed tests from my location here in Peru and some websites load fast, but CC, a Moodle server and some other ...
- Sun Aug 30, 2020 9:53 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [24/Nov/2017] v14.3 (p7)
My son decided he wanted to run a tournament on my map so we built it in Minecraft for a graphic.
I'll help him run it. He needs people to join.
https://www.conquerclub.com/forum/viewtopic.php?f=90&t=234168
https://live.staticflickr.com/65535/50287736597_b21cc0fd4a ...
I'll help him run it. He needs people to join.
https://www.conquerclub.com/forum/viewtopic.php?f=90&t=234168
https://live.staticflickr.com/65535/50287736597_b21cc0fd4a ...
- Sun Aug 30, 2020 4:22 pm
- Forum: Completed 2020
- Topic: Zimple Ziggurat [Winner: DBandit70]
- Replies: 27
- Views: 12583
Re: Zimple Ziggurat [0/16]
In please!
- Thu Aug 20, 2020 9:06 pm
- Forum: Bug Reports
- Topic: Console Data for Lag
- Replies: 33
- Views: 67337
Re: Console Data for Lag
The issue is, I'm testing my speed and getting over 200 Mbps. But some sites like CC have this lag issue at particular times in spite of what appears to be a fast connection.
My internet isn't slow, just CC (and a Moodle site I use). Other things, no problem.
But if you guys never have this issue ...
My internet isn't slow, just CC (and a Moodle site I use). Other things, no problem.
But if you guys never have this issue ...
- Thu Aug 20, 2020 9:58 am
- Forum: Bug Reports
- Topic: Console Data for Lag
- Replies: 33
- Views: 67337
Re: Console Data for Lag
Here's another:
Queued at 2.4 min
Started at 2.4 min
Resource Scheduling DURATION
Queueing 3.88 ms
Connection Start DURATION
Stalled 4.05 ms
Proxy negotiation 0.37 ms
DNS Lookup 49 μs
Initial connection 2.87 s
SSL 2.87 s
Request/Response DURATION
Request sent 0.16 ms
Waiting (TTFB) 5.61 s
Content ...
Queued at 2.4 min
Started at 2.4 min
Resource Scheduling DURATION
Queueing 3.88 ms
Connection Start DURATION
Stalled 4.05 ms
Proxy negotiation 0.37 ms
DNS Lookup 49 μs
Initial connection 2.87 s
SSL 2.87 s
Request/Response DURATION
Request sent 0.16 ms
Waiting (TTFB) 5.61 s
Content ...
- Thu Aug 20, 2020 9:56 am
- Forum: Bug Reports
- Topic: Console Data for Lag
- Replies: 33
- Views: 67337
Re: Console Data for Lag
Showing all kinds of lag in the network tab.
How should I copy the info or how should I share it here?
For example, the last action I took:
Queued at 34.61 s
Started at 34.61 s
Resource Scheduling DURATION
Queueing 2.16 ms
Connection Start DURATION
Stalled 5.43 ms
Proxy negotiation 4.04 ms
DNS ...
How should I copy the info or how should I share it here?
For example, the last action I took:
Queued at 34.61 s
Started at 34.61 s
Resource Scheduling DURATION
Queueing 2.16 ms
Connection Start DURATION
Stalled 5.43 ms
Proxy negotiation 4.04 ms
DNS ...
- Wed Aug 19, 2020 9:35 am
- Forum: Bug Reports
- Topic: Console Data for Lag
- Replies: 33
- Views: 67337
Re: Console Data for Lag
I do see it caught one of the "timed out" errors. ("Communication with the server has timed out. Wait another 10 seconds?")
I get those a lot and then the "Communication aborted. Please click on [refresh map] link." one too.
I get those a lot and then the "Communication aborted. Please click on [refresh map] link." one too.
- Wed Aug 19, 2020 9:31 am
- Forum: Bug Reports
- Topic: Console Data for Lag
- Replies: 33
- Views: 67337
Re: Console Data for Lag
I was posting because site seems to be really slow sometimes. Doesn't seem to be the issue people are reporting with games ending.
I have blazing fast internet now (a speed test is giving me over 200MB), but there are times CC becomes slow as molasses. Here's the console info as requested:
CC,3 ms ...
I have blazing fast internet now (a speed test is giving me over 200MB), but there are times CC becomes slow as molasses. Here's the console info as requested:
CC,3 ms ...
- Tue Aug 18, 2020 9:22 am
- Forum: Bug Reports
- Topic: Post Site Lag Issues Here!
- Replies: 133
- Views: 267726
Re: major lag onsite
I finally got a fiber optic internet connection a few weeks ago.
But for the last couple of days the CC server seems to be SLOW. Today I'm even getting operation timeout messages when taking turns.
I've got blazing fast 200MB internet and CC slows down.
But for the last couple of days the CC server seems to be SLOW. Today I'm even getting operation timeout messages when taking turns.
I've got blazing fast 200MB internet and CC slows down.
- Mon Jun 22, 2020 10:08 am
- Forum: Completed 2020
- Topic: concretes Feudal League 5 (Completed)
- Replies: 44
- Views: 21959
Re: concretes Feudal League 5 (Round 1)
I'm counting 7 wins for Team 6, 5 wins for Team 4 in the final with Game 20052392 undecided. We were fortunate at the right times. 
EDIT: and now that game is done. 7-6. Very close! Well played team 4!
EDIT: and now that game is done. 7-6. Very close! Well played team 4!
- Sun Apr 26, 2020 11:54 pm
- Forum: Abandoned
- Topic: Josko's 50th Tournament {Round 2/Round 3 starts}
- Replies: 1273
- Views: 502113
Re: Josko's 50th Tournament {Premium Prizes, GA Medal} [33/2
In please. Thanks for the invite.
- Tue Feb 04, 2020 3:25 pm
- Forum: Completed 2020
- Topic: Darins Double Elim City Mogul(Winner RKCVED)
- Replies: 26
- Views: 15868
Re: Darins Double Elim City Mogul(13/16)
In please
- Wed Nov 20, 2019 12:28 am
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [24/Nov/2017] v14.3 (p7)
By the way... is B the way it's playing now?
- Tue Nov 19, 2019 6:16 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [24/Nov/2017] v14.3 (p7)
Wow, haven't been back to this page in a long time, though I've played the map occasionally. Message me if I need to respond to something please. Somebody asked me about the map and I'm just now seeing this. (Hopefully my settings will let me know when there are replies now.)
No way we would want ...
No way we would want ...
- Tue Jan 15, 2019 9:07 pm
- Forum: Completed 2019
- Topic: Ziggurat Champions #2(Winner: DBandit70)
- Replies: 22
- Views: 10534
Re: Ziggurat Champions #2(2/16)
In please
- Wed Aug 15, 2018 5:18 pm
- Forum: Completed 2018
- Topic: Ziggurat Champions Winner: fivethumbs
- Replies: 23
- Views: 12873
Re: Ziggurat Champions(16/16) 2 reserves needed
In as a reserve. And I would welcome any feedback!
- Fri Nov 24, 2017 1:38 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [24/Nov/2017] v14.3 (p7)
UPDATE: Well, that was annoying, but finally got all links to images updated on Flickr after Photobucket kicked the bucket.
Still waiting on XML updates...
Still waiting on XML updates...
- Fri Nov 24, 2017 8:57 am
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [1/Dec/2016] v14.3 (p7)
Makes sense to me to exclude "No reinforcements" on a map with autodeploys like this one.
- Mon Aug 07, 2017 7:27 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [1/Dec/2016] v14.3 (p7)
My fellow map-maker, Swife, has been taking some time off from CC and I left the coding up to him. So there are still a couple problems that need to be fixed before I feel we can really evaluate the play:
1. Starting positions
2. Summit decay
Other than that, I'm open to excluding nukes and ...
1. Starting positions
2. Summit decay
Other than that, I'm open to excluding nukes and ...
- Tue Mar 07, 2017 4:56 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [1/Dec/2016] v14.3 (p7)
Thanks for all the feedback! It seems many complaints are related one way or another to the deploy scenario in 1v1. The original intention was that in games with 2-4 players (or 2 poly), deploy would follow this layout:
https://farm5.staticflickr.com/4535/38563470246_fe7731ab77_o. ...
https://farm5.staticflickr.com/4535/38563470246_fe7731ab77_o. ...
- Fri Mar 03, 2017 5:15 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413478
Re: Ziggurat [1/Dec/2016] v14.3 (p7)
robellis00 wrote:is there a way to also prevent nuclear and zombie spoils on the home terits?
That would be an awesome option. I hate nukes generally, but they can be so unfair if you kill a starting spot like on this map.