Search found 387 matches

by Riskismy
Thu Apr 28, 2011 1:10 pm
Forum: The Atlas
Topic: Quad Cities Map [Quenched]
Replies: 458
Views: 250862

Re: Quad Cities Map

I can help out.
by Riskismy
Sat Apr 23, 2011 11:08 am
Forum: Melting Pot: Map Ideas
Topic: Map Idea. Bermuda Triangle
Replies: 30
Views: 5024

Re: Map Idea. Bermuda Triangle

Not bad at all! I'm partial to the heads of the sea monsters :-)

What are those unconnected circles?

sorry if I'm a bit short, easter and all.
by Riskismy
Sat Apr 23, 2011 10:47 am
Forum: The Atlas
Topic: Northwest Passage [Quenched]
Replies: 220
Views: 314957

Re: Northwest Passage [Apr 2]

hm. Odd. I coulda sworn there was two that didn't connect. Probably i was just in a hurry. My mistake.
by Riskismy
Fri Apr 22, 2011 8:21 am
Forum: Melting Pot: Map Ideas
Topic: Vice & Virtue
Replies: 2
Views: 878

Re: Vice & Virtue

Yeah, the graphics will of course represent the two domains. Haven't given it much thought yet, but I'm thinking little devils with pitchforks and chubby little angels with trompets

For now I'm looking for ideas on paths of attack, specifically:
- I don't want the vices and virtues and their ...
by Riskismy
Fri Apr 22, 2011 8:08 am
Forum: The Atlas
Topic: Northwest Passage [Quenched]
Replies: 220
Views: 314957

Re: Northwest Passage [Apr 2]

The only thing I found a bit confusing, was that you can't attack along the routes.
by Riskismy
Thu Apr 21, 2011 1:15 pm
Forum: Archived Suggestions
Topic: Alphabetizing the order of 'explanatory tags'
Replies: 3
Views: 814

Re: Alphabetizing the order of 'explanatory tags'

Well, alphabetical order is hardly random, is it?
If you're new to the game you don't know what you're looking for anyways, but if you've used the tags many times you know the names - but with the current ordering you have no idea where to find it. Sorting them alphabetically would help a great ...
by Riskismy
Thu Apr 21, 2011 6:16 am
Forum: Melting Pot: Map Ideas
Topic: Apostle Islands
Replies: 5
Views: 1152

Re: Apostle Islands

Agreed. I was waiting for that gameplay you mentioned.
by Riskismy
Thu Apr 21, 2011 6:10 am
Forum: Melting Pot: Map Ideas
Topic: office wars.
Replies: 81
Views: 12019

Re: office wars.

That's the thing, you shouldn't put things into statements that aren't there.

Interpretation is part of all communication. It can't be helped, and the point is that it was there to william.

The foundry is all about open criticism, and anyone is free to criticize, even if the criticism is not ...
by Riskismy
Wed Apr 20, 2011 4:00 pm
Forum: Melting Pot: Map Ideas
Topic: Yggdrasil (Abstract)
Replies: 60
Views: 11374

Re: Yggdrasil (Abstract)

I've come to the realization that I will not have the skills necessary to do the kind of graphics I want for this one any time soon, and I'm not about to compromise on them.

So, I ask to have this moved to the bin. Who knows, I might pick it up again some day.
by Riskismy
Wed Apr 20, 2011 3:56 pm
Forum: Melting Pot: Map Ideas
Topic: Michigan
Replies: 145
Views: 19095

Re: MICHIGAN MAP!

I think it looks nice.
Now to think up some interesting gameplay! :-)
by Riskismy
Wed Apr 20, 2011 3:53 pm
Forum: Melting Pot: Map Ideas
Topic: Vice & Virtue
Replies: 2
Views: 878

Vice & Virtue

Hey,

I thought it might be cool to have a map dealing with the 7 deadly sins and the 7 virtues. link

Map first, then thoughts:

http://i720.photobucket.com/albums/ww203/Nongolf/Version1.jpg

The centrepiece of the map is the 7 cardinal virtues and vices, each occupying one half ...
by Riskismy
Wed Apr 20, 2011 8:51 am
Forum: Melting Pot: Map Ideas
Topic: Map Idea
Replies: 31
Views: 4146

Re: Map Idea

The mapmaker has said he doesn't want to do an election map... and rightly so, I think.

That's perfectly fine. I wish more mapmakers had the guts to just say 'no'.

However, it's an interesting discussion, so...

Politics is something that's best left to the offtopics forum, it creates way too ...
by Riskismy
Wed Apr 20, 2011 8:22 am
Forum: Melting Pot: Map Ideas
Topic: office wars.
Replies: 81
Views: 12019

Re: office wars.

I think it's a matter of "if you don't have anything good to say, don't say anything". I suppose, in this case, it should be modified to "If you don't have anything positive to say, or at least constructively negative, don't say anything".

Mrbenn has made strange remarks to me as well, and I would ...
by Riskismy
Wed Apr 20, 2011 7:06 am
Forum: Foundry Discussions
Topic: Any maps using no dice.
Replies: 19
Views: 5212

Re: Any maps using no dice.

I'd certainly play such a game.
by Riskismy
Wed Apr 20, 2011 7:05 am
Forum: Melting Pot: Map Ideas
Topic: Madagascar 2007
Replies: 1
Views: 569

Re: Madagascar 2007

Sure, why not? Hope you'll find ways to spice up the mechanics a bit, though.

On the face of things, it seems like you might have trouble fitting things in the middle there, with all the small districts.
by Riskismy
Wed Apr 20, 2011 7:01 am
Forum: Melting Pot: Map Ideas
Topic: Map Idea
Replies: 31
Views: 4146

Re: Map Idea

Theme and graphics has precious little bearing on whether a map is fun or not. They're just a means of setting a mood, getting it all in context. What makes a map fun is the gameplay, no matter if it's cities or electoral votes your're fighting over.

Personally, I like the idea to "have every ...
by Riskismy
Wed Apr 20, 2011 6:52 am
Forum: Melting Pot: Map Ideas
Topic: office wars.
Replies: 81
Views: 12019

Re: office wars.

I personally think there are better ideas to spend your time working on, but for now this thread at least belongs in the drafting room.

[Moved]

Wait a minute, aren't you foundry mods supposed to only move the maps that you like? Aren't you supposed to be corrupt and show favoritism...?

Yes ...
by Riskismy
Tue Apr 19, 2011 6:35 am
Forum: Melting Pot: Map Ideas
Topic: office wars.
Replies: 81
Views: 12019

Re: office wars.

by Riskismy
Mon Apr 18, 2011 5:17 pm
Forum: Archived Suggestions
Topic: Alphabetizing the order of 'explanatory tags'
Replies: 3
Views: 814

Alphabetizing the order of 'explanatory tags'

First, I'm not a regular at this forum, so I apologize if this is already in the works.

Concise description:

⋅ Quite simply, I propose to sort the 'explanatory tags' under Ratings in alphabetical order.

Specifics/Details:

⋅ I don't leave that many ratings, but when I ...
by Riskismy
Mon Apr 18, 2011 4:38 pm
Forum: The Atlas
Topic: Tribal War - Florida v14.2 [31 Jan 2012] pg27
Replies: 430
Views: 413274

Re: Tribal War - Florida v1.0

Well, the sea routes are no biggie to me, just voicing personal opinion.

Regarding the chiefs:
Something if off here. Jeaga and Tequesta territories have one, but the other 2-territory 'continent' (Ais) has none. To boot, the 3-territory (Choctaw) continent has none.

I suggest either giving those ...
by Riskismy
Mon Apr 18, 2011 4:27 pm
Forum: Melting Pot: Map Ideas
Topic: Conquer Cup Ice Hockey v.3 - More territories, new names
Replies: 27
Views: 7083

Re: Conquer Cup Ice Hockey v.3 - More territories, new names

Sorry to see the names go. Not much of a hockey fan, but I did manage to recognize a couple of them. The Baseball map now in beta includes names of famous players - what's the difference here?

Not sure what you mean by the 'coach corner', but if it's gonna have the slightest bearing on gameplay ...
by Riskismy
Mon Apr 18, 2011 4:11 pm
Forum: Foundry Discussions
Topic: Swastikas on CC maps?
Replies: 33
Views: 18526

Re: Swastikas on CC maps?

Agreed. The easiest and certainly the most sensible solution is to repeal the rule.

As a denizen of Denmark, home of the 'Mohammed Cartoons', I've heard every angle to this debate presented in every which way possible for years now. It's a timid approach to an important issue and plain evidence ...
by Riskismy
Mon Apr 18, 2011 12:05 pm
Forum: Competitions
Topic: World Cities Contest: We have a winner!
Replies: 185
Views: 121213

Re: World Cities Contest: Phase One Complete

I must say that the way this has been conducted has grossly misrepresented how the original contest was described. There was no voting after the first round. Why bother when the rules are changed midstream.

Indeed!

Also, when you simply make a cut like this, you should clearly explain why those ...
by Riskismy
Mon Apr 18, 2011 12:00 pm
Forum: Foundry Discussions
Topic: Swastikas on CC maps?
Replies: 33
Views: 18526

Re: Swastikas on CC maps?

The real point is that the rule/policy of not allowing the nazi flag on maps makes no sense whatsoever if it's not applied on all maps.

I know this will be a shock to some, but I quite agree.

Since most seems to agree that the only reason this rule is in place, is to be 'PC' or to accommodate ...

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