Battle Of '67: The Nile [gimil remeber to merge]

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Unit_2
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Battle Of '67: The Nile [gimil remeber to merge]

Post by Unit_2 »

Ok... Now before you get on me about making a new map Takman2k asked me to help him with it so I am.

Its about the '67 war in Africa/Middle East, we are planing to make this a series, they will be names "Battle of '67:----", in this one its "The Battle of '67: The Nile.

There is not yet names or Cont. names but there will be by the end of the night(Hopefully), The boats and Air planes are territorys like on Pearl Harbor but they can only attack each other and the Ports(Boats) and Airports(Air Planes). Please start commenting:

V1:
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56 Territorys, 12 Conts.

First Draft http://i229.photobucket.com/albums/ee88 ... xture1.png
Last edited by Unit_2 on Sat Feb 09, 2008 1:10 am, edited 3 times in total.
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AndyDufresne
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Post by AndyDufresne »

The idea may be interesting eventually, but I suggest finishing a map before taking on too many projects. The Foundry (as a whole entity) likes to see the ability to create a successful map all the way through production. Once you've got a map under your belt, things come easier.


--Andy
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Unit_2
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Post by Unit_2 »

AndyDufresne wrote:The idea may be interesting eventually, but I suggest finishing a map before taking on too many projects. The Foundry (as a whole entity) likes to see the ability to create a successful map all the way through production. Once you've got a map under your belt, things come easier.


--Andy


I know, i'm not really doing it, Takman2k is, I just helped Created the map.
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the_fatty
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Post by the_fatty »

i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience :lol:


not a bad rough draft, but you should at least put some sort of names in the territories.
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Unit_2
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Post by Unit_2 »

the_fatty wrote:i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience :lol:


not a bad rough draft, but you should at least put some sort of names in the territories.


Its not in paint....
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Post by DiM »

Unit_2 wrote:
the_fatty wrote:i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience :lol:


not a bad rough draft, but you should at least put some sort of names in the territories.


Its not in paint....


it still looks like paint :roll:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Unit_2
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Post by Unit_2 »

DiM wrote:
Unit_2 wrote:
the_fatty wrote:i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience :lol:


not a bad rough draft, but you should at least put some sort of names in the territories.


Its not in paint....


it still looks like paint :roll:


If you mean http://www.paint.net then yes.
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Post by Lone.prophet »

^^that is paint
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Post by bryguy »

to me it looks not like paint, ive fiddled around with paint before, everything always turns out look a whole lot worse unless you do it at a zoom where you can see each pixel individualy
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Post by Balsiefen »

Looks like a gimp job to me I'm afraid

anyway, if this is Takman2k's map, why didn't he post it?



Graphics wise, it needs a huge amount of work. and it's hard tocomment on gameplay I'm afraid untill all the attack lines, bonuses and territ names are in.
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Post by the_fatty »

Balsiefen wrote:Looks like a gimp job to me I'm afraid

anyway, if this is Takman2k's map, why didn't he post it?



Graphics wise, it needs a huge amount of work. and it's hard tocomment on gameplay I'm afraid untill all the attack lines, bonuses and territ names are in.


whats so bad about GIMP? im using for my Classtime! map, and i think it looks fine.
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Unit_2
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Post by Unit_2 »

Update:

V1
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Update list:
-Added Territory names
-Added Cont. names
-Added Harbors
-Added Airports
-Added attack lines
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Unit_2
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Post by Unit_2 »

no one?
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Post by Cherry pepsi? »

it's an intresting idea ... but i dunno... im totally for a new map but ... i dunno just theres something odd i think the... territorys are kinda weird... i duno its a good start and what are the ships and stuff were r they linked? draw some likes if they can att something and get some grafics on it ;)
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Unit_2
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Post by Unit_2 »

did you even look at the map? lol, it says that the boats can attack each other and so can the air planes(where the lines are) and the front line airplanes can attack the airports and and boat can attack the same harbor in the same sea.
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Post by dutchnitro »

this map looks like fun to me :)

I hope to play this one day.
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Post by bryguy »

hey unit, what program u using? looks like GIMP.

oh and a few things

1. your borders look to pixely, try to have them blend in a little
2. the water.... no comment on that except that it looks like alot of torn paper
3. might want to lower the month bonus a little
4. i like how the nile looks. but u can hardly see the bridges


hope this helps

:)
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Post by bryguy »

maybe try changing the patterns for the water
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Post by Bix7 »

This looks great for a rough draft. the map looks like a fun one to play but i am gonna wait till i see the final thing. The Brazil map looks terrible and thats the only reason i dont like it, so you may want to improve on the graphics.

Other than the graphics great map look forward to playing on it
-Bix
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Post by Bix7 »

also unit, i like the michigan flag in ur avatar.
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Unit_2
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Post by Unit_2 »

Thank you, its being worked on but slowly and should have a update in about 1-2 days.

Also the flag in my avatar is Pennsylvania and i got it from http://www.3dflags.com
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Post by Bix7 »

ah, well if you look at the Michigan flag it looks very similar
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Re: Battle Of '67: The Nile(V1, Update with names)

Post by takman2k »

This map is still active and in the works. It is not abandoned. I have to get another helper on this, and learn more stuff.
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Re: Battle Of '67: The Nile(V1, Update with names)

Post by wcaclimbing »

why can't Unit help you?
He started the topic.

Unit 2 did the original graphics, too. *confused*
why are you working on this if he isnt?
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Re: Battle Of '67: The Nile(V1, Update with names)

Post by blakebowling »

takman2k wrote:This map is still active and in the works. It is not abandoned. I have to get another helper on this, and learn more stuff.

myself and gcwca_4_life (i believe) will be helping tak with this map. I will be doing coding, and they will do graphics.
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