drake_259 wrote:well i thought of something like this ages ago but i never posted it because of a flaw
mine went
when your target is down no matter who killed him you get the points and you gain another target
only problem with that is what if someone else kills your new target as you and someone else would share to kill him
1st i thought which ever one kills them gets those points and if someone completely different kill them then the only way i can see it is you both would share it
this is not a problem at all as long as you gain the dead guys target
lol good point, i seemed to didn't think of that lol
drake_259 wrote:well i thought of something like this ages ago but i never posted it because of a flaw
mine went
when your target is down no matter who killed him you get the points and you gain another target
only problem with that is what if someone else kills your new target as you and someone else would share to kill him
1st i thought which ever one kills them gets those points and if someone completely different kill them then the only way i can see it is you both would share it
this is not a problem at all as long as you gain the dead guys target
lol good point, i seemed to didn't think of that lol
yep im stupid
A mistake that could have been made by anyone...
Bump...
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Assassinator sounds okay, but it is too similar to the current Assassin title. It's nice because it's a cross of the two games, but I think Bounty Hunter is a better description; you get paid for killing your target, then you are assigned a new target.
I like Bounty Hunter, thought Hitman would be fine too. I just think it fits better for the style of play. But it seems to me that this game type will be very heavily abused by secret alliances. Might need to think of a way to solve that somehow.
I think that'd be a bad idea for regular assassin games... Like, let's say that somebodies has one army left and the person who has the target is clearly going to win. So somebody just goes and kills that person off so they only lose half the points.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
A Mixture of the beloved Terminator and Assassin games
Concise description:
This will be half terminator/half assassin. Instead of the game ending when a target is killed, instead the person who had that person as his target gets the points as though he terminated him and the game goes on.
Specifics:
Let's say there's a 4 player Terminator Assasin game. A has B as his target, B has C as his target, C has D as his target, D has A. Let's say A wipes B off the board(but note just like assasin it doesn't have to be A) he gets the point as though this is a terminator game and then C becomes his target.
This will improve the following aspects of the site:
This is a fun variation. More flexible than assassin, more direction than terminator
I was thinking, I really enjoy Assassin Games (despite never actually winning one), but I am sad at how short they tend to be. So here is my idea: Combine Assassin and Terminator. Rules would be simple- Everyone starts out with a target ala Assassin. When your target is killed, you get points like usual. However, you are then given the killed player's target. Game continues until there is only one left.
That also reminds me, Terminator should be called "Highlander"