[Abandoned] - Switzerland
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
Re: Switzerland v40--Oct. 3--PAGE 1+34 [D,GP]
small steps....
[bigimg]http://i37.tinypic.com/2yv5ppe.jpg[/bigimg]
Im happy i started over, i really like the way this looks!
But does it looks Swiss?
Well i havent changed anything gameplay-wise. Maybe a simple solution would be to add some more impassables? Less openings between continents?
[bigimg]http://i37.tinypic.com/2yv5ppe.jpg[/bigimg]
Im happy i started over, i really like the way this looks!
But does it looks Swiss?
Well i havent changed anything gameplay-wise. Maybe a simple solution would be to add some more impassables? Less openings between continents?
Re: Switzerland v40--Oct. 3--PAGE 1+34 [D,GP]
Please no, don't put mountain where they do not exist! you already put intermittent river. The mountain range you prolonged north is just in the middle of what we call the "plateau" (flat land). If you want to add more physical barriers in that part put some river. But as you are changing the gameplay your map should re-run after the stamp.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Switzerland v40--Oct. 3--PAGE 1+34 [D,GP]
this looks good. These mountains fit really nicely with the style of the map. I'm not sure about feeling "swiss" - but I do like the map. There's some areas that are in question as to whether then can attack each other or not - like the center bottom (gray / green / blue) intersection.

Re: Switzerland v40--Oct. 3--PAGE 1+34 [D,GP]
Since you're re-imagining the map, could you drop the purple continent? That's most certainly not Swiss by any stretch. I'd stick with mountain blue, icy silver, verdant green, and pale sunlight yellow, the colors of the Alps. Maybe throw in a red shade or two as a nod to the Swiss colors.
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
[bigimg]http://i34.tinypic.com/ei2lae.jpg[/bigimg]
VERSION 41
New Mountains
New Bonuses
New Map
VERSION 41
New Mountains
New Bonuses
New Map
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
i like the new look... the water doesn't quite fit yet with the softer elements, but overall it's a good direction you're taking this.
The fact that you're re-thinking play/bonuses means I have to put this map back on my radar (doh!). As before, keep in mind how the start will go down, and watch the clarity of that three-way border in the south.
The fact that you're re-thinking play/bonuses means I have to put this map back on my radar (doh!). As before, keep in mind how the start will go down, and watch the clarity of that three-way border in the south.
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
I dont think that ill change the gameplay other than those mountains and that one bonus.
I meant to fix that three way border but i forgot--ill do it next update
Ill change the river
I meant to fix that three way border but i forgot--ill do it next update
Ill change the river
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
Please remove these non-sense mountain between Sion and Brig as it is an unique big valley.
And also the ones between Bern and Luzern as it is the flat part of Switzerland.
And as you will rework the rivers you can drop the lakes as they aren't of any gameplay use and seems to be graphically out of scale.
If you want to add some mountain you can do it between Sankt Moritz and Thusis, Scuol and Chur or Jura and Bienne.
I also think Basel should be in yellow region as it definitely not under Bern dominion.
And also the ones between Bern and Luzern as it is the flat part of Switzerland.
And as you will rework the rivers you can drop the lakes as they aren't of any gameplay use and seems to be graphically out of scale.
If you want to add some mountain you can do it between Sankt Moritz and Thusis, Scuol and Chur or Jura and Bienne.
I also think Basel should be in yellow region as it definitely not under Bern dominion.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
I really dont know the geography of Switzerland, i was just looking at these websites:
http://www.about.ch/geography/index.htm ... _Mountains
Jungfrau and Mönch

http://www.about.ch/geography/index.htm ... _Mountains
Jungfrau and Mönch

Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
Kap, you started this thread in April, and now, 5 months later, you say that you "really dont know the geography of Switzerland".... No wonder this map doesn't seem to be going anywhere....
I do like the new style, but think it would be more suited to a different map...
I do like the new style, but think it would be more suited to a different map...

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
MrBenn wrote:Kap, you started this thread in April, and now, 5 months later, you say that you "really dont know the geography of Switzerland".... No wonder this map doesn't seem to be going anywhere....
I do like the new style, but think it would be more suited to a different map...
i kinda blindly listened to pamao, he really knows what he's talking about!
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
As your very very very schematic map told you if you watch it carefully, the northern half of Switzerland is "flat" and the rest is in the alps. But you did put a mountain range interrupting the Rhone river one of the 2 or 3 largest river of western Europe.
Here is also a more accurate goggle image for your information
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/ch.jpg[/bigimg]
Here is also a more accurate goggle image for your information
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/ch.jpg[/bigimg]
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
So would it be really bad to keep those mountains? Because it really helps the gameplay IMO.
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
A complete non-sense
, please you should really remove it.
, please you should really remove it.De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
Well, i do already have that gameplay stamp...so i guess its safe to remove them.
So any comments on graphics? Is this finally a good theme (so far MrBenn is the only one to say anything, no)? Am I any closer to a stamp?
So any comments on graphics? Is this finally a good theme (so far MrBenn is the only one to say anything, no)? Am I any closer to a stamp?
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
I like the new graphics
you know that I don't like your gameplay at all though. maybe it's just me
you know that I don't like your gameplay at all though. maybe it's just me
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
edbeard wrote:I like the new graphics
you know that I don't like your gameplay at all though. maybe it's just me
I was hoping that the new mountains would improve the gameplay, but pamoa thinks that i should take them out, because they are too unrealistic.
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
work with pamoa on new gameplay with proper terrain
- e_i_pi
- Posts: 1775
- Joined: Tue Feb 12, 2008 2:19 pm
- Location: Corruption Capital of the world
- Contact:
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
Kaplowitz wrote:Well, i do already have that gameplay stamp...so i guess its safe to remove them.
So any comments on graphics? Is this finally a good theme (so far MrBenn is the only one to say anything, no)? Am I any closer to a stamp?
I like the new graphics. We don't have any maps like that, which I think would add freshness to the site. As for the geography of Switzerland, I know nothing about it apart from there being mountains amnd lakes. I find it interesting that people complain about the geography on the map - I've had to make so many changes to my map to quell gameplay complaints that half the borders and mountains make absolutely no sense whatsoever. Such is the way of the foundry though.
Re: Switzerland v41--Novemer 8--PAGE 1+36 [D,GP]
[bigimg]http://i37.tinypic.com/8yatrb.jpg[/bigimg]
To do:
possible fix gameplay?
adjust river?
clear borders?
gfx stamp?
pamoa, i removed the mountains like you asked (including the ones between Bern and Luzern), but is there anything that could block off Sion and Vaud? Forests? Rivers? Aliens?!
To do:
possible fix gameplay?
adjust river?
clear borders?
gfx stamp?
pamoa, i removed the mountains like you asked (including the ones between Bern and Luzern), but is there anything that could block off Sion and Vaud? Forests? Rivers? Aliens?!
- wcaclimbing
- Posts: 5598
- Joined: Fri May 12, 2006 10:09 pm
- Location: In your quantum box....Maybe.
- Contact:
Re: Switzerland v42--Novemer 16--PAGE 1+37 [D,GP]
My only complaints are the purple mountains and the purple behind your name in the corner. that color doesn't work for the map at all. I'd like it better if it was grey or white behind Kaplowitz and the mountains grey to match the borders.

Re: Switzerland v42--Novemer 16--PAGE 1+37 [D,GP]
You also removed the mountain between bern and vaud which could be kept. Between Sion and Vaud you can put a river but would sound a bit strange. Frankly the connection Brig Sion Vaud should remain free. But tell my what you are looking for so I can make a more constructive proposition.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Switzerland v42--Novemer 16--PAGE 1+37 [D,GP]
wcaclimbing wrote:My only complaints are the purple mountains and the purple behind your name in the corner. that color doesn't work for the map at all. I'd like it better if it was grey or white behind Kaplowitz and the mountains grey to match the borders.
Id prefer to use a color that isnt on the map anywhere else...but if others dont like it, it will change.
Also, i just realized a border does not reach by Thusis and Ticino, but that will be fixed next update.
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Re: Switzerland v42--Novemer 16--PAGE 1+37 [D,GP]
Sort out the geography, DON NOT change the style again. The new style you have here is fantastic. 
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
- brandoncfi
- Posts: 1179
- Joined: Sun Nov 11, 2007 4:40 am
- Gender: Male
- Location: Escondido Ca
- Contact:
Re: Switzerland v42--Novemer 16--PAGE 1+37 [D,GP]
gimil wrote:Sort out the geography, DON NOT change the style again. The new style you have here is fantastic.
Wow this looks great very different from anything out there
Highest point total 2774 and a rank of Colonel.
OSA of You
OSA Obsructing Your Sleep
GO STEELERS !!!
OSA of You
OSA Obsructing Your Sleep
GO STEELERS !!!
