Large:
[bigimg]http://img166.imageshack.us/img166/2288/industrylargecopy.png[/bigimg]
Small:
[bigimg]http://img230.imageshack.us/img230/8108/industrysmallcopy.png[/bigimg]
Previous Drafts: None
Starting Territories: 30
Starting Neutrals: 64 (all processes and markets)
Features: Conquest Gameplay, Double Dipping, Naming Challenges, Starting Neutrals, Strategic Resources
[spoiler=Original Post]Build an industrial empire! Make your customers pay through the nose! Rack up astronomical bonus multipliers!

Here is how this map works:
There are 30 resource spaces. Five different resources, six spaces of each resource. Farm gathers Corn, Forest gathers Wood, Mine gathers Coal, Derrick gathers Oil, and Ranch gathers Cattle. Players start on these spaces and gather $1 worth of resources per space. Owning all 6 spaces of a single resource earns you a "Resource Control" bonus of $4, giving you $10 for that resource.
There are 60 manufacturing spaces. Two or three manufacturing spaces per process, two or three processes per product, ten different products, two products from each resource. Ethanol and Starch use Corn, Lumber and Paper use Wood, Steel and Power use Coal, Gasoline and Plastic use Oil, Milk and Beef use Cattle. You earn $3 if you own a two-step process, and $5 if you own a three-step process. These spaces start with 1 neutral army each. Owning all 6 spaces of a single process gives you a "Process Monopoly" bonus of $5/$6 (depending on the process), giving you $15 for that process.
There are 4 Market spaces. Instead of selling a resource or charging for a process, you can use them yourself to make a product and sell it at a Market. Owning 1 resource and 1 process will produce 1 product. Products of two-step processes (Ethanol, Lumber, Steel, Gasoline, Milk) sell for $5 each, and products of three-step processes (Starch, Paper, Power, Plastic, Beef) sell for $8 each. Markets start with 5 neutral armies. Holding more than 1 Market will not earn you more money, because you can only sell a product once.
Here is where things get interesting: the amount of products you make multiplies based on how many resources & processes you own. For example, suppose I held 3 Farms, 2 Biofactories, 2 Terminal Racks, and a Market. 3 Farms would use 2 Ethanol processes to make 6 Ethanol products. These Ethanol products can be sold at the market for $5 apiece. That gives you 3*2*5 = 30 bonus armies! In fact, holding the entire map will earn you 930 bonus armies! Your opponents will be dead before you can use them, though.
I did some research for this map, and I'm fairly certain that the process and resources are consistent with real life. Feel free to inform me if you are an expert in a certain field and I did something wrong.
I know the graphics aren't... shall we say... "Final Forge" quality. I think this will be an epic map if the graphics are done correctly. If any experienced cartographers want to help me with this, I would much appreciate it.
Discuss.



