Conquer 4: Back in Development [Abandoned Again?]
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sfhbballnut
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- Bad Speler
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- spinwizard
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- spinwizard
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I'll work on an image over the next few days. Once we've got a basic layout where coordinates will be set, I'll get in touch with yeti_c or Bad Speler for the xml. Thanks for the offer too guys. It'd probably take me months to do it.
Any suggestions on themes or such? We could go the way of the classic blue plastic or in a new direction. Wooden?
I also had an idea as regards to bonuses. If it was deemed necessary, we could have row or column bonuses. An extra incentive to go beyond four in a row?
Oh, and we'll need a new name. Connect 4 isn't going to work for us.
Any suggestions on themes or such? We could go the way of the classic blue plastic or in a new direction. Wooden?
I also had an idea as regards to bonuses. If it was deemed necessary, we could have row or column bonuses. An extra incentive to go beyond four in a row?
Oh, and we'll need a new name. Connect 4 isn't going to work for us.
spinwizard wrote:A!, A2, A£, A4 ext.
u could name them like that
tbh, keyogi, i think you need to think of something different.
Your graphics skills suit something much more than this, and I think the idea is awful, i would not play it (like crossword)
Over the weekend I'll bring out my new idea of a map i've thought of that should alter tactics slightly, I've had a lot of work on, plus my 30 day free trial of fireworks ran out, so korean war map update should be available over the weekend
"It is fatal to enter any war without the will to win it."
- General Douglas MacArthur
- General Douglas MacArthur
KEYOGI wrote:I'll work on an image over the next few days. Once we've got a basic layout where coordinates will be set, I'll get in touch with yeti_c or Bad Speler for the xml. Thanks for the offer too guys. It'd probably take me months to do it.
Any suggestions on themes or such? We could go the way of the classic blue plastic or in a new direction. Wooden?
I also had an idea as regards to bonuses. If it was deemed necessary, we could have row or column bonuses. An extra incentive to go beyond four in a row?
Oh, and we'll need a new name. Connect 4 isn't going to work for us.
No worries pal - just give me the word and it's done...
Name - how's about "Conquect 4"?
C.
I just thought this could be something completely different to anything currently on the site or in development. I wanted something where you could basically make your own continents. I've got another idea that follows a similar principle but I'm having trouble finding the details I need.
I'll make up an image over the weekend and see where we go from there. I don't mind if this map doesn't make it through the foundry, I just wanted to put up an idea with a twist on gameplay.
I'll make up an image over the weekend and see where we go from there. I don't mind if this map doesn't make it through the foundry, I just wanted to put up an idea with a twist on gameplay.
- pancakemix
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Re: Connect 4
KEYOGI wrote:There's 35 spaces to the board, so we'd need to come up with one more additional space.
7X6=42, if I'm correct.
- reverend_kyle
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- luckiekevin
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- luckiekevin
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First Look
I'll state again that I don't mind if this doesn't make it through the foundry, I just wanted offer up something different in terms of gameplay.
Now, I usually hate the embossing look for a map, but considering this isn't so much a map I went nuts with it and think it works well.
Opinions on the design and choice of name?
I'll state again that I don't mind if this doesn't make it through the foundry, I just wanted offer up something different in terms of gameplay.
Now, I usually hate the embossing look for a map, but considering this isn't so much a map I went nuts with it and think it works well.
Opinions on the design and choice of name?
- btownmeggy
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- Captain Crash
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I think it looks good, and like several other new maps brings new ideas on game play.
Your legend says:
"Multiple bonuses may only share a single space"
but several of your illustrations are sharing many more than 1 space.
e.g.
+16 example has each row sharing four places, one with each column.
+6 each of the first three examples has a row or diagonal sharing two spots.
There just seems to be a difference of what constitues a bonus.
e.g. If one had a whole column, one would only get a single +2 bonus, even though there is more than one set of four adjacent spaces. Yet does four grouped together to form a square get any bonus?
As I said, I just think more clarity needs to be given in defining what gets a bonus and what does not. Both in terms of instruction and examples.
Yes, I think the embossing works well in this case also.
cheers

Your legend says:
"Multiple bonuses may only share a single space"
but several of your illustrations are sharing many more than 1 space.
e.g.
+16 example has each row sharing four places, one with each column.
+6 each of the first three examples has a row or diagonal sharing two spots.
There just seems to be a difference of what constitues a bonus.
e.g. If one had a whole column, one would only get a single +2 bonus, even though there is more than one set of four adjacent spaces. Yet does four grouped together to form a square get any bonus?
As I said, I just think more clarity needs to be given in defining what gets a bonus and what does not. Both in terms of instruction and examples.
Yes, I think the embossing works well in this case also.
cheers
Last edited by Captain Crash on Fri Feb 23, 2007 8:30 pm, edited 1 time in total.
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sfhbballnut
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