Bigger, more complex strategic maps
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Bigger, more complex strategic maps
Here are 2 screenshots of maps from another site. i noticed that these maps seem to be a bit bigger than the typical CC map, with more spaces, regions and more connections for each space. Overall, they seem basically more complex. I was wondering whether perhaps we could consider trying to produce a map or two like these maps?
http://my.jetscreenshot.com/3241/20100511-kube-131kb
http://my.jetscreenshot.com/3241/20100511-tih1-122kb
http://my.jetscreenshot.com/3241/20100511-kube-131kb
http://my.jetscreenshot.com/3241/20100511-tih1-122kb
- Evil DIMwit
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Re: Bigger, more complex strategic maps
The maps you linked to have 129 and 86 territories respectively. By comparison, World 2.1 has 113 territories, WWII Europe has 110, Feudal Epic has 126, Supermax has 143, and Oasis 147. I think we've got no dearth of larger maps.
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ManBungalow
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Re: Bigger, more complex strategic maps
Evil DIMwit wrote:The maps you linked to have 129 and 86 territories respectively. By comparison, World 2.1 has 113 territories, WWII Europe has 110, Feudal Epic has 126, Supermax has 143, and Oasis 147. I think we've got no dearth of larger maps.
All the same, those drafts have potential.
The more unique the map suggestion is, the quicker it is likely to pass through the Foundry. As Dimwit mentioned, there are several maps of this 'large' style already in play. Perhaps you could come up with something really original?
Re: Bigger, more complex strategic maps
Hive has what, 360?
- natty dread
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Re: Bigger, more complex strategic maps
All the same, those drafts have potential.
Drafts?
Here are 2 screenshots of maps from another site.
...Am I the only one who can see the irony?

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carlpgoodrich
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Re: Bigger, more complex strategic maps
natty_dread wrote:All the same, those drafts have potential.
Drafts?Here are 2 screenshots of maps from another site.
...Am I the only one who can see the irony?
- jrh_cardinal
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Re: Bigger, more complex strategic maps
carlpgoodrich wrote:natty_dread wrote:All the same, those drafts have potential.
Drafts?Here are 2 screenshots of maps from another site.
...Am I the only one who can see the irony?
![]()
Conquerman-151
Hive-350
Re: Bigger, more complex strategic maps
not to mention that they are terribly incorrect historically..
very poor drafts by someone who doesn´t really give a shit about the theme they chose.
maps with huge time-warps are always original since they don´t represent actual history.
Let´s make a map of 15th century England. It will be ruled by Denmark but called "la grande-bretagne".
Ireland will be called "isle of the Scots". I will make it during school lunch.
ManBungalow wrote:All the same, those drafts have potential.
very poor drafts by someone who doesn´t really give a shit about the theme they chose.
Perhaps you could come up with something really original?
maps with huge time-warps are always original since they don´t represent actual history.
Let´s make a map of 15th century England. It will be ruled by Denmark but called "la grande-bretagne".
Ireland will be called "isle of the Scots". I will make it during school lunch.
The comet cometh!
Re: Bigger, more complex strategic maps
well, thanks for your reply. however, I still think these maps are really cool, and unique. they make for all kinds of really interesting gameplay twists and outcomes. feel free to look at them further if you want. thanks.

- Evil DIMwit
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Re: Bigger, more complex strategic maps
Well, I don't think we have a map with four deploy-bonus capital territories, so I guess that's something.
Someone get on that?
Someone get on that?
Re: Bigger, more complex strategic maps
also, how about a map of eurasia, with subregions within each country?
Re: Bigger, more complex strategic maps
sm8900 wrote:also, how about a map of eurasia, with subregions within each country?
..that would be hundreds of territories and most of it would have to be letter+number since there would be no space for the names of territories. a map without any actual names would be pretty boring imo
The comet cometh!
Re: Bigger, more complex strategic maps
snufkin wrote:sm8900 wrote:also, how about a map of eurasia, with subregions within each country?
..that would be hundreds of territories and most of it would have to be letter+number since there would be no space for the names of territories. a map without any actual names would be pretty boring imo
well, if you click the links in my original post, you'll see two possible examples of this idea.
Re: Bigger, more complex strategic maps
I think there's already enough maps focusing on Europe already (Europe, Europa, Europe 1914, WWII Europe, etc.) so I would rly like to see the Eurasian map because it merges both continents. People right now could choose to play the Europe or Asia maps when choosing continental maps, so a combination of the two would be great.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Re: Bigger, more complex strategic maps
Joodoo wrote:I think there's already enough maps focusing on Europe already (Europe, Europa, Europe 1914, WWII Europe, etc.) so I would rly like to see the Eurasian map because it merges both continents. People right now could choose to play the Europe or Asia maps when choosing continental maps, so a combination of the two would be great.
sure. well, if you want an example of this map actually having been played, here is a link.
http://www.strategygamenetwork.com/gameboard.cgi?gameid=TSAESY
Re: Bigger, more complex strategic maps
Hive and Conquer Man are unique in how open they are and thus it makes play hard at times depending in the approach players take to the game. I like bigger maps but it might be nice to see more of a Feudal Epic style with Arm's Race components involved instead of just a free run around hive style map. Maybe more bottlenecks, maybe more one direction attacks, maybe key bombardment positions like Waterloo has, but make them expenses to hold. Just some random thoughts
Re: Bigger, more complex strategic maps
natty dread wrote:sannemanrobinson wrote:Mini maps are nice. If this one becomes smaller than an average map like classic is the question. Smaller names (SE Europe) would save size.
The small map will be less wide than small classic, but about the same / slightly higher height.
This map will be 500x464 at small, while small Classic is 630x420.
Anyway, after a suggestion from a certain somebodies, I merged Japan & Korea and added some sea routes.
[bigimg]http://img69.imageshack.us/img69/4523/eurasiamini.png[/bigimg]
Re: Bigger, more complex strategic maps
hmm, can't find link to full map. will try to post it in this thread.
Re: Bigger, more complex strategic maps
snufkin wrote:sm8900 wrote:also, how about a map of eurasia, with subregions within each country?
..that would be hundreds of territories and most of it would have to be letter+number since there would be no space for the names of territories. a map without any actual names would be pretty boring imo
hey....they did it!!



