World 2.1 REVAMP?
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
World 2.1 REVAMP?
since I came back into the foundry I have been excited by the less restricting map sizes. This got me thinking is now a good time for the foundry to consider a REVAMP to World 2.1? It is a great playing map that is graphically sub standard and frankly to cramped in its current format. A REVAMP to this map would give a new lease of like to one of CC's most beloved maps.
What do you all think?
What do you all think?
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: World 2.1 REVAMP?
I've actually thought of that recently. Instead of a revamp of 2.1, why a new World 3.0 where we can practically have every country included in a supersize version?
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Re: World 2.1 REVAMP?
isaiah40 wrote:I've actually thought of that recently. Instead of a revamp of 2.1, why a new World 3.0 where we can practically have every country included in a supersize version?
Yeah that is also something that interests me. But that doesn't mean that 2.1 doesn't need a revamp. A size increase so that sections of the map aren't so cramped would be great.
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: World 2.1 REVAMP?
i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: World 2.1 REVAMP?
gimil wrote:since I came back into the foundry I have been excited by the less restricting map sizes. This got me thinking is now a good time for the foundry to consider a REVAMP to World 2.1? It is a great playing map that is graphically sub standard and frankly to cramped in its current format. A REVAMP to this map would give a new lease of like to one of CC's most beloved maps.
What do you all think?
A REVAMP might also make many angry, since it is one of the most beloved maps!
--Andy
- Sniper08
- SoC Training Adviser
- Posts: 1703
- Joined: Tue Dec 09, 2008 12:58 pm
- Gender: Male
- Location: Dublin,Ireland
Re: World 2.1 REVAMP?
revamps should only be for unpopular or sub par graphics map. world 2.1 is one of the most played maps on the site and i wouldnt want a revamp on it.A supersize world 3.0 would be good to have but no 2.1 revamp.

- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: World 2.1 REVAMP?
One could argue that 2.1 is sub-par in graphics, or at the very least dated...
I mean, it has connections you can't see even on the large map... like Egypt-Levant, or Greece-Turkey...
I mean, it has connections you can't see even on the large map... like Egypt-Levant, or Greece-Turkey...

- ironsij0287
- Posts: 379
- Joined: Tue Nov 09, 2010 2:30 pm
- Gender: Male
- Location: Dubuque
Re: World 2.1 REVAMP?
I would love to help out on a World 3.0 Supersize map.
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: World 2.1 REVAMP?
We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...

Re: World 2.1 REVAMP?
natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...
Wasn't that how the gods created the platypus?
- Evil DIMwit
- Posts: 1616
- Joined: Thu Mar 22, 2007 1:47 pm
- Gender: Male
- Location: Philadelphia, NJ
Re: World 2.1 REVAMP?
natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...
Psh. That's what I was gonna do for Epic Epoch!
Anyway, in my opinion World 2.1 doesn't need a revamp. It's got a nice, clean look that's served well for years. Yes, it's simple, but simple isn't necessarily bad.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: World 2.1 REVAMP?
natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...
get 7 if you want the whole earth
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: World 2.1 REVAMP?
DiM wrote:natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...
get 7 if you want the whole earth
Europe + Asia counts as one continent

- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: World 2.1 REVAMP?
natty_dread wrote:DiM wrote:natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...
get 7 if you want the whole earth
Europe + Asia counts as one continent
and that still leaves you with a total of 6
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: World 2.1 REVAMP?
Anyone want to do this? Though I foresee a problem with the Copyright agreement. Someone will have to claim the copyright on it.
Re: World 2.1 REVAMP?
Many moons ago, i recall being asked to examine this map for a revamp, but because of size restrictions it was impossible.
I think that with new sizing limits it certainly could do with enlargement, but still retain the same colours, style.
I think that with new sizing limits it certainly could do with enlargement, but still retain the same colours, style.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- Nola_Lifer
- Posts: 819
- Joined: Mon Oct 13, 2008 4:46 pm
- Location: 雪山
- Contact:
Re: World 2.1 REVAMP?
If its not broken, don't fix it. There are other maps that need revamping. WWII Europe comes to mind but not 2.1. When someone joins CC plays 2.1 then plays on newer maps, they can gain a feel for how far CC has come along on the map making process and quality of maps.
Re: World 2.1 REVAMP?
If I remember correctly, the original map was drawn in vector graphics, so should be able to be upsized with ease.... All we need is somebody to trawl the original thread to see if the vector files are still available...

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
-
whitestazn88
- Posts: 3128
- Joined: Mon Feb 05, 2007 2:59 pm
- Gender: Male
- Location: behind you
- Contact:
Re: World 2.1 REVAMP?
DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.
didn't you have a world 3.0 somewhere back in the day?
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: World 2.1 REVAMP?
whitestazn88 wrote:DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.
didn't you have a world 3.0 somewhere back in the day?
http://www.conquerclub.com/forum/viewtopic.php?f=63&t=25870&start=0
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
-
whitestazn88
- Posts: 3128
- Joined: Mon Feb 05, 2007 2:59 pm
- Gender: Male
- Location: behind you
- Contact:
Re: World 2.1 REVAMP?
DiM wrote:whitestazn88 wrote:DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.
didn't you have a world 3.0 somewhere back in the day?
http://www.conquerclub.com/forum/viewtopic.php?f=63&t=25870&start=0
hm, maybe I was thinking of one by WM (probably, but not sure) where the map was a shit load of squares in a rectangular frame, but it was colored like the world map.
-
ManBungalow
- Posts: 3431
- Joined: Sun Jan 13, 2008 7:02 am
- Location: On a giant rock orbiting a star somewhere
Re: World 2.1 REVAMP?
isaiah40 wrote:Anyone want to do this? Though I foresee a problem with the Copyright agreement. Someone will have to claim the copyright on it.
I'm down for this.
That's if you want my help, sir.
Don't hurt me.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: World 2.1 REVAMP?
whitestazn88 wrote:DiM wrote:whitestazn88 wrote:DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.
didn't you have a world 3.0 somewhere back in the day?
http://www.conquerclub.com/forum/viewtopic.php?f=63&t=25870&start=0
hm, maybe I was thinking of one by WM (probably, but not sure) where the map was a shit load of squares in a rectangular frame, but it was colored like the world map.
i think you're talking about pixel world http://www.conquerclub.com/forum/viewtopic.php?t=24298
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: World 2.1 REVAMP?
I would only be in favour of a revamp if the site decided to support three map sizes instead of two, with the new one being larger than the existing large. World 2.1 is big enough now.
- Unit_2
- Posts: 1834
- Joined: Sun Jan 14, 2007 12:59 pm
- Gender: Male
- Location: Pennsylvania, U.S.A, North America, Earth, Milky Way, Universe.
Re: World 2.1 REVAMP?
I don't think the map needs much of a revamp, it just needs to be bigger so you can tell what you'r attacking. Europe and the Middle east, Central America as well, are hard to tell.




