World 2.1 REVAMP?

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

World 2.1 REVAMP?

Post by gimil »

since I came back into the foundry I have been excited by the less restricting map sizes. This got me thinking is now a good time for the foundry to consider a REVAMP to World 2.1? It is a great playing map that is graphically sub standard and frankly to cramped in its current format. A REVAMP to this map would give a new lease of like to one of CC's most beloved maps.

What do you all think?
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: World 2.1 REVAMP?

Post by isaiah40 »

I've actually thought of that recently. Instead of a revamp of 2.1, why a new World 3.0 where we can practically have every country included in a supersize version?
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Re: World 2.1 REVAMP?

Post by gimil »

isaiah40 wrote:I've actually thought of that recently. Instead of a revamp of 2.1, why a new World 3.0 where we can practically have every country included in a supersize version?


Yeah that is also something that interests me. But that doesn't mean that 2.1 doesn't need a revamp. A size increase so that sections of the map aren't so cramped would be great.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: World 2.1 REVAMP?

Post by DiM »

i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Re: World 2.1 REVAMP?

Post by AndyDufresne »

gimil wrote:since I came back into the foundry I have been excited by the less restricting map sizes. This got me thinking is now a good time for the foundry to consider a REVAMP to World 2.1? It is a great playing map that is graphically sub standard and frankly to cramped in its current format. A REVAMP to this map would give a new lease of like to one of CC's most beloved maps.

What do you all think?

A REVAMP might also make many angry, since it is one of the most beloved maps!


--Andy
User avatar
Sniper08
SoC Training Adviser
Posts: 1703
Joined: Tue Dec 09, 2008 12:58 pm
Gender: Male
Location: Dublin,Ireland

Re: World 2.1 REVAMP?

Post by Sniper08 »

revamps should only be for unpopular or sub par graphics map. world 2.1 is one of the most played maps on the site and i wouldnt want a revamp on it.A supersize world 3.0 would be good to have but no 2.1 revamp.
Image
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: World 2.1 REVAMP?

Post by natty dread »

One could argue that 2.1 is sub-par in graphics, or at the very least dated...

I mean, it has connections you can't see even on the large map... like Egypt-Levant, or Greece-Turkey...
Image
User avatar
ironsij0287
Posts: 379
Joined: Tue Nov 09, 2010 2:30 pm
Gender: Male
Location: Dubuque

Re: World 2.1 REVAMP?

Post by ironsij0287 »

I would love to help out on a World 3.0 Supersize map.
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: World 2.1 REVAMP?

Post by natty dread »

We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...
Image
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: World 2.1 REVAMP?

Post by ender516 »

natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...

Wasn't that how the gods created the platypus?
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: World 2.1 REVAMP?

Post by Evil DIMwit »

natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...


Psh. That's what I was gonna do for Epic Epoch!

Anyway, in my opinion World 2.1 doesn't need a revamp. It's got a nice, clean look that's served well for years. Yes, it's simple, but simple isn't necessarily bad.
ImageImage
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: World 2.1 REVAMP?

Post by DiM »

natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...


get 7 if you want the whole earth :P
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: World 2.1 REVAMP?

Post by natty dread »

DiM wrote:
natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...


get 7 if you want the whole earth :P


Europe + Asia counts as one continent :P
Image
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: World 2.1 REVAMP?

Post by DiM »

natty_dread wrote:
DiM wrote:
natty_dread wrote:We should gather 5 mapmakers, each draws 1 continent, and then stitch them together as a huge map...


get 7 if you want the whole earth :P


Europe + Asia counts as one continent :P


and that still leaves you with a total of 6 :mrgreen: Eurasia, North America, South America, Antarctica, Africa, Australia.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: World 2.1 REVAMP?

Post by isaiah40 »

Anyone want to do this? Though I foresee a problem with the Copyright agreement. Someone will have to claim the copyright on it.
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: World 2.1 REVAMP?

Post by cairnswk »

Many moons ago, i recall being asked to examine this map for a revamp, but because of size restrictions it was impossible.
I think that with new sizing limits it certainly could do with enlargement, but still retain the same colours, style.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Nola_Lifer
Posts: 819
Joined: Mon Oct 13, 2008 4:46 pm
Location: 雪山
Contact:

Re: World 2.1 REVAMP?

Post by Nola_Lifer »

If its not broken, don't fix it. There are other maps that need revamping. WWII Europe comes to mind but not 2.1. When someone joins CC plays 2.1 then plays on newer maps, they can gain a feel for how far CC has come along on the map making process and quality of maps.
Image
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: World 2.1 REVAMP?

Post by MrBenn »

If I remember correctly, the original map was drawn in vector graphics, so should be able to be upsized with ease.... All we need is somebody to trawl the original thread to see if the vector files are still available...
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
whitestazn88
Posts: 3128
Joined: Mon Feb 05, 2007 2:59 pm
Gender: Male
Location: behind you
Contact:

Re: World 2.1 REVAMP?

Post by whitestazn88 »

DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.



didn't you have a world 3.0 somewhere back in the day?
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: World 2.1 REVAMP?

Post by DiM »

whitestazn88 wrote:
DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.



didn't you have a world 3.0 somewhere back in the day?


http://www.conquerclub.com/forum/viewtopic.php?f=63&t=25870&start=0
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
whitestazn88
Posts: 3128
Joined: Mon Feb 05, 2007 2:59 pm
Gender: Male
Location: behind you
Contact:

Re: World 2.1 REVAMP?

Post by whitestazn88 »

DiM wrote:
whitestazn88 wrote:
DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.



didn't you have a world 3.0 somewhere back in the day?


http://www.conquerclub.com/forum/viewtopic.php?f=63&t=25870&start=0


hm, maybe I was thinking of one by WM (probably, but not sure) where the map was a shit load of squares in a rectangular frame, but it was colored like the world map.
ManBungalow
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: World 2.1 REVAMP?

Post by ManBungalow »

isaiah40 wrote:Anyone want to do this? Though I foresee a problem with the Copyright agreement. Someone will have to claim the copyright on it.

I'm down for this.
That's if you want my help, sir.
Don't hurt me.
Image
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: World 2.1 REVAMP?

Post by DiM »

whitestazn88 wrote:
DiM wrote:
whitestazn88 wrote:
DiM wrote:i agree with both of you even if i'm not a big fan of revamps. to be honest i'd be ok with world 2.1 getting just a simple straight forward resize.



didn't you have a world 3.0 somewhere back in the day?


http://www.conquerclub.com/forum/viewtopic.php?f=63&t=25870&start=0


hm, maybe I was thinking of one by WM (probably, but not sure) where the map was a shit load of squares in a rectangular frame, but it was colored like the world map.


i think you're talking about pixel world http://www.conquerclub.com/forum/viewtopic.php?t=24298
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: World 2.1 REVAMP?

Post by ender516 »

I would only be in favour of a revamp if the site decided to support three map sizes instead of two, with the new one being larger than the existing large. World 2.1 is big enough now.
User avatar
Unit_2
Posts: 1834
Joined: Sun Jan 14, 2007 12:59 pm
Gender: Male
Location: Pennsylvania, U.S.A, North America, Earth, Milky Way, Universe.

Re: World 2.1 REVAMP?

Post by Unit_2 »

I don't think the map needs much of a revamp, it just needs to be bigger so you can tell what you'r attacking. Europe and the Middle east, Central America as well, are hard to tell.
Image
Post Reply

Return to “Foundry Discussions”