[Abandoned] - Portugal Gfx Revamp

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Portugal [REVAMP] v5, P.1&5

Post by The Bison King »

Maybe I'm missing something... I don't understand how this has a gameplay stamp when there is nothing connecting the island territories...?
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: Portugal [REVAMP] v5, P.1&5

Post by DiM »

The Bison King wrote:Maybe I'm missing something... I don't understand how this has a gameplay stamp when there is nothing connecting the island territories...?



all revamps start with the draft stamp and the gameplay stamp because only the graphics and the xml will change.
even if the lines aren't present in the last update they were in the previous one and they'll surely be in the final form of the map.

shouldn't you know all this stuff since your a CA deputy or something? :-s


anyway even if the lines of the islands are gone you can still see the islands form a continent because all the terit names are colour coded.

and speaking of that, i don't like it at all. i liked V4 better. the colour coded names look messy and are an overkill.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Portugal [REVAMP] v5, P.1&5

Post by Victor Sullivan »

gimil wrote:
natty_dread wrote:I also dislike the title font. It looks too comicsans-y.


Well what would you suggest?

Something more formal/professional. The current font is far too informal for a clean, crisp, professional-looking map. And, really, there's nothing that screams "Portugal" by any stretch of the imagination.

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Portugal [REVAMP] v5, P.1&5

Post by natty dread »

Image
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Portugal [REVAMP] v5, P.1&5

Post by natty dread »

Image
User avatar
thehippo8
Posts: 1025
Joined: Fri Feb 19, 2010 5:32 pm

Re: Portugal [REVAMP] v5, P.1&5

Post by thehippo8 »



I am impressed! I did HUGE research but you found this!
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Portugal [REVAMP] v5, P.1&5

Post by natty dread »

Image
User avatar
thehippo8
Posts: 1025
Joined: Fri Feb 19, 2010 5:32 pm

Re: Portugal [REVAMP] v5, P.1&5

Post by thehippo8 »

User avatar
Flapcake
Posts: 756
Joined: Tue Jan 11, 2011 8:22 am
Gender: Male
Location: beyond the unknown

Re: Portugal [REVAMP] v5, P.1&5

Post by Flapcake »

[bigimg]http://img818.imageshack.us/img818/3783/bannerbp.png[/bigimg]
Kingdom of Denmark
Trench Warfare 1917
Copenhagen Sightseeing
Condestável
Posts: 173
Joined: Thu Feb 03, 2011 12:11 am
Location: Portugal

Re: Portugal [REVAMP] v5, P.1&5

Post by Condestável »

gimil wrote:ImageImage

Hi foundry goers,

After a rather long map making hiatus. I have finally decided to get back into map making, deciding to REVAMP my very first map PORTUGAL in order to get my photoshopping muscles warmed up again. I decided to maintain the same theme and colouring with the aim of making an overall cleaner and fresher finished product. This is a graphical REVAMP only (with game play remaining unchanged). So without further ado, here is my first draft with a list of possible discussion areas and aspects I am as of yet not satisfied with. Any and all comments, feedback and general whinging is welcome!

Ver. 5
[bigimg]http://i25.photobucket.com/albums/c64/Gimil_01/Portugal-6.png[/bigimg]



Gimil, are you still going for this revamp?

I could help you. Many names are completely misplaced.

Where you read Viseu, you should read Lamego.
Where you read Ovar, you should read Feira.
Where you read Coimbra, you should read Viseu.
Where you read Figueira da Foz you should read Coimbra.
Covilhã (not Covilha - covilha is a "small grave") is swapped with Castelo Branco.
Where you read Alentejo Norte you should read Portalegre.
Where you read Portalegre you should enlarge a bit a put "Elvas"
It's not EsTERmoz, it's EsTREmoz, but in that place should be "Beja".
Where you have Beja it's precisely Sines.
Where you have Sines is "Ourique"
Where you have Alentejo Sul it's "Mértola"
Where you have Algarve Este, you should have the most important city "Tavira"

The region called Litoral also doesn't exist. We call "Estremadura".

Please, can I help you revamping names and territory shapes?
Condestável
Posts: 173
Joined: Thu Feb 03, 2011 12:11 am
Location: Portugal

Re: Portugal [REVAMP] v5, P.1&5

Post by Condestável »

Here you have a much more accurate base to work. Namewise and borderwise. :)

Image

My portuguese fellow countrymen will certainly confirm how this looks tenfold more accurate. You must also use correct accents/signs, or else it looks weird.

Well, the biggest city where it reads now "Óbidos" is Caldas da Rainha... But the name is a bit too long. Hence Óbidos should suffice.

Same about Sines: most important city is Santiago do Cacém. But again a bit too long.
User avatar
thenobodies80
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Gender: Male
Location: Milan

Re: Portugal [REVAMP] v5, P.1&5

Post by thenobodies80 »

It's passed a month without an update.

Moving this one into the Recycling Box for a [Vacation] period, if you want to continue with the map, then one of the Foundry Moderators (lol) will be able to help put the thread back into the Foundry system, after an update has been made. ;)

Nobodies
User avatar
Armandolas
Posts: 1761
Joined: Fri Jun 06, 2008 6:32 am
Gender: Male
Location: Lisbon

Re: [Abandoned] - Portugal Gfx Revamp

Post by Armandolas »

I agree with Kabanellas....this map should not be layed down, and definitly needs a graphic revamp.
Also Condestável corrections are definitly worth the change , as the actual map is not accurate
Post Reply

Return to “Recycling Box”