
This is a Tournament Players Association Year 2(TPA2) event, and is governed by its rules, guidelines, and judgments. All are welcome to join and participate in the association. You need do nothing more than join one or more of the TPA2 events that will be announced each Monday. Check back on the TPA2 scoreboard in the Tournaments--> General Info forum to see how you're doing.
This is a Standard Event
There can only be three
Ever wanted to get a really good triples tournament, but with that kick of je-ne-sais-quoi? That little edge of excitement, where not everything depends on the dice, but simply knowledge and ability? Chief Trio will test your CC playing as a trio, logic and strategy, guts and will, and also general ability. What's that sound? Who sang that? While also scoring points for your Conquer Club Games: these points that will give you a big advantage should you make it to the finals.
Freemiums are allowed to enter. 1 or 2 slots should be open at all times. Players must be active to partake in non-game activities.
48 players in 16 triples teams.
TO SIGN UP, USE THIS FORM:
Trio Name:
Players:
Main Contact:
Points of Each Player When Signing Up:
By signing up, I will accept all decisions made by the organizer and agree that I will be active on CC during the period of the tournament.
[spoiler=How the Tournament Works]Each round will have a theme. (example, Oh Say Can You See) Each round has 3 main challenges:
THE CHALLENGE PHASE
1 – The Conquer Challenge
All rounds will have a CC Game, the Conquer Challenge, where points will be distributed based on kills, rounds, final score (who won, who lost).
WINNER:
number of base points (50 unless map takes longer to play (like hive) - number of rounds to win + (usually 15) victory points + 5 points per kill
LOSER:
5 points per kill
If we use the example of Oh Say Can You See, this round would have a USA map.
2 – The Dare or Second Challenge
All rounds will then have either a Dare, where teams will dare another team on a designated CC map for points or something else belonging to the game (teams must pm me telling me they want to dare so-and-so)
OR
Another CC Game with points or something else belonging to the game awarded.
If we use the example of Oh Say Can You See, this round would have a US Senate map, or one of the smaller USA maps, or USApocalypse.
3 – The Special Challenge
A special challenge can be issued at anytime during a round. Some Special Challenges will not belong to CC games. Some will be more CC Games. The prize could be points or something else, like game cards.
Example: USA President's Quiz, done in thread. First to answer gets 10 points.
THE ELIMINATION PHASE
1 – Tally the Points.
All the points will be tallied. When playing in teams (groups of trios playing together), the team with the lowest number of points in that round will have face elimination.
2 – Play Immunity Cards, if any.
Any trio who won an immunity card can play it now.
3 – Vote-Off
Anybody on the team is up for elimination except for those with an immunity card and the trio who won the most points for the team. The trio with the highest number of elimination votes is eliminated. If there is a tie, there will be a re-vote between the tied. If there still is a tie, the player with the lowest points won is eliminated. If there still is a tie, the player who won the most points for the team that round votes the player off. Each trio has ONE vote.
I retain the power to modify these rules and will notify you with a change. I can always throw in a little twist, now and then!
CARDS:
Cards give you special abilities that will help you along the way, screwing up other teams while keeping your trio safe from elimination.
The Immunity Card: This card gives you the chance to keep your trio safe from elimination at step 2 of the elimination trio.
My Rules: This card lets you at any stage to change the settings of a game your way. You play this card when I ask you to.
Forced Dare: This card forces the trio you challenge to accept the dare.
Other cards will be revealed as the game goes on. Some cards will never be revealed until the end of the game.
The round plan will be revealed at the start of every round, excluding those little twists![/spoiler]
[spoiler=Rules]All teams must consist of 3 players.
PM's will be used until we get into later stages of the tournament, in which case I will use invites.
For PM's, you have 72 hours to jooin your game. For Invites, you have 2 invites before a warning pm. A third missed is ejection.
No reserves will be played.
I reserve all right to modify these rules.[/spoiler]
[spoiler=Procedure In Case of Player Drop-Out]Should a player quit this tournament, a replacement player must be found by that trio's contact. Should no replacement be found by the next challenge, the team in question shall forfeit that game, with the game having been judged to have lasted 10 rounds. Should no replacement be found by the challenge after that, the team in question will be terminated.
Teams will not be replaced, reserves will not be used.[/spoiler]
[spoiler=Settings and Maps]Settings generally will be
Automatic
Sequential
Escalating
Fortifications Vary.
Sunny
Round Limit 50 Rounds
Casual
Tournament
BUT CAN BE CHANGED ACCORDING TO THE THEME
Maps will be different according to the theme.[/spoiler]
[spoiler=TPA2 Scoring]1 - 500
2 - 300
3 - 210
4 - 150
5 - 120
6 - 95
7 - 80
8 - 65
9 - 60
10 - 55
11 - 50
12 - 45
Teams eliminated at the same round will earn the same points as each other. Each team member will earn the total listed above.[/spoiler]
[spoiler=Responsability of Contacts]Contacts must assure that all members of the team join their game.
Contacts are the official spokesperson for challenges that require an answer per trio. In other words, only the contacts' pm will count.
Contacts must assure that all team members are active.[/spoiler]
Trios Taking Part:
Trio Name Contact Player 2 Player 3 TOTAL POINTS
1 Nemesis Leehar 2661 maasman 2375 LEQUEEN 1946 6982
2 The Killer B's Barterer2002 1915 Bones2484 1849 Timminz 2452 6216
3 Jake and the Jakettes jcarter1 1608 Jakes1 1778 God Emperor Q 2198 5584
4 The Burghers theheadholes 1870 pittsburgh00 1900 the manderson 1613 5383
5 Dynasty br4nd0n2002 1763 lurkerleader 2302 solex 2180 6245
6 Ze Frenchmen arno30 2365 Mishalex 1782 QuikSilver 2029 6176
7 TLW Terrific Theldin 2164 madmom 1597 slickstick 2028 5789
8 Nasty-Dy evilkingjay 1654 pearljamrox2 3331 Drew483 1802 6787
9 Agoge Togtdyalttai 696 Read_the_Meter 1233 iteachjava 1272 3201
10 SAC Marshallbobby 1572 musteriuz 1816 Crarg 1563 4951
11 Immortal Assasins Swifte 2903 jimboy 2531 VampireM 3101 8535
12 "No name yet" DoomYoshi 1555 crazycolin 963 Balfo 2023 4541



