Memebase Mafia Game Over!

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chapcrap
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by chapcrap »

I am willing to continue.

I think yesterday took it out of a lot of people, because it was such a waste of time.
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edocsil
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by edocsil »

I would like to finish. The only option I see a a fair culling of those who are grossly inactive.

LSU Tiger Josh
usAir
drake_259

Perhaps Leehar and VioIet as well, but I am uncertain about them.

The game will end rapidly then, one way or another.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by strike wolf »

I can agree with what Edoc said. too many inactives
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by / »

I am willing to continue until the end, whatever needs to be done to do so, be it masskill, massreplace, or lynching to keep an active majority.
I mean there's nearly a hundred pages here, to end it with nothing seems to sadistic for even me to gusta.

So is it still day?
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by zimmah »

i don't care one way or another.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by TheForgivenOne »

May as well as continue, too much time has been put into this.

I'd be willing to peg off an inactive or two with a lynch.

Vote usAir

Man, that vote was so intense, it's starting to look like a triple vote! YOU CAN'T EXPLAIN THAT!
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chapcrap
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by chapcrap »

TheForgivenOne wrote:May as well as continue, too much time has been put into this.

I'd be willing to peg off an inactive or two with a lynch.

Vote usAir

Man, that vote was so intense, it's starting to look like a triple vote! YOU CAN'T EXPLAIN THAT!

PCM, does that count as just one vote or two votes?

Also, I have no problem voting usAir, but does his inactiveness stick out more than all of the others? Vio, Leehar, etc.?
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by strike wolf »

There was a case made against him by Tailgunner which was pretty good and has only not been followed through on mainly because a lot of it would be blaming it on the person he had to replace.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by TheForgivenOne »

chapcrap wrote:
TheForgivenOne wrote:May as well as continue, too much time has been put into this.

I'd be willing to peg off an inactive or two with a lynch.

Vote usAir

Man, that vote was so intense, it's starting to look like a triple vote! YOU CAN'T EXPLAIN THAT!

PCM, does that count as just one vote or two votes?

Also, I have no problem voting usAir, but does his inactiveness stick out more than all of the others? Vio, Leehar, etc.?


I just random picked someone. But when I checked LSU, it said he didn't leave his house. So, eh. Vio claimed Survivor, so, don't see why pegging off her.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by pancakemix »

Considering the interest in continuing the game, it shall be so.

I'll extend the deadline a few more days, but Jan 15 is the actual super duper final deadline for today.

I'll start seeking replacements for the three edoc mentioned (unless they present themselves or you lynch/kill them).
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by edocsil »

pancakemix wrote:Considering the interest in continuing the game, it shall be so.

I'll extend the deadline a few more days, but Jan 15 is the actual super duper final deadline for today.

I'll start seeking replacements for the three edoc mentioned (unless they present themselves or you lynch/kill them).


This not enough in my opinion. with today's doublevoting going on we can perhaps get somewhere but there is no way we can get a majority tomorrow. The really need to be modkilled with this game is to have a chance to thrive at all.

That being said, if you do not desire to modkill Vote usAir is the best I can do.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by chapcrap »

edocsil wrote:
pancakemix wrote:Considering the interest in continuing the game, it shall be so.

I'll extend the deadline a few more days, but Jan 15 is the actual super duper final deadline for today.

I'll start seeking replacements for the three edoc mentioned (unless they present themselves or you lynch/kill them).


This not enough in my opinion. with today's doublevoting going on we can perhaps get somewhere but there is no way we can get a majority tomorrow. The really need to be modkilled with this game is to have a chance to thrive at all.

That being said, if you do not desire to modkill Vote usAir is the best I can do.

I agree with all of this. Tomorrow isn't the 15th though. So, we have until Sunday. Not sure if you realized that edoc.
unvote vote usAir.

Also, PCM, please respond to this question I asked!! Thanks!
chapcrap wrote:
TheForgivenOne wrote:May as well as continue, too much time has been put into this.

I'd be willing to peg off an inactive or two with a lynch.

Vote usAir

Man, that vote was so intense, it's starting to look like a triple vote! YOU CAN'T EXPLAIN THAT!

PCM, does that count as just one vote or two votes?

Also, I have no problem voting usAir, but does his inactiveness stick out more than all of the others? Vio, Leehar, etc.?
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by edocsil »

Yeah, we have 4 days, but I only put him at L-4 (I think) better now then the last 6 hours of the day.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by pancakemix »

That's only one vote. The first vote may be in any other format so lon as it's visible.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by / »

So we do our votes separately?

Alright then Vote usAir, I mean what's with the flight delay? Even the Sun itself is waiting! I want to see those flight attendant and pilot uniforms, at least put me on the plane and lock us in on the runway, Me Gusta :shock:

My vote is as intense as my creepiness ME GUSTA, which is very intense! Vote USAIR
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by TheForgivenOne »

TheForgivenOne wrote:May as well as continue, too much time has been put into this.

I'd be willing to peg off an inactive or two with a lynch.

Vote usAir

Man, that vote was so intense, it's starting to look like a triple vote! YOU CAN'T EXPLAIN THAT!


EBWOP

Vote : usAir

Tada~?
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by TA1LGUNN3R »

Well, admittedly, my case was mediocre at best, and solely rested on the fact that JenBroness posted mostly fluff, and usAir disappeared. Since it seems that we'll be going for that, this proletariat will take the responsibility of fighting for freedom and equality and follow through with what he started yesterday:

vote usAir for inactivity, fluff, and the greater good of the people.

-Tails
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by MoB Deadly »

Confirmed! I need some time to catch up, any one wanna help me?
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by edocsil »

Shit happened, and then it didn't. Next I was a cultie, then I wasn't, and we hung the old leader. Then nothing happened again.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by pancakemix »

Vote Count

usAir 8 (TFO(x2), edoc, chapcrap, / (x2), Tails) L-1

With 13 alive it takes 9 to lynch.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by / »

pancakemix wrote:Vote Count

usAir 8 (TFO(x2), edoc, chapcrap, / (x2), Tails) L-1

With 13 alive it takes 9 to lynch.
That seems to be seven votes, doesn't it?
I should know, I watch Sesame Street ALL THE TIME, ME GUSTA
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by drake_259 »

/ wrote:
pancakemix wrote:Vote Count

usAir 8 (TFO(x2), edoc, chapcrap, / (x2), Tails) L-1

With 13 alive it takes 9 to lynch.
That seems to be seven votes, doesn't it?
I should know, I watch Sesame Street ALL THE TIME, ME GUSTA

vote: usair

there you go i'll make it 8

i know i've been among the extreme inactive, i would hate to see this game die off.

The problems with replacements is there is 100 pages to read through which is dreading which will end up to a lot of skimming and laziness, good luck with that MOB.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by strike wolf »

It is getting to the point where mod kills may be the way to go over replacements. As far as my earlier suspicions here's what I got in no particular order as you'll see it's not nearly complete.

1. USair-no need to go into this the case has been made and he's likely going to be lynched anyways
2. LSU-Inactive, possible replace/modkill but questionable role and a few small scum tells mostly dating back to Kwanton but nothing solid.
3. Zimmah-claimed VT. We had this discussion when Sheep claimed VT that this appeared to be an NV game. However the difference between them is that ZImmah's claim was not coerced so I am not nearly as tempted to follow it as I did last time.
4. Chap-early bandwagoning and scummish behavior...however his contributions have improved somewhat in the game since I originally called him out on this.

Beyond that I am not including inactive suspicions as that would still be half the players and a bit hypocritical since even I haven't been the most active myself in this particular game.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by pancakemix »

Since usAir is inactive and people are crying for modkills, I think there will be no love lost if I just call that a lynch.

Scene tomorrow evening.
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Re: Memebase Mafia [13/31] Day 6 - Unsuccessful

Post by pancakemix »

Image

show


It is now Night 6. Please send all actions by Jan 17 at 11:59 pm ET.
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