[Abandoned] - Classic Maya Era

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Industrial Helix
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Re: [Abandoned] - Classic Maya Era

Post by Industrial Helix »

I can't be the only one who would really love to see this map, although a little more green added to the map would be nice.

So Oaktown, or someone else pick up this map please.
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Victor Sullivan
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Re: [Abandoned] - Classic Maya Era

Post by Victor Sullivan »

That would be someone else, haha.

-Schaefer
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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natty dread
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Re: [Abandoned] - Classic Maya Era

Post by natty dread »

The bonus system is probably impossible to code, there's too many combinations of neighbouring cities...

Oh wait, I misread that. Scratch that, I was wrong again.

Yeah, it might be interesting. I'll have to consider this. Also Oaktown would have to be ok with it...
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zimmah
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Re: [Abandoned] - Classic Maya Era

Post by zimmah »

natty_dread wrote:The bonus system is probably impossible to code, there's too many combinations of neighbouring cities...

Oh wait, I misread that. Scratch that, I was wrong again.

Yeah, it might be interesting. I'll have to consider this. Also Oaktown would have to be ok with it...



easy to code, take the big city as a requirement along with a continent consisting of 'any X of [all of the neighbouring smaller cities]' and you're done.
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natty dread
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Re: [Abandoned] - Classic Maya Era

Post by natty dread »

I know, I first read it as any 4 neighoubring cities gives a bonus.
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zimmah
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Re: [Abandoned] - Classic Maya Era

Post by zimmah »

natty_dread wrote:I know, I first read it as any 4 neighoubring cities gives a bonus.


yes that would be a lot more work to write down.
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natty dread
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Re: [Abandoned] - Classic Maya Era

Post by natty dread »

I will be taking this map in development, so look forward for a draft soon...
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