[Abandoned] - Vietnam

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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iancanton
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Re: Vietnam: The Struggle for Supremacy - Please comment on

Post by iancanton »

thenobodies80 wrote:I would say +1 (being also possible defensive borders for the bonuses).

kiwi3 wrote:+ 1 is my opinion.

MarshalNey wrote:I think a +1 autodeploy should do fine. Looks good!


we have a strong consensus in favour of +1 for hanoi and saigon, in which case 2 neutrals is probably best (3 is a possibility). remember to note in the opening post that uss enterprise starts neutral and to add clarity in ur next update to the hcmt. i'm happy for u to do this in the graphics workshop.

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ian. :)
Last edited by isaiah40 on Mon May 09, 2011 5:33 pm, edited 1 time in total.
Reason: Changed gameplay to graphics
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iancanton
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Re: Vietnam: The Struggle for Supremacy - Please comment on

Post by iancanton »

we also have a bonus suggestion from [player]natking[/player] which requires 4 or 5 neutrals on hanoi, with 2 or 3 on saigon.
natking wrote:hanoi +2 ,saigon+1


ian. :)
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RedBaron0
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Re: Vietnam: The Struggle for Supremacy - Please comment on

Post by RedBaron0 »

How we doing here guys? You're here, lets see some graphical tweaks!
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isaiah40
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Re: Vietnam: The Struggle for Supremacy [09 Apr 2011] v11

Post by isaiah40 »

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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thenobodies80
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Re: [Abandoned] - Vietnam

Post by thenobodies80 »

The six months of vacation has expired, for this reason this topic is now labeled as [Abandoned]. If the original mapmaker wants to continue this map project it's fine but an update must provided. From this moment anyone else is free to take this project without the original mapmaker permission, but it has to be started from the scratch.
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