[bigimg]http://img840.imageshack.us/img840/3925/slovakialv8.jpg[/bigimg]
I would rather like to see Zilina bumped up to a +4, as it doesn't seem worth the investment to try and take for such a small map - 3 borders, 5 regions, no great expansion opportunities, really. This is debatable, however, since it technically meets the standards of a +3 bonus. I just think in the context of a small map, it could stand to be valued at a slightly higher 'price'.
As far as starting positions go, would something like this work?
Code: Select all
<positions max="1">
<position>
<territory>Ponitrie</territory>
<territory>Zahorie</territory>
</position>
<position>
<territory>Stredue Povazie</territory>
<territory>Tekov</territory>
</position>
<position>
<territory>Abov</territory>
<territory>Hont</territory>
</position>
<position>
<territory>Dolny Zemplin</territory>
<territory>Pohronie</territory>
</position>
</positions>
One downside is it would leave 4 extra neutrals in 1v1s. Alternatively you could go this route (with Ponitrie as a neutral 2):
Code: Select all
<positions>
<position>
<territory>Stredue Povazie</territory>
<territory>Tekov</territory>
</position>
<position>
<territory>Abov</territory>
<territory>Hont</territory>
</position>
<position>
<territory>Dolny Zemplin</territory>
<territory>Pohronie</territory>
</position>
</positions>
That would leave 3 extra neutrals in 1v1s. I'd have to figure out how this affects the drop numbers. Naturally, both of these options create a lot of neutrals for 5+ player games.
-Sully