Beach Mafia ENDGAME!! TOWN WINS!!

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jonty125
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Re: Beach Mafia ENDGAME!! TOWN WINS!!

Post by jonty125 »

Town (7)

[spoiler=Brian]Edocsil you are Brian and are a Town JOAT

Bio
You are a student genius, who is interested in who really is better, pirates or ninjas. Except with them trying to kill you, you’ve decided to feud against them. Part of being a student genius means you can do whatever you feel like. The downside is you can only use each other power as you can’t be bothered to do something twice.

Special Abilities
1. Calculate The Probability – By studying a person for one night you can calculate whether they are (town, ninja or pirate). This is a one-shot ability.
2. St John’s Ambulance Award – You did this for extra credit, so you could sit 4 degrees simultaneously. With this award, you may save one person from life-threating injuries. This is a one-shot ability.
3. Babble – By babbling on about whether wave-particle duality exists, you can make someone scratch their head so hard they can’t be bothered to do anything else and will stop performing any night action they were going to. This is a one-shot ability.
4. Dangerous Experiment – By visiting a person to do a dangerous experiment with them something will happen. Who knows? This is a one-shot ability. Mod Note: This poisons the target, and cannot be healed by doc

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

[spoiler=Carina]/ you are Carina and are Town Cop

Bio
You are a cop in real life, and you are never off duty. You are one of the strongest in the force and if anyone can puzzle out someone’s motive. It would be you.

Special Abilities
1. Find Their Motive – By targeting one player, you may find out what their motive is and who they support (Town, ninja or pirate).

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

[spoiler=Michael]Dazza2008 you are Michael and are Town Busdriver

Bio
Well, the good news is you’re not doing the school run. The bad news, how on earth do you drive on the sandy beach. Well, you happen to have brought the bus and can switch the huts people arrive at, and swap the night actions they would receive
i.e You switch Player A and Player B. Player C, tries to kill Player B but the action is redirected to Player A.

Special Abilities
1. The Beach Bus – Each night you may target two people and as above you exchange the two targets actions that they would receive.

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

[spoiler=Helen]Some7HINGCLEVER you are Helen and are Town Roleblocker

Bio
You are a professional scarer and are taking a holiday, as Halloween isn’t for another 4 months. But now your holiday is ruined. You are not going to let that slide. After many years of practise, you screech can leave anybody rooted to the spot.

Special Abilities
1. Scary Screech – Each night you may target one person to screech at. They shall not be able to move or do anything that night.

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

[spoiler=Moragwe]Shieldgenerator7 you are Moragwe and are Town Tracker

Bio
You are a native Kenyan who has come to Britain to experience what the weather is like. Back at home, you have to track animals so as to feed your family. Well, tracking some humans should be easy, after all they aren’t running away from you.

Special Abilities
1. Follow The Footprints – Each night you may target one person to follow their footprints. You shall learn everybody they visited that night but not what they did.

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

[spoiler=David]Kratos644 you are David and are Town Watcher

Bio
Former SAS member, so for security reasons we shall call you David. Most people would be gutted, if in their retirement, some ninjas and pirates invaded. However, for you, this is a dream come true, as retirement doesn’t suit you. As a retirement present you got some binoculars. However these are SAS binoculars and can see walls, lead, etc.

Special Abilities
1. Super Secret Binoculars – With the binoculars, once each night, you can watch one person and see all the visitors they had, you will not learn what the visitors did.

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

[spoiler=John]Ghostly447 you are John and are Town Doctor

Bio
Doctor by trade, you work with experimental medicines and see if they work. Unfortatunely, due to budget cuts, you weren’t allowed to bring any with you on holiday, so you’ll have to behave and stick to general first aid.

Special Abilities
1. First Aid – Once per night, you may target one person, and if save the person from life-threatening injuries gained in that night.

Win Condition
You win when all threats to town have been eliminated.[/spoiler]

Ninja (2)

[spoiler=Kumawakamaru]vodean, you are Kumawakamaru and are Ninja Godfather

Bio
Nobody knows who you are, other than you come from the mountains in Japan and have brought your faithful apprentice. The plan was to kill all those on the beach, and be gone without anyone noticing, unfortunately, some pesky pirates are in the way, they will be dealt with.

Special Abilities
1. Anonymous – Due to no-one knowing your background, any cop will see you as town, but if you go and kill someone, you will be noticed. This is a passive ability.
2. Shuriken – You may target one person each night and throw a shuriken at them, they will die. You may, if you wish, let your apprentice throw the shuriken, the result will be the same.
3. Master & Apprentice Bond – You may communicate with [player]jgordon1111[/player] at night.

Win Condition
You win when your party outnumber all other parties put together.[/spoiler]

[spoiler=Yagyu Muneyoshi]jgordon1111, you are Yagyū Muneyoshi and are Ninja Roleblocker

Bio
You have followed your master over the seas, to this beach. You do not know why he is intent of killing all on this beach, but he must be right. Fortunately, some pirates have come and by destroying them, your apprenticeship may become complete.

Special Abilities
1. Ninja Dash – You may target one person each night and run rings around them – literally. This will cause them to become dizzy and they will not leave their house that night.
2. Master & Apprentice Bond– You may communicate with [player]vodean[/player] at night.

Win Condition
You win when your party outnumber all other parties put together.[/spoiler]

Pirate (2)

[spoiler=Captain Blackbeard]DoomYoshi, you are Captain Blackbeard and are Pirate Godfather

Bio
Master of the seas, you believe there is treasure on this beach. Plan A was to just scare off all those on the beach – except that hasn’t worked. Also, some naughty ninjas have arrived, only one option left. Kill all landlubbers.

Special Abilities
1. Master Of Disguise – Part of been a pirate, is a master of disguise. With your disguise, if anyone investigates you, you will appear town. But people will see the truth if they see you with your pistol against someone’s head. This is a passive ability.
2. Pistol – Once per night, you may target someone with your pistol, they will die. You may, if you wish, ask your first mate to do the deed, the result will be the same.
3. Close Quarters – You may talk with [player]thehippo8[/player] at night.

Win Condition
You win when your party outnumber all other parties put together.[/spoiler]

[spoiler=First Mate Nathaniel]thehippo8, you are First Mate Nathaniel and are Pirate Roleblocker

Bio
Captain Blackbeard has docked the ship here, in search of treasure. As first mate it is your duty to help in him all that he does. With the original plan out of the window, it is time to kill all who stand in your way.

Special Abilities
1. Boom Baby – Once per night, you may target someone with the cannon, they will be shocked by the noise but will survive. As well, they will be too afraid to leave their house.
2. Close Quarters – You may talk with [player]DoomYoshi[/player] at night.

Win Condition
You win when your party outnumber all other parties put together.[/spoiler]


Night Actions

[spoiler=Night One]Night One
Busdriver – dazza2008 – jgordon & edocsil
Roleblocker – Some7hingCLEVER – no action
Pirate Roleblocker - thehippo8 – jgordon1111 (actually edocsil through Busdrive)
Ninja Roleblocker - jgordon1111 - no roleblock
Town Cop - / - investigate clever (Town)
Watcher – kratos644 – no action
Tracker – shieldgenerator7 – no action
Town Doctor – thechuck51 – protect /
JOAT – edocsil – poison Some7HINGClever (ROLEBLOCKED)
Pirate Godfather – DoomYoshi - kill kratos644
Ninja Roleblocker - jgordon1111 - no kill[/spoiler]

[spoiler=Night Two]Night Two
Busdriver – dazza2008 – jgordon & DoomYoshi
Roleblocker – Some7hingCLEVER – no action
Pirate Roleblocker - thehippo8 – edocsil
Ninja Roleblocker - jgordon1111 - DoomYoshi (can’t roleblock self, so roleblock continues an normal)
Town Cop - / - investigate DoomYoshi (actually jgordon) (Ninja)
Town Doctor – thechuck51 – /
JOAT – edocsil – investigate DoomYoshi (ROLEBLOCKED)
Pirate Godfather – DoomYoshi - Some7hingCLEVER (ROLEBLOCKED)
Ninja Roleblocker - jgordon1111 - kill edoc[/spoiler]

[spoiler=Night Three]Night Three
Busdriver – dazza2008 – no action
Roleblocker – edocsil 2.0 – roleblock hippo 2
Pirate Roleblocker - thehippo8 – roleblock block / 3 - ROLEBLOCKED
Ninja Roleblocker - jgordon1111 - roleblock chuck 1
Town Cop - / - investigate hippo – (Pirate)
Town Doctor – thechuck51 – protect / - ROLEBLOCKED
Pirate Roleblocker - thehippo8 –no kill
Ninja Roleblocker - jgordon1111 - kill /[/spoiler]

[spoiler=Night Four]Night Four
Pirate Roleblocker - thehippo8 – roleblock dazza
Busdriver – dazza2008 – no action (ROLEBLOCKED)
Roleblocker – edocsil 2.0 – roleblock hippo
Town Doctor – thechuck51 – protect edocsil v2.0
Pirate Roleblocker - thehippo8 – kill dazza (ROLEBLOCKED)[/spoiler]

I did have trouble at N2, because roleblocker was targetting self, which I felt was a paradox so I asked saf who was a little unsure. I decided to carry the roleblock on as normal (ignore the busdrive)
War doesn't determine who's right; it determines who's left.
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DoomYoshi
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Re: Beach Mafia ENDGAME!! TOWN WINS!!

Post by DoomYoshi »

Hmm. I was wondering about N2
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edocsil
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Re: Beach Mafia ENDGAME!! TOWN WINS!!

Post by edocsil »

This is why the limit for roleblockers is usually one per game. It makes a mess. Anyhow, thanks for modding.


My N1 ability, was it only poison or could other stuff happen too?
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
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jonty125
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Re: Beach Mafia ENDGAME!! TOWN WINS!!

Post by jonty125 »

edocsil wrote:This is why the limit for roleblockers is usually one per game. It makes a mess. Anyhow, thanks for modding.


My N1 ability, was it only poison or could other stuff happen too?


Only posion, I was planning to give it different results, but I decided that you would create toxic fumes with the expirment and kill off who you did the experiment with (not on, like you said in your PM :lol: )
War doesn't determine who's right; it determines who's left.
/
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Re: Beach Mafia ENDGAME!! TOWN WINS!!

Post by / »

Not bad, rather powerful factions, nice job modding, and gg all.
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jonty125
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm
Gender: Male

Re: Beach Mafia ENDGAME!! TOWN WINS!!

Post by jonty125 »

/ wrote:Not bad, rather powerful factions, nice job modding, and gg all.


This was originally a 21 player game, so when I rebalanced, because no-one would join :cry: , I axed the VT's and less powerful roles.
War doesn't determine who's right; it determines who's left.
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