Old TO: [player]nebsmith[/player]
nebsmith wrote:1 year Premium to the winner
No Freemiums - 6 games at a time
36 players in groups of 6
Settings
24 hour
Standard
Auto
Escalating
Chained
Sunny
20 round limit
Maps
Each Player Picks a map when signing up - this map will stay with them through the tournament.
All maps allowed
[spoiler=format]There will be 1 game on each players map in each group.
Points will be reset to zero at the start of each round.
Round 1
- You will be split into 6 groups of six.
- There will be 6 simultaneous games in each group.
- The bottom 2 players in each group will be eliminated.
Round 2
- You will be split Randomly into 4 groups of six.
- There will be 6 simultaneous games in each group.
- The bottom 3 players in each group will be eliminated.
Round 3
- You will be split Randomly into 2 groups of six
- There will be 6 simultaneous games in each group.
- The bottom 3 players in each group will be eliminated.
Final[/spoiler]
- There will be 1 group of six.
- There will be 6 simultaneous games.
- The winner of the tournament will be the group winner.
[spoiler=points]Position in game
1st = 25 points
2nd = 15 points
3rd = 10 points
4th = 6 points
5th = 3 points
6th = 1 points
Assault points
Each neutral taken = 10 points - this does not apply to resetting neutrals
Each non-neutral territory taken
Take 1 non-neutral territory in a round = minus 5 points - Does not apply until round 3
Take 2 or more non-neutral territories in a round = 5 points per territory taken
Take more than 5 non-neutral territories in a round = extra 20 points
Take at least 1 territory from 5 different players in one turn = 50 points
Take at least 1 territory from 4 different players in one turn = 25 points
Take at least 1 territory from 3 different players in one turn = 10 points
Kills
Any terminations = 10 points
Most terminations = 30 points
You only get one of these.
Bombarding
No points for bombarding Neutrals
Bombarding another player = same as assault points
Other points
Cash a set in round 4 = 30 points
Cash a set in round 5 = 10 points
Conquer the whole map - apart from any resetting neutrals = 20 points
I will be dropping into each game every 5 rounds to post the scores so far.[/spoiler]
[spoiler=tie-breaks][/spoiler]
- A comparison of the number of 1st's, 2nd's, 3rd's, 4th's, 5th's & 6th's
- number of kills
- Tie-break game: Random map Esc/Ch/Sunny/20 round limit
You may pick a group when signing up - otherwise you will be placed to fill the groups evenly.
[spoiler=Signed up players and maps]Group 1Group 2
- rmjw10 - USA Southeast
- LuckySevens - Feudal Epic
- Butters1919 - Greenland
- silversun6 - All Your Bases....
- kizkiz - Hive
- rosco23 - Route 66
Group 3
- Evil Semp - Siege
- Zoki77 - Monsters
- MattiWacklin - Doodle Earth
- theheadholes - Tamriel
- giannikas - Eastern Hemisphere
- celliottii - Fractured China - Archipelago
Group 4
- gimli1990 - Peloponesian War
- HerrZ -Unification Germany
- jpk - Conquer Rome
- GreenBaize - Texan Wars
- brett2000 - Siege
- Fuzzy316 - Doodle Earth
Group 5
- Quark_Star - Peloponesian War
- StJColey - Clandemonium
- röde orm - Phillippines
- Cascades - Classic
- Wizz00 - New World
- traffic133 - Woodbro
Group 6
- Liliputanac - American Civil War
- BrigitteBardot - Europa
- benga - Age of Realms 3
- jug68 - Antarctica
- pindary - Transsib 1914
- lost4815162342 - Dawn of Ages
[/spoiler]
- WorldCup4James - Treasures of Galapagos
- rich908 - Kingdom of Denmark
- king_shark - Cairns Coral Coast
- Vid_FISO - Rail USA
- darkbluesky - Solar System
- blitzkreig2 - World 2.1 - solar system
[spoiler=rules]you will have 48 hrs to join games
If a player does not take up their invites in round 1 a reserve will be used
If a player does not take up their invites in later rounds then the next best player from their group in the previous round will go through.[/spoiler]
Remember - Pick your map when signing up.
nebsmith wrote:Link to Round 1 games
[spoiler=round 1 scores]Group 1 - Finished
- rmjw10 - 2213
- LuckySevens - 2720
- Butters1919 - 770
- silversun6 - 2487
- kizkiz - 1845
- rosco23 - 1908
Group 2 - Finished
- Evil Semp :663
- Zoki77 : 1135
- MattiWacklin : 254
- theheadholes : 975
- giannikas : 849
- celliottii : 683
Group 3 - Finished
- gimli1990 : 744
- HerrZ : 785
- jpk : 1540
- GreenBaize : 1595
- brett2000 : 1285
- Fuzzy316 : 1761
Group 4 - Finished
- Quark_Star : 1483
- StJColey : 527
- röde orm : 1544
- Cascades : 822
- Wizz00 : 1537
- traffic133 : 1192
Group 5 - Finished
- Liliputanac : 816
- BrigitteBardot : 808
- benga : 1606
- jug68 ; 808 - on the first tie-break
- pindary : 813
- lost4815162342 : 244
Group 6 - Finished[/spoiler]
- WorldCup4James : 805
- rich908 : 1259
- king_shark : 2532
- Vid_FISO : 887
- darkbluesky : 828
- blitzkreig2 : 1258
[spoiler=rule changes for round 2][/spoiler]
- Bombarding
No points for bombarding a neutral
Normal points for bombarding another player- Killer Neutrals
10 points for taking
--------------------------------------------------------------------------------------------------------------------------------
Link to round 2 games
[spoiler=round 2 scores]Group 1 Finished
- Zoki77 1048
- silversun6 368
- king_shark 755
- Fuzzy316 1616
- brett2000 669
- röde orm 1429
Group 2 Finished
- giannikas 1173
- traffic133 1297
- Vid_FISO 677
- rich908 793
- jpk 1589
- jug68 2121
Group 3 Finished
- celliottii 1010
- GreenBaize 1523
- rosco23 210
- rmjw10 332
- theheadholes 1373
- Quark_Star 602
Group 4 Finished[/spoiler]
- pindary 1729
- blitzkreig2 2828
- LuckySevens 881
- benga 947
- Liliputanac 505
- Wizz00 3445
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Link to Round 3 games
[spoiler=links to groups]group 1
group 2[/spoiler]
[spoiler=round 3 scores]Group 1 6 games to add
- jpk
- Wizz00
- Fuzzy316
- Zoki77
- blitzkreig2
- celliottii
Group 2 6 games to add[/spoiler]
- traffic133
- GreenBaize
- jug68
- pindary
- theheadholes
- king_shark
