Mystery Killer Mafia Endgame
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- gregwolf121
- Posts: 9
- Joined: Sun Jun 14, 2009 1:51 pm
- Gender: Male
- Location: right behind you
Re: Mystery Killer Mafia Day Four
IB who did you target last night
- Iron Butterfly
- Posts: 2711
- Joined: Sun Jan 20, 2008 2:10 pm
- Location: New York City
Re: Mystery Killer Mafia Day Four
safari guy.
that will help you how again?
that will help you how again?

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Re: Mystery Killer Mafia Day Four
vote count
gregwolf121, 1 vote, jonty125
jonty125, 3 votes, aage, anamainiacks, safariguy5
Deadline later today.
gregwolf121, 1 vote, jonty125
jonty125, 3 votes, aage, anamainiacks, safariguy5
Deadline later today.
- Iron Butterfly
- Posts: 2711
- Joined: Sun Jan 20, 2008 2:10 pm
- Location: New York City
Re: Mystery Killer Mafia Day Four
vote jonty
If deadline is later today lets get this over.
If deadline is later today lets get this over.

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Re: Mystery Killer Mafia Day Four
And that's a lynch.
T'was the day of the great mafia/town war reenactment, Mr. Vigilante just shot the bulletproof townie.
"OW, what the heck!" The vested townie said falling over.
"What? They're blanks!" the Vig reenactor said, loading more shot into the shotgun
"There's no such thing as blank balls of lead!"
....
jonty125 Serial Killer has been lynched!
Town Wins
T'was the day of the great mafia/town war reenactment, Mr. Vigilante just shot the bulletproof townie.
"OW, what the heck!" The vested townie said falling over.
"What? They're blanks!" the Vig reenactor said, loading more shot into the shotgun
"There's no such thing as blank balls of lead!"
....
jonty125 Serial Killer has been lynched!
Town Wins
Re: Mystery Killer Mafia Endgame
Well well well, apparently I tried to kill him every night 
- Iron Butterfly
- Posts: 2711
- Joined: Sun Jan 20, 2008 2:10 pm
- Location: New York City
Re: Mystery Killer Mafia Endgame
LOL well that was anti climatic.
GG all.
GG all.

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Re: Mystery Killer Mafia Endgame
Oops, where are my manners. Good game all!
- gregwolf121
- Posts: 9
- Joined: Sun Jun 14, 2009 1:51 pm
- Gender: Male
- Location: right behind you
Re: Mystery Killer Mafia Endgame
first off good game everyone, secondly i thought IB was the SK, which is why i asked for his target, because every other day IB had targeted teh same people i did, i thought that he was copying me, but guess not,
- rishaed
- Posts: 1052
- Joined: Fri Jul 20, 2007 8:54 pm
- Location: Somewhere in the Foundry forums looking for whats going on!
Re: Mystery Killer Mafia Endgame
gregwolf121 wrote:first off good game everyone, secondly i thought IB was the SK, which is why i asked for his target, because every other day IB had targeted teh same people i did, i thought that he was copying me, but guess not,
I almost thought I caught IB in a slipup on D1ish b/c of sheep. For once I tried to completely clear myself as town and got myself lynched for it.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

- safariguy5
- Posts: 1449
- Joined: Fri Mar 30, 2007 9:42 pm
- Gender: Male
- Location: California
Re: Mystery Killer Mafia Endgame
It's an interesting setup. I wonder what the utility of declaring all night actions every night are. Does it benefit town or the SKer more?

- Iron Butterfly
- Posts: 2711
- Joined: Sun Jan 20, 2008 2:10 pm
- Location: New York City
Re: Mystery Killer Mafia Endgame
gregwolf121 wrote:first off good game everyone, secondly i thought IB was the SK, which is why i asked for his target, because every other day IB had targeted teh same people i did, i thought that he was copying me, but guess not,
LOL yup law of averages. I.'m to tired for the math but with thirteen people there are bound to be duplicates.
i almost lied about it seeing as how it did not matter anyways.
heh and so much for my argument on sarcasm....damn it I;m still right.

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Re: Mystery Killer Mafia Endgame
safariguy5 wrote:It's an interesting setup. I wonder what the utility of declaring all night actions every night are. Does it benefit town or the SKer more?
I assume it favors the SK as it introduces red herrings.
That was the main point of the initial mystery, to introduce confusion.
The action itself has little other significance. (save for a little loophole enabling a voluntary suicide for town if no action was sent in.)
Hmm, I'm not exactly sure how much of a success it was, it might need a little retooling. I like the idea of other secret roles (bodyguard or doc, maybe a busdriver variant or even a vig for extra screwiness.).
What did you all think?
Re: Mystery Killer Mafia Endgame
Actually voting Jonty had nothing to do with me suspecting him... I thought animainiacks was the SK, and voted Jonty to move day along. Animain followed right after which kinda confirmed my suspicion, but I decided to move the case to the next day.
Good thing I did, apparently. Good game all.
@/, I don't know if you should introduce those roles. That could potentially only increase confusion among town...
Good thing I did, apparently. Good game all.
@/, I don't know if you should introduce those roles. That could potentially only increase confusion among town...
- Iron Butterfly
- Posts: 2711
- Joined: Sun Jan 20, 2008 2:10 pm
- Location: New York City
Re: Mystery Killer Mafia Endgame
aage wrote:Actually voting Jonty had nothing to do with me suspecting him... I thought animainiacks was the SK, and voted Jonty to move day along. Animain followed right after which kinda confirmed my suspicion, but I decided to move the case to the next day.
Good thing I did, apparently. Good game all.
@/, I don't know if you should introduce those roles. That could potentially only increase confusion among town...
You could have the roles start round two.
otherwiae the game is a bore. With nothing to rely except chasing phantoms the game gets tedious.

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Re: Mystery Killer Mafia Endgame
Hey gg all, didn't realise my vote on gregwolf, would get a backlash.
War doesn't determine who's right; it determines who's left.