Scores and updates can be found here: Scores and Updates

fixed settings: 8 players, Terminator, Freestyle, 30 round limit
To sign up: choose a map and settings(fog/no fog, trench/no trench, spoils, reinforcements, manual/automatic deployment)
[spoiler= how competition works]Each round there will be a winner in each of the three 8-player games. The winners pick next rounds maps. Here are the criteria according to which winners will be determined. The top is the most important criterium and bottom least the important:
- most kills
- winner of the game
- Person who chose the map loses
- Who got his x number of kills first
For example: Player X has 3 kills on the classic map and so does player Y. There is a tie according to the first criterium. Both of them will be judged according to the following criteria. The second thing I'll look at is whether one of them won the game. This doesn't seem to be the case. Thirdly I look at who was last rounds winner and thus chose this map. None of them chose the map as this is the first map. Lastly I'll look at who got his kills first. Player X got his 3rd kill before player Y did, hence he is crowned as a winner of this round. He and 7 other players will player the next round on the map he signed up with, and with the settings he wanted.[/spoiler]
[spoiler= point system and number of games]People earn 1 point per kill and 1 point per game won. After each round these points will be added to their score in the competition table. There will be 10 rounds played, with each round counting three 8-player games.[/spoiler]
[spoiler= how are players divided into groups]First round: using random.org, people will be randomly assigned a game
Other rounds: winners play on the map they signed up with. The other players are distributed among these games according to random.org[/spoiler]
[spoiler= first map]classic, automatic, no fog, no trench, escalating, chained[/spoiler]
[spoiler= players]1. [player]waauw[/player] Eurasia, auto, fog, no trench, escalating, chained
2. [player]osok68[/player] Classic Cities: Sydney, auto, fog, no trench, flat rate, chained
3. [player]hagardunor[/player] King's Court, auto, no fog, trench, escalating, chained
4. [player]rmjw10[/player] Charleston, auto, sunny, no trench, escalating, chained
5. [player]youpicae[/player] Arms race!, auto, no fog, no trench, escalating, chained
6. [player]Dayman![/player] Puget sound, auto, no fog, no trench, escalating, chained
7. [player]Gabriel13[/player] Classic, auto, no fog, no trench, escalating, unlimited
8. [player]MyTurnToWin[/player] Conquer man, auto, no fog, no trench, flat rate, chained
9. [player]abygorb[/player] Arms race!, auto, fog, trench, flat rate, adjacent
10. [player]Mishalex[/player] Great lakes, auto, fog, no trench, escalating, chained
11. [player]Fakyras[/player] doodle earth, auto, no fog, no trench, escalating, chained
12. [player]allinpoker1980[/player] WWII Poland, auto, fog, no trench, no spoils, chained
13. [player]Quark_Star[/player] Arms race!, auto, fog, trench, no spoils, chained
14. [player]wendall2000[/player] King's Court, auto, fog, no trench, escalating, chained
15. [player]Ugly_moose[/player] Battle for Iraq!, auto, fog, no trench, no spoils, chained
16. [player]D-Rock42[/player] Rail Africa, auto, fog, trench, no spoils, chained
17. [player]epicgb[/player] Circus Maximus, auto, fog, no trench, escalating, chained
18. [player]chickencheese[/player] Third Crusade, auto, fog, no trench, no spoils, chained
19. [player]jeremscarem[/player] Montreal, auto, no fog, no trench, escalating, chained
20. [player]General Bax[/player] Egypt: Nubia, auto, no fog, no trench, flat rate, unlimited
21. [player]Marshallbobby[/player] Feudal epic, manual, fog, no trench, flat rate, unlimited
22. [player]pathfinde1[/player] Africa II, auto, fog, no trench, flat rate, unlimited
23. [player]bpt777[/player] Labyrinth, auto, no fog, no trench, flat rate, unlimited
24. [player]Loose Canon[/player] King's Court II, auto, fog, no trench, flat rate, chained
reserves:
25. [player]LittleMao[/player] First Nations Americas, auto, fog, no trench, escalating, chained
26. [player][/player][/spoiler]
[spoiler= rules]
- both premiums and freemiums accepted, freemiums need to leave open 1 game
- 48 hours to join game or you will be replaced by a reserve
- you need to have played at least 50 games
- you need to have at least a 95% attendance rate
[spoiler= competition table]
Code: Select all
Position player points
1 allinpoker1980 8
2 Loose Canon 7
3 MyTurnToWin 5
4 epicgb 5
5 bpt777 5
6 jeremscarem 2
7 osok68 2
8 chickencheese 2
9 waauw 2
10 abygorb 1
11 Marshallbobby 1
12 Fakyras 1
13 Dayman 1
14 parthfinde1 1
15 Gabriel13 0
16 youpicae 0
17 hagardunor 0
18 General Bax 0
19 rmjw10 0
20 wendall2000 0
21 D-Rock42 0
22 Quark_Star 0
23 Mishalex 0
24 Ugly_Moose 0

