Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

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gregwolf121
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Re: Wishy-Washy Mafia (8/13) D4:A Bowl of Punch

Post by gregwolf121 »

well its nice to wake up in the morning to find out your already dead, means i don't have to do anything, very kind of you all.
anyway i investigated neb last night, hes town, i could tell you his role but i won't,
not like it really matters i guess i'm dead now.
good game everyone, though it may not be over yet
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Re: Wishy-Washy Mafia (8/13) D4:A Bowl of Punch

Post by rishaed »

Vote Count:

gregwolf121 (5) - Jonty125, Melkor52, Hotshot53, Safariguy5, Nebuchadnezer

With 9 alive it takes 5 to lynch.
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Re: Wishy-Washy Mafia (8/13) D4:A Bowl of Punch

Post by rishaed »

It was the crack of dawn, but things were already busy. One townsperson woke up that morning with his alarm at six, only to find a crowd with pitchforks and torches outside his house. Knowing it was time to leave with his leader dead, he tried to flee from the back door, but it was too late. He was caught beaten, and dragged to prison, thrown to the very criminals he caught before. He was left to rot, an indefinite sentence his guilt exposed before he could even open his mouth. Gregwolf Frank Abagnale Jr. Kool-Aid Cop has been lynched N4 Start.
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by rishaed »

Night Actions received, but having scene postponed until a Mod-Error can be cleared. :oops:. Apologies for the delay.
Sincerely your WW maf mod.
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by benga »

hopefully it's not something too bad, should have town already won?
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by rishaed »

The night was peaceful, and due to a processing error a voice boomed from the sky. Erinyes Goddess of Vengeance, you have been purged from the taint invading your mind it said. Then the sun broke forth radiantly, and the light shone forth from the sky. There was no more evil, there was no more darkness in this town. It had been purged with the minimum cost, the minimum time. The townspeople looked at each other once again and knew their neighbors for who they were, without suspicion clouding their eyes, and without fear. There was no fear in victory, only sadness for the lost.
Due to Mod-Mistake (lack of notification upon recruitment) Safariguy5 Watcher has turned into a Survivor/Town Alignment and the game has ended.
Remaining Town has won.
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Re: Wishy-Washy Mafia (10/13) D3:The Mystery Drink

Post by rishaed »

Flow520 wrote:Has anyone considered the idea that the game was designed for "town" as it is normally defined to fail?
I mean, if we are considering two recruiting groups, it's possible the game was designed for all the VT's to be quickly recruited into one of the two groups and the real game to be the battle between these two groups for dominance. So it's like "Wishy-Washy Mafia" because there is no mafia and instead the "Wishy-Washy" battle between two recruiting groups.

This was dead on lol! :roll: Unfortunately, the setup got destroyed rather quickly and it didn't play out as envisioned. (Oh dear.) There was lots of investigatish roles, no protectives (due to only a vig) and had issues rather quickly. Its unfortunate that both cult leaders got lynched/NK'd so quickly because I really wanted to see how it would have played out figuring out who the other one was.
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by rishaed »

Role PM's/Night Actions will be posted later today, things to do places to see all that fun stuff.
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by benga »

cAN'T WAit!!
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by virus90 »

well probably surprises nobody: i was VT.
Think it was an nice game, thx for modding rishead! gj!
and well played guys! go town! :D
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by Nebuchadnezer »

I was town tracker. Tracked Benga N1, and he went nowhere, so I knew he was town...referred to him being clear a few times. N2 I was blocked by Hotshot, which I didn't figure out until N3 when I tracked Hotshot to benga.

Good game. We would have ended it D5 with a safariguy lynch, I think, anyway.
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by rishaed »

[spoiler=NightActions]TFO recruit Nark
Kratos recruit Nark
As Dendrobates, the Man with a Thousand Guns, I consider all that I have heard today. If I where a mafia scumbag, I would claim to be a townie and do my best to bring suspicion towards anyone else I could cast doubt on. Since roles are passed out by the mod, Anarkistsdream's claim to always be town is quite suspect. He is also the one trying to get people lynched on anything they say. So after a stiff drink to keep the nerves calm, I wait till late and make my way to the home of Anarkistsdream. I then put two bullets behind his ear in the Mafia execution style. As I return home some doubt causes a twinge of remorse, but I shake it off with the sure knowledge that even if he was not a Mafia scumbag, he was surely not someone I want living in my town. Returning home I clean my gun in case there was a police investigation and was my hands with gasoline to remove any trace of powder residue. Best everyone think this was a Mafia hit.

Dendrobates
Neb track Benga
Greg inv. Jonty (role)
Hotshot block kratos
Saf (none)
N2
Neb tracks Melkor (went nowhere)(blocked)
Saf watches Greg (sees Kratos)
Having seen that the person responsible for this new cult in town was lynched by enraged towns folk, Dendrobates, the Man with a Thousand Guns decides to stay at home tonight. Without a kill tonight perhaps the towns folk will consider the possibility of a Vig rather than a SK in town. It should be interesting to see what deductions are drawn with no killing at night. It will also confirm that there is no true mafia if no one dies. Also, if a watcher is watching me they will see nothing. And a cop (if just given my alignment) will not suspect me.

So after a quiet night at home, Dendrobates, the Man with a Thousand Guns, places one of them under his pillow (it's still a dangerous town) and goes to sleep smiling. He not only was the deciding vote to lynch the recruiter, but killed his last recruit as well. Not bad for the new guy in town.
Greg inv. Saf (role=Watcher)
Hotshot blocks Neb.
Kratos Recruits Greg
N3
Clearly things where getting out of hand in his beloved town. Dendrobates, the Man with a Thousand Guns was sad to hear that a band of towns people had drowned an innocent man because of their fears. But who could blame them? Rumors of mysterious cult followers recruiting people into their nefarious cabal. With seemingly no way to stop them, or even identify who they where. And talk of the towns police force being in on the scheme didn’t help to quiet fears. Well, there was one way to stop them. Dendrobates had his suspicions, and while he would rather have more evidence, something needed to be done tonight. So rather than return home he drove out to a deserted part of town and parked his car. (If some cult recruiter want’s me, they’ll have to find me first) Taking a small satchel he kept in his trunk, he makes his way stealthily to where he knows Kratos will be. And quietly puts two bullet’s behind the ear, mafia style. Perhaps the towns folk will believe it was a mafia hit. On his way back to the car he tosses the gun he used into the river along with the two shell casings he retrieved (no finger prints left behind) and drops the gloves he wore into a trash can along the way and the ski mask into another. He then drives to an out of the way motel for the night where he washes his hands with gasoline before taking a shower. I don’t know who’s side the cops are on, but I want to keep as low a profile as possible thinks Dendrobates to himself. After the accusations he made today against Kratos, he would be a likely suspect for tonight’s killing. But that was a problem for tomorrow. Tonight it was enough not to meet anyone who wanted to recruit him into some weird snake cult. (vig Kratos)
Saf watch Kratos (Melkor Visits him)
Greg inv Neb (tracker)
Kratos recruits Saf
Hotshot blocks benga
Neb tracks hotshot (visits benga)
N4
Neb tracks Melkor (Nowhere)
Saf watches Neb
Dendrobates smiled as he went to bed early. Killed the first recruit, lynched his recruiter the next day. Correctly identified the second recruit despite accusations of WIFOM. Kept his hands clean of that unfortunate incident with Flow, but avenged him that night by taking out the second recruiter.

He had his suspicions as to who the last recruit was. As sleep crept up on him, all the pieces of the puzzle kept floating around his head. The town watcher was of course the obvious choice, but Dendrobates had suspicions about another as well. Tomorrow would be an interesting debate.

You know thought Dendrobates to himself, I'm pretty good at this, I should open a detective agency. Or perhaps apply at the police station for a job. I hear they have a position open he giggled to himself as he fell asleep.
Hotshot does nothing.[/spoiler]
FYI Melkor officially gets the Roleplaying prize here! In that I decided that his Night Action PM's were so good that I officially substituted them into my records :)
[spoiler=RolePM]1. 12.JamesKer1-vt (TWO)
2. 11.benga-vt
3. 2.Kratos644-cult
4. 13.Nebuchadnezer-tracker
5. 10.mtamburini-vt
6. 1. Gregwolf121-cop
7. 7.Safariguy5-watcher
8. 4.Melkor52-vig
9. 3.Anarkistsdream-vt
10. 9.virus90-vt
11. 5.TFO-cult
12. 6.Jonty125-vt
13. 8.Hotshot53-RB
14. vt
15. vt
16. cult
17. tracker
18. vt
19. cop
20. watcher
21. vig
22. vt
23. vt
24. cult
25. vt
26. rb

Role PM’s
Hello James Ker1, you are I.M.A. Genius, the standard citizen of this town. In fact its so standard that all you get to do is vote.
You win when all threats to town are eliminated.

Hello Virus90, you are I.M.A. Genius, the standard citizen of this town. In fact its so standard that all you get to do is vote.
You win when all threats to town are eliminated.

Hello mtamburini, you are I.M.A. Genius, the standard citizen of this town. In fact its so standard that all you get to do is vote.
You win when all threats to town are eliminated.

Hello benga, you are I.M.A. Genius, the standard citizen of this town. In fact its so standard that all you get to do is vote.
You win when all threats to town are eliminated.

Hello Jonty125, you are I.M.A. Genius, the standard citizen of this town. In fact its so standard that all you get to do is vote.
You win when all threats to town are eliminated.

Hello Anarkistsdream, you are I.M.A. Genius, the standard citizen of this town. In fact its so standard that all you get to do is vote.
You win when all threats to town are eliminated.

Hello Kratos644, you are the Kool-Aid guy. You’re so fanatical about Kool-Aid, that you made a fan club. Those who don’t want to join your fan club soon change their minds. You are full of charisma and charm, those who hear you speak are quickly enthralled removed from logic and join by chugging some of your own personal Kool-Aid, only found where you are.
You must recruit one member each night to join your cult. All PM’s to the recruitees will be through ME for gameplay issues.
You will win when all threats to your cult are eliminated and your cult has equal numbers with town. Please PM me with any questions about your role.

Hello Nebuchadnezer, you are Geronimo. Born in the wild nature, able to track animals your abilities came through hard work and talent. Even in this city you observe people, their movements and their body language. It’s really not hard to figure out where they are for you. One of a kind in your abilities you have you feel that there is nothing that you can’t do.
You may track one person each night.
You win when all threats to town are eliminated.

Hello Gregwolf121, you are Frank Abagnale Jr. a successful ex-con turned FBI agent. You know every trick in the book, and you can smell crime from a mile away. Well maybe not a mile, but you know when something isn’t right with someone. You follow your gut and pull out every stop to investigate your suspicions.
You may investigate one person every night for their Role or alignment.
You win when all threats to town are eliminated.

Hello Safariguy5, you are Erinyes. Known as the Goddesses of Vengence you punish criminals. However since you are busy watching and recording these things for later, you send others to punish them. However since entering this town you have been restricted by some form of force and can only concentrate on one person at a time.
You may watch one person per night.
You win when all threats to town are eliminated.

Hello Melkor52, you are Dendrobates, the Man with a Thousand Guns, a avenger for those not strong enough to avenge themselves. However you haven’t had much to do in this peaceful town, but the air is changing in this town. You sense evil, another form of the snake that you killed. They seem to grow over time, but you will be ready for them.
You may choose to kill one person at night.
You will win when all threats to town are eliminated.

Hello TheForgivenOne, you are the Megan Fox Fan club President, or at least you used to be until Andy corrupted you with his stash of Peggy Dow photos. Unable to disown your other fanclub you took a business trip here to spread the greatness of Peggy Dow, but you only told your other 50K followers that it was for Megan Fox. Those Classics man, why couldn’t you enjoy both of them?
You must recruit one person to the fan-club each night. ALL PM’s to Recruits must be through ME.
You win when all threats to cult are eliminated and you have the majority of the vote.

Hello Hotshot53, you are Kazuya Aoi. You are great at stopping your opponents freezing them in time slowing them down so that others can get out of the way. Your only weakness is you, the strength you give to others can’t help yourself. That’s why you have a partner, or at least you did before you fell through a space-time warp to this town. However you have recently been motivated to protect this town from whatever evil may befall it.
You may block one person’s action each night.
You will win when all threats are eliminated.[/spoiler]
One thing, I didn't really do too much work on VT PM's due to hassle on finding random people that I could classify as genius class (and make sense), but each of the other claims (besides the Fanclub Presidents, had names referencing people who were either extremely talented in their field or had the hard work put in for it.
Some Manga references were pulled from:
Freezing
Dendrobates
Kimi no Knife
However Gregwolfs Char was from: Catch Me if you Can (its somewhat dated, but still a good movie IMO).
I think Melkor picked up on his reference slightly, which was fitting for this particular setup.
Thank you all for making the game enjoyable to this mod, and I apologize for any mistakes I may have made in the decision making process. My next game will probably have an abnormal setup as well (what can I say, I get an idea that I like and run with it, trying to balance as best as I can.)

Also, This game did not go the way I expected at all. Cults could recruit from other cults with the leaders hidden, but never got that far because of the fact that the first cult got killed off so fast. I was honestly surprised that Kratos lived after his claim. (Hotshot I was expecting you to claim your night one info there, but it might be because I knew everything).
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by HotShot53 »

Nice job rejecting the kool-aid safari :) I thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.

After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by kratos644 »

The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by virus90 »

my system based on the quote's of people and how they reacted to the knowledge of all VT's being the same worked really well. I also used this to prove other VT's and if people were PR or scum. downside was that in the end VT's could be turned ofcourse. But i succesfully noted some PR/scum candidates, will quote some stuff:

not sure on alignment but knew hotshot was no VT:
HotShot53 wrote:
virus90 wrote:
Anarkistsdream wrote:I would post more in my defense if I had anything else of value... But, I am not a power role, so I really have nothing to offer besides that I WANT town to win.


not a powerrole, but no VT either? how should i interpret this?


He said he was a VT.... where did you read him saying he wasn't? Of course that is the easiest for anyone to claim, true or not... and no real way to prove it either.

I would also like to see a name though.



TheForgivenOne wrote:
show


You do realize if he didn't start those cases, this game would have gotten anywhere.. right? To me it looks like you're scared of a strong player that might catch you. So we have a bunch of weak cases, what do you suggest we do? Sit on our hands and do nothing? Create more weak cases which lead nowhere?

This just seems like a maf that is scared of a strong townie. Vote: Virus

anyone who did not get, that i was Vt, basicly was not an VT himself.
same for Kratos, who suspected me couple of times, dead give-away.

kratos644 wrote:My top 3 right now would have to be melkor, virus, and benga in no particular order. One of the main reason melkor is on the list is because he was targeted by Anark and now Anark is dead and recruited both of which would get him off melkor. The other two are on the list for their behavior yesterday

2 VT and i had a strong pro-town feeling about melkor, probably about the only one who never voted him, also he had already FOS-me and voted benga last round aswell, he was head of my NO VT list.. :P

why i knew benga was VT:
benga wrote:
Anarkistsdream wrote:All VT s have the same name in this game, folks... assuming mtamburini is any indication... which means you guys are slow or are not VTs


proof enough, unvote


definately no VT either:
Nebuchadnezer wrote:
show


UNVOTE Thank you for clearing that up.

Nebuchadnezer wrote:
kratos644 wrote:My top 3 right now would have to be melkor, virus, and benga in no particular order. One of the main reason melkor is on the list is because he was targeted by Anark and now Anark is dead and recruited both of which would get him off melkor. The other two are on the list for their behavior yesterday


The argument for melkor is a total WIFOM argument, therefore I don't buy it.

Virus - I'd have to read back on him.

Benga - He's acted rather jumpy in my eyes, but I'm willing to leave him be for now...I think he's harmless and just exhibiting "newbiness".


ok thats all said in a short period of time, day 1 - 2. Only problem was how to identify PR from scum that was the hard part. but anyone on that list was atleast suspicious and any fake claim i would have been able to bust. also the reason why i was able to verify flow, as mentioned when i defended him, the meaning was similar.
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by safariguy5 »

kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night

Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.

Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by kratos644 »

safariguy5 wrote:
kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night

Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.

Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.

Yeah, I'd never played as a recruiter. I figured a role where I converted them back to town would seem unlikely because the cult leader can usually communicate with the cult members so then they would know their leader. It would seem as broken as a mafia that can go 3rd party and out everyone ;)
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by virus90 »

kratos644 wrote:
safariguy5 wrote:
kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night

Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.

Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.

Yeah, I'd never played as a recruiter. I figured a role where I converted them back to town would seem unlikely because the cult leader can usually communicate with the cult members so then they would know their leader. It would seem as broken as a mafia that can go 3rd party and out everyone ;)


actually jamesker in his maffia many of us were playing in which was dropped gave me the role you described. when i pointed that out he made me kill these people instead of getting them back. that kind of gave me a power which would only kill cultists. an very powerfull role
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by kratos644 »

virus90 wrote:
kratos644 wrote:
safariguy5 wrote:
kratos644 wrote:The main thing that caught me off guard was my recruitment of Greg being shown in the night scene. I didn't think recruitment's usually appeared except for cases like TFO's where the recruiter was killed same night

Usually, recruitments are spelled out in the night scene (even attempted ones). In most games, town wouldn't know there is a cult until way too late otherwise.

Man, I really couldn't believe you guys didn't believe me with the case on kratos. If you had faked some sort of role where you converted cultists to town, I might have been more likely to buy it kratos, but a doctor like role is underpowered in a 1 cult setup and very underpowered in a 2 cult setup.

Yeah, I'd never played as a recruiter. I figured a role where I converted them back to town would seem unlikely because the cult leader can usually communicate with the cult members so then they would know their leader. It would seem as broken as a mafia that can go 3rd party and out everyone ;)


actually jamesker in his maffia many of us were playing in which was dropped gave me the role you described. when i pointed that out he made me kill these people instead of getting them back. that kind of gave me a power which would only kill cultists. an very powerfull role

That's actually where I got the idea for the fake claim
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by Melkor52 »

Good Game folks. It was fun, but not something I'm likely to try again soon. But thanks everyone for the experience.
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Re: Wishy-Washy Mafia (7/13) Endgame: Forgiveness (Town Win)

Post by HotShot53 »

Melkor52 wrote:Good Game folks. It was fun, but not something I'm likely to try again soon. But thanks everyone for the experience.


You were very active and very helpful in taking out the recruiters... I'm sure you'll be welcome to join more mafia games whenever you want to :)
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Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by Nebuchadnezer »

HotShot53 wrote:Nice job rejecting the kool-aid safari :) I thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.

After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.

Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end. ;)
HotShot53
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Joined: Mon Nov 27, 2006 8:37 pm

Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by HotShot53 »

Nebuchadnezer wrote:
HotShot53 wrote:Nice job rejecting the kool-aid safari :) I thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.

After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.

Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end. ;)


I should correct myself, that was my reasoning after night 2. I considered that it was possible kratos was a recruiter... but then when no-one died in night 2, I came up with my theory that the second recruiter killed night 1 because his recruit had already been recruited.
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safariguy5
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Gender: Male
Location: California

Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by safariguy5 »

HotShot53 wrote:
Nebuchadnezer wrote:
HotShot53 wrote:Nice job rejecting the kool-aid safari :) I thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.

After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.

Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end. ;)


I should correct myself, that was my reasoning after night 2. I considered that it was possible kratos was a recruiter... but then when no-one died in night 2, I came up with my theory that the second recruiter killed night 1 because his recruit had already been recruited.

You know that would have been a lot easier to help me get the kratos lynch lol.
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Melkor52
Posts: 127
Joined: Fri Jan 18, 2013 8:20 pm
Gender: Male

Re: Wishy-Washy Mafia (7/13) N4:A Blank Check

Post by Melkor52 »

safariguy5 wrote:
HotShot53 wrote:
Nebuchadnezer wrote:
HotShot53 wrote:Nice job rejecting the kool-aid safari :) I thought you were the most likely recruited, but your posts were sounding very townish... no wonder, you didn't know yourself you were recruited lol. And good job to us getting rid of the recruiters so fast.

After night 1, I thought there were 2 recruiters, and if you recruited someone who was already recruited, you'd kill them instead... so I figured on 2 enemy factions, and that I missed on my block. Considering there were 2 recruiters, his claimed protective role sounded reasonable.

Oh, goodness, Hotshot. You knew there were two recruiters. You knew the recruiting was referenced in the night actions. There was only one recruit action on N1...yet you never thought that the guy you blocked was the other recruiter? At least it worked out in the end. ;)


I should correct myself, that was my reasoning after night 2. I considered that it was possible kratos was a recruiter... but then when no-one died in night 2, I came up with my theory that the second recruiter killed night 1 because his recruit had already been recruited.

You know that would have been a lot easier to help me get the kratos lynch lol.


Help you? I was the one screaming at the top of my keyboard that he was the last recruiter. While everyone else was busy lynching Flow (including you) I was, as usual, being ignored. That's why I had to kill him off in a night action. But at least you admitted he was scummy, and would be a better lynch candidate.
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