squares tourney [COMPLETE]
Moderator: Tournament Directors
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Score Sheet
Last edited by puppydog85 on Tue Jul 29, 2014 9:41 am, edited 2 times in total.
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Rules
Reposting so everything is on one page:
Ok- The rules as I see them
Step 1. You fight your neighboring opponents 1v1 in a best of 3, home- away- random map.
Rule 1. You lose then you lose control of your square, you win you gain control of his square.
*NOTE- You lose all matches then you are eliminated!
Rule 2. There can be multiple claims on squares (ie. the opposing player lost to multiple opponents. If there are no other claims (ie. opponent beat all players but you) then you gain sole possession of the square. In the event of multiple claims.....
Step 2. All multiple claim squares will be decided by this format: 1 game per claim on each claimants home map (4 players= 4, 4player games, one on each players home map). Possession of the square decided by a point system.
Rule 3. Point system: 4 Player Game 1st=8 2nd=5 3rd=3 4th=1 / 3 Player Game 1st=6 2nd=3 3rd=1
New Rules:
Miss two invites and I will mark you down as gone and treat them as games lost.
If this tourney goes on past a year or looks to be running on forever (2 players left and no progress made for 4 rounds) I will implement a "locked square" policy. Meaning:
All best of threes will be final for that square. No further battles will be had over it. This will continue until no further battles can be made and the person with the most squares wins.
All good to go then. Any questions please feel free to ask. We will start this weekend.
Ok- The rules as I see them
Step 1. You fight your neighboring opponents 1v1 in a best of 3, home- away- random map.
Rule 1. You lose then you lose control of your square, you win you gain control of his square.
*NOTE- You lose all matches then you are eliminated!
Rule 2. There can be multiple claims on squares (ie. the opposing player lost to multiple opponents. If there are no other claims (ie. opponent beat all players but you) then you gain sole possession of the square. In the event of multiple claims.....
Step 2. All multiple claim squares will be decided by this format: 1 game per claim on each claimants home map (4 players= 4, 4player games, one on each players home map). Possession of the square decided by a point system.
Rule 3. Point system: 4 Player Game 1st=8 2nd=5 3rd=3 4th=1 / 3 Player Game 1st=6 2nd=3 3rd=1
New Rules:
Miss two invites and I will mark you down as gone and treat them as games lost.
If this tourney goes on past a year or looks to be running on forever (2 players left and no progress made for 4 rounds) I will implement a "locked square" policy. Meaning:
All best of threes will be final for that square. No further battles will be had over it. This will continue until no further battles can be made and the person with the most squares wins.
All good to go then. Any questions please feel free to ask. We will start this weekend.
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
Reposting Player List
[spoiler=Player List]1. plurple new world, unlimited, foggy, escalating, automatic, no trench.
2. RICHARDJOHN
3. kizkiz city mogul, auto, seq, adj, esc, fog , trench
4. patrickaa317 random map, sunny, esc, no trench, chained
5. bpt777 Labyrinth, Sunny, Flat Rate, Unlimited, No Trench
6. dazza2008 AOR3, foggy, chained, nuclear spoil no trench
7. dayman! arms race, seq, esc, fog
8.JamesKerr1 Eurasia, unlimited, sunny, no spoils, automatic, Trench.
9. puppydog85 Middle ages, sunny, esc, no trench
10. robadrag Macedonia, Standard, Automatic, Sequential, Flat Rate, Fog, Trench, Chained
11. mubigreb Chicago, escalating, chained
12. emilywink feudal war, unlimited reinforce, flat rate, no fog, no trench
13. pickledmushrooms AOR2, chained, fog, no trench, escalating spoils
14. seechster das schloss fog trench, unlimited reinforcements, sequential, no spoils, automatic
15. Lensois Treasures of Galápagos, auto, sequential, flat rate, trench, fog
16. D-Rock42 Random map, auto, sequential, no spoils, trench, fog[/spoiler]
[spoiler=Player List]1. plurple new world, unlimited, foggy, escalating, automatic, no trench.
2. RICHARDJOHN
3. kizkiz city mogul, auto, seq, adj, esc, fog , trench
4. patrickaa317 random map, sunny, esc, no trench, chained
5. bpt777 Labyrinth, Sunny, Flat Rate, Unlimited, No Trench
6. dazza2008 AOR3, foggy, chained, nuclear spoil no trench
7. dayman! arms race, seq, esc, fog
8.JamesKerr1 Eurasia, unlimited, sunny, no spoils, automatic, Trench.
9. puppydog85 Middle ages, sunny, esc, no trench
10. robadrag Macedonia, Standard, Automatic, Sequential, Flat Rate, Fog, Trench, Chained
11. mubigreb Chicago, escalating, chained
12. emilywink feudal war, unlimited reinforce, flat rate, no fog, no trench
13. pickledmushrooms AOR2, chained, fog, no trench, escalating spoils
14. seechster das schloss fog trench, unlimited reinforcements, sequential, no spoils, automatic
15. Lensois Treasures of Galápagos, auto, sequential, flat rate, trench, fog
16. D-Rock42 Random map, auto, sequential, no spoils, trench, fog[/spoiler]
Last edited by puppydog85 on Sun Feb 02, 2014 3:10 pm, edited 1 time in total.
- pickledmushrooms
- Posts: 68
- Joined: Sat Dec 03, 2011 10:42 pm
- Gender: Female
Re: Rules
puppydog85 wrote:Reposting so everything is on one page:
Ok- The rules as I see them
Step 1. You fight your neighboring opponents 1v1 in a best of 3, home- away- random map.
Rule 1. You lose then you lose control of your square, you win you gain control of his square.
*NOTE- You lose all matches then you are eliminated!
Rule 2. There can be multiple claims on squares (ie. the opposing player lost to multiple opponents. If there are no other claims (ie. opponent beat all players but you) then you gain sole possession of the square. In the event of multiple claims.....
Step 2. All multiple claim squares will be decided by this format: 1 game per claim on each claimants home map (4 players= 4, 4player games, one on each players home map). Possession of the square decided by a point system.
Rule 3. Point system: 4 Player Game 1st=8 2nd=5 3rd=3 4th=1 / 3 Player Game 1st=6 2nd=3 3rd=1
New Rules:
Miss two invites and I will mark you down as gone and treat them as games lost.
If this tourney goes on past a year or looks to be running on forever (2 players left and no progress made for 4 rounds) I will implement a "locked square" policy. Meaning:
All best of threes will be final for that square. No further battles will be had over it. This will continue until no further battles can be made and the person with the most squares wins.
All good to go then. Any questions please feel free to ask. We will start this weekend.
sounds good!

Re: squares tourney [round 2]
Where do we stand on this?
Are there still games going on?
Are there still games going on?
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
patience grasshopper....yes, some games just ended and I am now compiling the scoresheet. Games should be out this week.
Re: squares tourney [round 2]
Haha no worries! Curiosity got the best of me (mostly because I had a good round and wanted to see were i stood!). Thanks again for taking over
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
plurple wrote:puppydog85 wrote:Ok- The rules as I see them
Step 1. You fight your neighboring opponents 1v1 in a best of 3, home- away- random map.
Rule 1. You lose then you lose control of your square, you win you gain control of his square.
Rule 2. There can be multiple claims on squares (ie. the opposing player lost to multiple opponents. If there are no other claims (ie. opponent beat all players but you) then you gain sole possession of the square. In the event of multiple claims.....
Step 2. All multiple claim squares will be decided by this format: 1 game per claim on each claimants home map (4 players= 4, 4player games, one on each players home map). Possession of the square decided by a point system.
Rule 3. Point system: 4 Player Game 1st=8 2nd=5 3rd=3 4th=1 / 3 Player Game 1st=6 2nd=3 3rd=1
All good to go then. Any questions please feel free to ask. We will start this weekend.
i have a question about rule 2: are you saying that if i am in box 1 and have to matches if i lose 1 of them but win the other i lose my square to the person i lost to no fight in my square?
I totally misunderstood what you were asking- to answer your question again. If you lose vs. 3 people and win vs. 1 then you will get a slot in the final battle for the square.
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
Quite a busy round in the first half of round 3. Three people were eliminated (one never joined his games) and three more are fighting for their lives in the 2nd half. So here are the results, let me know if you find an error. Games will be up soon.
[spoiler=Round 3a Results]
[/spoiler]
[spoiler=Round3b Start]
[/spoiler]
[spoiler=Round 3a Results]
[/spoiler][spoiler=Round3b Start]
[/spoiler]-
puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
Last edited by puppydog85 on Tue Jul 29, 2014 9:40 am, edited 1 time in total.
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
Sorry guys- I've had a move and am just getting back to things.
Here are the results and the next round.
Here are the results and the next round.
Last edited by puppydog85 on Tue Jul 29, 2014 9:40 am, edited 1 time in total.
- mcshanester29
- Posts: 8662
- Joined: Tue Sep 07, 2010 3:09 pm
- Gender: Male
- Location: ID, USA
Re: squares tourney [round 2]
PM Sent
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
Last edited by puppydog85 on Tue Jul 29, 2014 9:39 am, edited 1 time in total.
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
i am unable to see any of your pics any more just to let you know might be a temporary thing but i'm not sure why
plurple is not purple

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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
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puppydog85
- Posts: 641
- Joined: Mon Aug 27, 2007 7:23 am
Re: squares tourney [round 2]
plurple wrote:i am unable to see any of your pics any more just to let you know might be a temporary thing but i'm not sure why
They still work for me...not sure what the problem is?
Re: squares tourney [round 2]
puppydog85 wrote:plurple wrote:i am unable to see any of your pics any more just to let you know might be a temporary thing but i'm not sure why
They still work for me...not sure what the problem is?
they are working now not sure what the problem was but at the time they were broken *shrug*
plurple is not purple

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elonpuckhog
- Posts: 1511
- Joined: Wed Jul 11, 2012 9:01 pm
Re: squares tourney [Needs Rescued]
This tournament is now labeled "Needing Rescue". If it is not rescued within a week it will be considered abandoned.
If you are interested please check this section of the Tournament Handbook:
Rescued Tournaments Policy
Elonpuckhog
Abandoned & Rescued Tournaments
If you are interested please check this section of the Tournament Handbook:
Rescued Tournaments Policy
Elonpuckhog
Abandoned & Rescued Tournaments
Re: squares tourney [ONGOING]
I have rescued this tournament
I'll have a look at it in the next few days and work out where we are at.
Just for info I am on holiday soon, so no games will be sent until after 3rd December
I'll have a look at it in the next few days and work out where we are at.
Just for info I am on holiday soon, so no games will be sent until after 3rd December








