New rules sequential team games

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philbert
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New rules sequential team games

Post by philbert »

Now that I've gotten over the initial surprise and confusion when the new updates kicked in, I really like the new format. It makes the games a bit more of a challenge. Have to change strategy somewhat, but I like it. Do any of you think that the new rules in themselves will change the outcome af any given game? From what I've seen so far I'd say they may effect less thatn 1% of my games. Good strategy is still key. Of Course you never know with the dice.
Pedronicus
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Post by Pedronicus »

Phil, can you do me a big favour & try and talk Marv round.

I like it too. In the past when the last player of a team of 3 had their go in sequ. - you had to cross you fingers as all sorts of shit could happen in those three goes by the other team.

You have a lot more chance of surviving with the staggered sequ. turns
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philbert
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Post by philbert »

Yeah, I think the biggest part of staggered is that one team doesn't get a huge advantage right off the start. I can understand why Marv is ticked off. The updates kind of turned some games upside down, but hopefully Marv will enjoy the new format if he gives it a chance.
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Pilate
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Post by Pilate »

I mostly play freestyle, but I would imagine I'd be a little ticked off if i had 10 games that suddenly changed formats o_O
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PaperPlunger
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Post by PaperPlunger »

actually, I have noticed that a couple sequential team games, some players for instance parkplayer (in one of my games) has gone once, started a new round then had dragonfly go, now it's parkplayers turn AGAIN!

it's almost a double turn!!! NOT FAIR!
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