Métro Parisien v.17

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betiko
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Re: Métro Parisien v.14

Post by betiko »

i like where this is going!
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Dukasaur
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Re: Métro Parisien v.14

Post by Dukasaur »

It's been a while since I've looked at this. It's looking very nice!
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owenshooter
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Re: Métro Parisien v.14

Post by owenshooter »

betiko wrote:i like where this is going!

i'm not really a fan of this map... looks a bit "young", in terms of the graphics, etc... just doesn't have a unique look or feel... but hey, the foundry does what the foundry wants... who am i to say something is aesthetically unappealing? the black jesus has spoken...-Jésus noir
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riskllama
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Re: Métro Parisien v.14

Post by riskllama »

stay out of the foundry, owen.
stick with whatcha know - trolling lanlar...;)
as for the map, keep up the good work wauuw! it's no llamania, tho... :roll:
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GeneralFault
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Re: Métro Parisien v.14

Post by GeneralFault »

i'm not really a fan of this map... looks a bit "young", in terms of the graphics, etc... just doesn't have a unique look or feel... but hey, the foundry does what the foundry wants... who am i to say something is aesthetically unappealing? the black jesus has spoken...-Jésus noir


The map is based on the subway (metro :D) of Paris. Unless you are English, than it is based on the underground :lol: :lol: :lol: That is why it is not a unique look-and-feel. It was based on a map to serve the whole public. The young look is on purpose.

Is there something we can adjust, to make as many friends as possible? I don't think the goal is to get all people happy, but hé.... it's worth a try....
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WingCmdr Ginkapo
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Re: Métro Parisien v.14

Post by WingCmdr Ginkapo »

Are we at Graphics?

Would it be possible to put a highlight behind the lines to show where the bonus' switch? Keeping track of bonus' looks like it will be a pain in the arse.
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macbone
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Re: Métro Parisien v.14

Post by macbone »

This is really coming along nicely, guys! As said before, we do need a Paris map, and this will fit that niche nicely. Keep up the good work!
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JamesKer1
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Re: Métro Parisien v.14

Post by JamesKer1 »

Love the looks.

The large map is beautiful. But the small feels very cluttered in comparison. Any way to fix that or it that just how it's going to be?
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GeneralFault
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Re: Métro Parisien v.14

Post by GeneralFault »

JamesKer1 wrote:The large map is beautiful. But the small feels very cluttered in comparison. Any way to fix that or it that just how it's going to be?


No, in the next release it is fixed. In this release not all fonts are displayed correct and the legend is somewhat printed together. I will fix it....
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waauw
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Re: Métro Parisien v.15

Post by waauw »

[bigimg]http://i59.tinypic.com/whefbr.png[/bigimg]
[bigimg]http://i57.tinypic.com/mm6cs2.png[/bigimg]

Changes: I'm not exactly sure about everything graphical, you'd have to ask Generalfault
  • fonts
  • xml

Sorry for the tardiness, I've been working on different projects.
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waauw
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Re: Métro Parisien v.15

Post by waauw »

I just heard we're now live on the beta-website. Should make it easier to scrutinize the gameplay.
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Re: Métro Parisien v.16

Post by waauw »

map without troopnumbers and I tweeked some XML mistakes.
[bigimg]http://i58.tinypic.com/2qb4xzm.png[/bigimg]
[bigimg]http://i57.tinypic.com/nboew0.png[/bigimg]
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Teflon Kris
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Re: Métro Parisien v.16

Post by Teflon Kris »

Nice Icons =D> =D> =D>
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GeneralFault
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Re: Métro Parisien v.16

Post by GeneralFault »

Nice Icons =D> =D> =D>


thanks! took us a while to get the landmarks correct and in the right perspective
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waauw
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Re: Métro Parisien v.17

Post by waauw »

new xml, hopefully the errors are out and the coords have been fixed
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waauw
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Re: Métro Parisien v.17

Post by waauw »

tututututtututuuut.
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JBlombier
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Re: Métro Parisien v.17

Post by JBlombier »

It looks awesome. Hopefully it has an awesome gameplay as well. This map almost makes me want to join the Beta-testers.

Keep the good shit coming, mates!
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iAmCaffeine
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Re: Métro Parisien v.17

Post by iAmCaffeine »

I just went through the last two pages of this thread, having never taken a serious look before, and the progress made on this map is very impressive. Good work! One thing that instantly catches my eye is that the boldness of the text in the legend makes spacing quite tight and a little cluttered - could it be smaller or not as bold?
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Fuchsia tude
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Re: Métro Parisien v.17

Post by Fuchsia tude »

On the beta site, the XML display of text seems very off. Every number is 20 or so pixels above where it should be. And somehow in the large (not small) map, Duroc is on top of Concorde!

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ManBungalow
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Re: Métro Parisien v.17

Post by ManBungalow »

Looking good here guys.

Gameplay -

On some of the lines there are regions which aren't a part of the bonus in that colour. Is this intentional?
eg. if you look at the purple 7 line, the Louvre region doesn't appear in either bonus even though it's coloured purple.

Also on purple 7, is Villejuif required for M.Ivry-Juss?

Haven't tried this on the beta site yet, but have you thought about certain regions being hardcoded neutral?
The autodeploys are obvious ones, but also for some of the smaller bonuses? To prevent lucky drops where you start with a whole bonus.


Graphics -

We'll mostly get to this bit later I guess. But important to me is making the actual rail lines look nice and interesting.
If you haven't already, I'd suggest going over them with a Path tool, which will later make it easier to modify an entire line and add rail textures or whatnot.
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Fuchsia tude
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Re: Métro Parisien v.17

Post by Fuchsia tude »

There seems to be an XML bug: G.Nord looks like a two-way attack with Sta., but in fact only Sta. seems able to attack G.Nord, not vice versa.
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owenshooter
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Re: Métro Parisien v.17

Post by owenshooter »

Fuchsia tude wrote:There seems to be an XML bug: G.Nord looks like a two-way attack with Sta., but in fact only Sta. seems able to attack G.Nord, not vice versa.

great answer, two years later... thanks for the update!!!-Jn
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Fuchsia tude
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Re: Métro Parisien v.17

Post by Fuchsia tude »

owenshooter wrote:
Fuchsia tude wrote:There seems to be an XML bug: G.Nord looks like a two-way attack with Sta., but in fact only Sta. seems able to attack G.Nord, not vice versa.

great answer, two years later... thanks for the update!!!-Jn

Only 15 months. :arrow:

Shrug. I just noticed it in a game I'm playing on the beta site.
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Dualta
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Re: Métro Parisien v.17

Post by Dualta »

It's not loading for me with Panel Interface on the beta site. Loads with PI turned off.
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Re: Métro Parisien v.17

Post by DJENRE »

=D> =D> =D> =D> nice work there.
It's still working or not?
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