Classic Cities: Pot Mosbi - glitch in elimination of troops

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morleyjoe
Posts: 1734
Joined: Thu Oct 18, 2007 9:42 pm
Location: Fenwick Ontario Canada

Classic Cities: Pot Mosbi - glitch in elimination of troops

Post by morleyjoe »

https://www.conquerclub.com/game.php?game=23121123

For this game, the snapshots will show that there were troops of mine (yellow - morleyjoe) that were eliminated when my partner (blue - coloradoguy) was eliminated from the game.

Apr 05, 10:56:34 CCT, Round 4, after Lord Arioch
Apr 05, 01:18:53 CCT, Round 4, after coloradoguy

2024-04-05 01:18:53 - coloradoguy reinforced Napa Napa Rot Fo with 1 troops from Nain Mail
Blue forted 1 troop to Napa Napa Rot Fo, which was held by me (yellow).
When Lord Arioch (orange) eliminated blue on Chimbu Tribe, as always the rest of his troops are killed.

BUT for some reason, my troops were on Napa Napa Rot Fo were eliminated too!

While it may not effect the outcome, this is certainly some sort of flaw or programming issue.
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plurple
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Joined: Thu May 15, 2008 3:29 pm

Re: Classic Cities: Pot Mosbi - glitch in elimination of tro

Post by plurple »

"Napa napa rot fo" was zombiefied by the card turn in after the elimination :)

So I assume that is why the snap discrepancy :D
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[
morleyjoe
Posts: 1734
Joined: Thu Oct 18, 2007 9:42 pm
Location: Fenwick Ontario Canada

Re: Classic Cities: Pot Mosbi - glitch in elimination of tro

Post by morleyjoe »

plurple wrote:"Napa napa rot fo" was zombiefied by the card turn in after the elimination :)

So I assume that is why the snap discrepancy :D
Ah! Good catch! Thank you!
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