Black Metal Mafia - SCUM WINS

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Extreme Ways
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Re: Black Metal Mafia - D1

Post by Extreme Ways »

Loose Canon wrote:We should start talking strategy and whether we should lynch or leave it to the jail keeper to imprison interrogate and kill for town.

Way I read jailkeeper is if he thinks the interrogated is innocent he gives a safeword so he doesn't get lynched. Probably of most use if the interrogated claims to be detective or another jailkeeper.

But in most instances I would think jailkeeper should kill the interrogated whatever the interrogated says.

Maybe I'm mistaken in how jailkeeper role works or should be applied though?

I would think we should apply lynching vote pressures during day always even though if jailkeeper does work how I think it does, we shouldn't always try to force a lynch.

What do you lesser rock stars think?
This is a different jailkeeper than the Mafiagg jailkeeper. This one (the more common one) protects AND roleblocks a player.

Like always I think we should lynch day 1
TOFU, ex-REP, ex-VDLL, ex-KoRT.
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Extreme Ways
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Re: Black Metal Mafia - D1

Post by Extreme Ways »

I think that makes Loose slightly more likely town because scum is more inclined to look up what the roles do/how the setup works.
TOFU, ex-REP, ex-VDLL, ex-KoRT.
Loose Canon
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Re: Black Metal Mafia - D1

Post by Loose Canon »

I too favour a lynch D1 - in this scenario - but want to see if there's take up for a voting strategy before casting any vote.

I suggested the following in a previous game, it had no take up then but I'll float it again;

Make it a vote off between 2 players;
1st player to get 3 votes nominates another 2nd player.
Make it a straight vote off between 1st and 2nd player.

???
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strike wolf
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Re: Black Metal Mafia - D1

Post by strike wolf »

Busy right now. Should be more available after Christmas.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
jfm10
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Re: Black Metal Mafia - D1

Post by jfm10 »

strike wolf wrote:Busy right now. Should be more available after Christmas.


We may still be awaiting pixar to confirm. Merry Christmas Eve everyone.
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Re: Black Metal Mafia - D1

Post by jfm10 »

jfm10 wrote:
strike wolf wrote:Busy right now. Should be more available after Christmas.


We may still be awaiting pixar to confirm. Merry Christmas Eve everyone.
EBWOP and Kongming needs to confirm as well.
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kongming3
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Re: Black Metal Mafia - D1

Post by kongming3 »

confirmed, sorry busy with Christmas currently
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Ragian
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Re: Black Metal Mafia - D1

Post by Ragian »

Even black metal mafia is slow around Christmas. You guys are busy burning down churces (dang stone walls are difficult to get going) while sipping eggnog. I'm lenient on the this particular D1 in terms of deadline.
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Extreme Ways
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Re: Black Metal Mafia - D1

Post by Extreme Ways »

vote maxleod
no particular reason
TOFU, ex-REP, ex-VDLL, ex-KoRT.
Loose Canon
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Re: Black Metal Mafia - D1

Post by Loose Canon »

My initial suspicion of Charle following Max's sus of him was partly because he posted before I'd received my role.
Now I know I didn't receive my.role because rag pmd cannon not canon initially that lowers my suspicion of Charle a bit but not entirely.

That being said I'll cast my initial vote for no reason except not posting so far.

vote pixar
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SoN!c
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Re: Black Metal Mafia - D1

Post by SoN!c »

12 players in a semi open metal state of mind. So if i get it right thats:

semi open 1 = 3 goons vs 9 town (and town has 2 jailkeepers and 1 cop) - town has at least 6 nights (on no lynch) before it goes 3-3
vs

semi open 2 = 2 goons vs 10 town (and town has 1 jailkeeper) - town has at least 8 nights (on no lynch) before it goes 2-2 and the jailkeeper is a sort of cop too.. If there is only one goon left who is targeted by the jailkeeper the last remaining goon can not nightkill (as he is behind bars) and with no nightkill the target must be the last goon...

The jailkeeper(s) can protect its target from goon night kill, but also Roleblocks its target, so: protect the cop then the cop gets behind bars and is safe but also roleblocked...

Also 2 jailkeepers can self target (and have double chance to mistarget the cop) so i like our odds way more in semi-open 2 (just 1 jailkeeper and only 2 goons to find).

In semi-open 1 you have 3 goons so the goon factional kill can never be blocked until the first goon dies and even then, both jailkeepers -independent from each other- targetting both remaining goons is against all odds..
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Loose Canon
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Re: Black Metal Mafia - D1

Post by Loose Canon »

Ok sonic so

1. What would you have done if you were scum convert or not?
2. Your post above was slightly no hurry for town to lynch which I feel is slightly scummy.
Are you advocating no lynch?
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SoN!c
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Re: Black Metal Mafia - D1

Post by SoN!c »

Loose Canon wrote:Ok sonic so

1. What would you have done if you were scum convert or not?
2. Your post above was slightly no hurry for town to lynch which I feel is slightly scummy.
Are you advocating no lynch?
1. I have to be put into that position first and think it thru..
2. Since you and EW want a fast D1 lynch i wanna consider options first
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Charle
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Re: Black Metal Mafia - D1

Post by Charle »

Apologies guys, busy with family and Christmas, will find time to read and go through this a bit later.
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Ragian
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Re: Black Metal Mafia - D1

Post by Ragian »

Official vote count

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Chuck (1) (is that Charle?) - Max
Max (1) - EW
Pixar (1) - Loose
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Ragian
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Re: Black Metal Mafia - D1

Post by Ragian »

SoN!c wrote:So considering Ragians age this game is a tribute to Euronymus in my opinion. I could be wrong ofcourse
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Devante
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Re: Black Metal Mafia - D1

Post by Devante »

VOTE DEVANTE
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Kingm
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Re: Black Metal Mafia - D1

Post by Kingm »

Devante wrote:VOTE DEVANTE
ehhh, hmm thats sus
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Ragian
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Re: Black Metal Mafia - D1

Post by Ragian »

Official vote count

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Charle (1) - Max
Max (1) - EW
Pixar (1) - Loose
Devante (1) - Devante
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*Pixar*
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Re: Black Metal Mafia - D1

Post by *Pixar* »

I'm here, just been busy with holidays! I know nothing about black metal music, more of a country fella myself ;)
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Loose Canon
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Re: Black Metal Mafia - D1

Post by Loose Canon »

All you need to know is demonaz is the god of black metal.
So just laud me and I'll take me vote off you and put it on another lesser session musician.
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TrafalgarLaw01
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Re: Black Metal Mafia - D1

Post by TrafalgarLaw01 »

Devante wrote:VOTE DEVANTE
Is your character Dead, trying to shoot yourself?
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SoN!c
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Re: Black Metal Mafia - D1

Post by SoN!c »

TrafalgarLaw01 wrote:
Devante wrote:VOTE DEVANTE
Is your character Dead, trying to shoot yourself?
Dev just wants out..im tempted to say "vote SoN!c" too..

Im totaly lost tbh
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Devante
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Re: Black Metal Mafia - D1

Post by Devante »

Also have no idea what's going on and who to even vote for yet so through in a random drunken self vote. Sober me will now

UNVOTE
Loose Canon
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Re: Black Metal Mafia - D1

Post by Loose Canon »

SoN!c wrote:
TrafalgarLaw01 wrote:
Devante wrote:VOTE DEVANTE
Is your character Dead, trying to shoot yourself?
Dev just wants out..im tempted to say "vote SoN!c" too..

Im totaly lost tbh
Actually sonic I do have a bit of a genuine suspicion on you right now.
You started off with a lot of flavour posting, but now have gone relatively quiet/vanilla.
That's how I think you'd play as mafia currently.

Not gonna vote for you today I don't think because you contribute too much to games. But I am genuinely suss of you.
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