Invitational Cup 4
Tournament Organizer: Keefie
Assistant Organizer: groovysmurf
---------- BRACKET ----------
LOW
FOED
RGV
KNT
GON
DBD
AFOS
RET
JJ41375
Chard
TheMissionary
uckuki
Razorvich
StackedAmazon
J1Mathman
cpusurfer
Bobby4254
gorehound
Coors1
JusPlay4fun
SilverTop
Will Lee
Rockiesman
[b]Round One[/b]
DBD 25
RGV16
LOW 27
RET 14
GON 23
AFOS 18
KNT 9
LOW32
[b]Round Two - Semi-Finals[/b]
GON 22
FOED 19
DBD 12
LOW 29
[b]Round Three - Finals[/b]
[b]Approximate Schedule[/b]
Round 1: May 4th, 2025
Round 2: August 3rd, 2025
Final's: November 2nd, 2025
Round 1 has a set start date of May 4th. Subsequent rounds start the Sunday after the 2 clans meeting in the next round have been decided.
Once two clans advance and the next round is available and decided, you will have 4 weeks to negotiate, plan and exchange both sets and get all games started. If a clan fails to meet the 4 week deadline, one game will be forfeited for every day they fail to get all games started. If after 1 week there are still games that have not started, the clan will be disqualified.
Clans are free to start round 1 early.
[b]Games per round:[/b]
All Rounds: 41 Games (6 doubles, 7 Triples, 7 Quads)
Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
The tiebreaker will be a Triple played on the Classic map with the settings Escalating, Chained, Fog.
[b]Player Game Count Max:[/b]
All Rounds: 16 Games
Tie-breaker not included in maximum game count.
Negotiable rules/settings marked below
All the standard Clan War rules will be in effect, unless stated otherwise.
[b]Default settings:[/b]
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)
Clan achievement medals will be given for each war to those who play in 3 games minimum. Another will be awarded to all the players of the winning clan who played in all 3 rounds and in at least 9 games total.
An MVP will be chosen by the winning clan. The MVP must have played all 3 wars and have at least 24 games played throughout the 3 wars.
MVP will receive an additional clan achievement medal and 1500 CC credits.