Grand Strategy: web-based Risk variant

\\OFF-TOPIC// conversations about everything that has nothing to do with Conquer Club.

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.
User avatar
CBlake
Posts: 2258
Joined: Wed May 17, 2006 9:25 am
Gender: Male
Location: California
Contact:

Post by CBlake »

i played W@W it sucks
dcowboys055 wrote:The alaska PD pwned you brian.
User avatar
max is gr8
Posts: 3720
Joined: Sat Jan 21, 2006 6:44 am
Location: In a big ball of light sent from the future

Post by max is gr8 »

cblakley00 wrote:i played W@W it sucks


Just read the quote then read this

I agree
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
(4th Jan 2010)
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

What exactly is "stoop down to the level of directly targeting each other's user base"?

I don't plan on spamming and I don't interfere with people's gaming experience by saying "come play somewhere else". A post to Off Topic isn't stooping. I have said as much to Twill. Surely you guys talked on that?

So, I don't see the point of your post. You are pre-emptively warning me that you would censor me?

Just as I said to Twill, I see CC, Landgrab, GS, Dominate Game, etc as collaborators in bringing a cool free Risk gaming experience. What's really important about competition between free gaming sites? Nothing really but how they help each other.

"Two steps ahead" usually turns out to be a very subjective thing. We will just have to be two steps ahead of each in our own minds.

I know that GS is already more than two steps ahead of CC in what I would consider core technical areas in the UI. And you will need to spend a good many hours behind that keyboard to recover those steps. You did inital version of CC in six months? I did GS in 2 months, a few hours each night. I suggest surrendering all of your armies to me now.

lackattack wrote:I have good relations with the guys from W@W and LandGrab. We have a lot of respect each other's work and appreciate the friendly rivalry between our websites. We'd never stoop down to the level of directly targeting each other's userbase.

If that's they way you do things, bryanbr, so be it. I won't censor your posts promoting your game site here.

But mark my words - CC will always be two steps ahead of GS.
User avatar
reverend_kyle
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club
Contact:

Post by reverend_kyle »

bryanbr wrote:What exactly is "stoop down to the level of directly targeting each other's user base"?

I don't plan on spamming and I don't interfere with people's gaming experience by saying "come play somewhere else". A post to Off Topic isn't stooping. I have said as much to Twill. Surely you guys talked on that?

So, I don't see the point of your post. You are pre-emptively warning me that you would censor me?

Just as I said to Twill, I see CC, Landgrab, GS, Dominate Game, etc as collaborators in bringing a cool free Risk gaming experience. What's really important about competition between free gaming sites? Nothing really but how they help each other.

"Two steps ahead" usually turns out to be a very subjective thing. We will just have to be two steps ahead of each in our own minds.

I know that GS is already more than two steps ahead of CC in what I would consider core technical areas in the UI. And you will need to spend a good many hours behind that keyboard to recover those steps. You did inital version of CC in six months? I did GS in 2 months, a few hours each night. I suggest surrendering all of your armies to me now.

lackattack wrote:I have good relations with the guys from W@W and LandGrab. We have a lot of respect each other's work and appreciate the friendly rivalry between our websites. We'd never stoop down to the level of directly targeting each other's userbase.

If that's they way you do things, bryanbr, so be it. I won't censor your posts promoting your game site here.

But mark my words - CC will always be two steps ahead of GS.




Now you are trying to say that you are better than lack? Look at conquer club, look at yours.. Yeah you know whateva..
DANCING MUSTARD FOR POOP IN '08!
User avatar
reverend_kyle
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club
Contact:

Post by reverend_kyle »

lackattack wrote:I have good relations with the guys from W@W and LandGrab. We have a lot of respect each other's work and appreciate the friendly rivalry between our websites. We'd never stoop down to the level of directly targeting each other's userbase.



I wouldn't even say it's a friendly rivalry between the sites... I tried to play all 3(I couldn't ever figure it all the way out), and I think all three of them have their benefits.. Plus you can never get enough risk..
DANCING MUSTARD FOR POOP IN '08!
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

reverend_kyle wrote:Now you are trying to say that you are better than lack? Look at conquer club, look at yours.. Yeah you know whateva..


Actually, if you look above you'll see that I prefer playing on CC. It is stable, it is proven and it has a lot of nice options.

Technically CC is fairly boring to look at and can be very clumsy to use. I don't Lack really concentrates at all on user interface design.

GS on the other hand barely qualifies as a beta. It's more like alpha. But unless Lack does some real design of the structure and function of the UI for CC, then I'd say in three months time, GS will be "better". As always "better" is subjective.
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Re: Grand Strategy: web-based Risk variant

Post by bryanbr »

bryanbr wrote:A new online Risk variant that was inspired by CC is available here:

http://denizengames.com/grandstrategy/login.faces

Many of the rules and game types from CC are available.


We have recently added a map based on Risk II if anyone is interested in playing on that map.

You actually easily port the map over to CC if you wanted to.
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Re: Grand Strategy: web-based Risk variant

Post by bryanbr »

If there any CC map makers out there who are interested in hosting a map at the GS site, please PM me.
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

We have recently added the ability to configure the number of turns before you are dead-beated from a game.

Today I will be adding the ability to pause a game. Shortly after that we will have a 10 minute turn time limit option. Check us out here:

http://www.denizengames.com
User avatar
Phx99
Posts: 251
Joined: Sun Apr 02, 2006 4:05 pm
Gender: Female
Location: Victoria, BC - the most beautiful city EVER! :)

Post by Phx99 »

Personally I've had the experience more than a few times that it will not let you attack from one territory to another, until you change the size of the board. There are too many little glitches for me.

Yes, I truely AM a CC addict!! :lol:

Phx99
Ronaldinho
Posts: 3069
Joined: Sat May 27, 2006 5:35 pm
Gender: Male
Location: Dorset, England.

Post by Ronaldinho »

OMG some1 already had the name Ronaldinho :( so i just called myself RonaldinhoCC lol easy peezy!!
Image
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

Phx99 wrote:Personally I've had the experience more than a few times that it will not let you attack from one territory to another, until you change the size of the board. There are too many little glitches for me.

Phx99


I found an issue that will be fixed in the next update where the mapdata wasn't being refreshed on the client side. This surely caused the attack issues you were seeing.

I'd be interested in other issues that you are seeing. List 'em out here and I'll fix them.

Thanks
User avatar
lackattack
Posts: 6097
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Post by lackattack »

bryanbr wrote:I found an issue that will be fixed in the next update where the mapdata wasn't being refreshed on the client side. This surely caused the attack issues you were seeing.

I'd be interested in other issues that you are seeing. List 'em out here and I'll fix them.

Thanks


Don't you have your own bloody forums? Why do you always have to use Conquer Club's forums for your suggestions / bug reports / announcements!?

You would never see me posting this kind of stuff on W@W or Landgrab.
Ronaldinho
Posts: 3069
Joined: Sat May 27, 2006 5:35 pm
Gender: Male
Location: Dorset, England.

Post by Ronaldinho »

lack Dos atack there site :twisted:, we could easy with the ammount of people on here lmao!!
Image
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

lackattack wrote:
Don't you have your own bloody forums? Why do you always have to use Conquer Club's forums for your suggestions / bug reports / announcements!?

You would never see me posting this kind of stuff on W@W or Landgrab.


This simplest answer to your question is why not? I suggest you do go to OFF TOPIC discussion areas on W@W and Landgrab and if you have users there, then engage them in discussion or start your own threads to see why they play there instead of at CC. At some point I will set up a discussion area for GS. I welcome you to come there.

What exactly is so sacrosanct about this OFF TOPIC forum that prevents people from discusses W@W, Landgrab or GS?

This is a conversation that has nothing to do with CC. Isn't that what this area is labeled for?

The man said he had some issues playing. I asked what the issues are.

Sorry, dude but that in no way qualifies as using this area as a bug report forum.
User avatar
wicked
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Post by wicked »

Actually dude, you asked HER to "List 'em out here", so yes that does qualify as "using this area as a bug report forum." Does your CC Junior site not have forums? You copied everything else from here, why not the forums? :lol: That'd solve your problem of trying to reach the users of your site.
User avatar
AK_iceman
Posts: 5704
Joined: Wed May 10, 2006 10:39 pm

Post by AK_iceman »

Well, I signed up for this right when i heard about it but never played a game or really checked it out. Heres a few suggestions...

*Get a forum, you need it.
*Make some new maps. All the maps you have are copycats of CC maps except for 2 of them, which are variants of the classic map.
*Originality. You have made some minor changes but it still feels like CC with a different look.

I think if you improve on those areas you could have a pretty good site. I might consider joining a game or 2 but I will more than likely not get premium.
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

wicked wrote:Actually dude, you asked HER to "List 'em out here", so yes that does qualify as "using this area as a bug report forum." Does your CC Junior site not have forums? You copied everything else from here, why not the forums? :lol: That'd solve your problem of trying to reach the users of your site.


No it doesn't. If I created a thread that was labeled: Grand Strategy Bugs, then that might qualify as using this as a bug report forum.

One post in one thread is not a forum.

Sorry dude.
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

wicked wrote:You copied everything else from here, why not the forums? :lol: That'd solve your problem of trying to reach the users of your site.


The obvious answer to why GS doesn't have forums is time. GS is about 6 weeks old. I've been doing more important things. Biggest problem with forums is of course the signal to noise ratio. Most posts in your typical online forum are really of no value. I have no desire to do moderation of an online forum. How much more coding do you think Lack could be doing if he wasn't replying to all of his PMs?

Most GS users talk with me right now on email. I received hundreds of suggestions, bug reports, etc.

And there are fair amount of things on CC that I haven't copied. Mostly b/c I consider them to be broken or unintuitive. Almost the entire user interface for CC aside from the actual map display is entirely un-copied. One small example, the list boxes (chat and log) in CC display the newest items at the bottom. This is completely broken. I've never seen this behavior in a single piece of software.
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

AK_iceman wrote:*Make some new maps. All the maps you have are copycats of CC maps except for 2 of them, which are variants of the classic map.


Most of the maps actual _are_ CC maps, via asking the authors for permission.

I am working on maps now. You can see that here:

http://denizengames.com/grandstrategy/mapforge.faces

I am redoing the CC Asia map, should be done in a couple days. I'm going to do what I consider to be improvements to it. China is way too big on that map. You could never hold China and not have already won the game. So it will have coastal and inland China. And why exactly is 1/3 of that map devoted to a large dragon?

I have redone the CC Europe map making what I consider improvements and it is playable at GS. You can actually see the connection b/n Italy and Albania. I removed one country from the "Germany" Continent which I properly renamed to something besides Germany. Made the colors lighter. IMO, it looks much better.
User avatar
reverend_kyle
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club
Contact:

Post by reverend_kyle »

I think your asia map is quite great so far.. I like the fact that it is not cluttered...
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Feature update: Real time games and Team Chat and Do or Die

Post by bryanbr »

We have added a few new features of note to GS:

Real time games (15 minute turn period)
Team chat (separate chat area for team related chats)
Do or Die button (attack in all or nothing fashion)

http://www.denizengames.com
Utafar
Posts: 1360
Joined: Wed Jun 14, 2006 10:10 pm
Gender: Male
Location: A computer

Post by Utafar »

cool havent been on lately though
User avatar
fighter1405
Posts: 185
Joined: Mon Aug 21, 2006 4:49 am

Post by fighter1405 »

This game is a complete rip off of CC and it is nowhere near as good. Oh and by the way you shouldn't be advertising your game in the CC chatrooms. Do it the fair way.
Image
You just have to accept that some days you're the pigeon and some days you're the statue
bryanbr
Posts: 75
Joined: Mon May 15, 2006 12:47 pm

Post by bryanbr »

fighter1405 wrote:This game is a complete rip off of CC and it is nowhere near as good. Oh and by the way you shouldn't be advertising your game in the CC chatrooms. Do it the fair way.


I consider GS to be a much better risk gaming experience than CC. It plays much faster. Things like being able to click on countries and a Do or Die button take a lot of the work out of the game.

We also have a new map, Norman Invasion:

http://denizengames.com/grandstrategy/i ... rman.L.jpg

It is very well suited for 8 player games.

http://www.denizengames.com
Post Reply

Return to “Acceptable Content”