AJAX and Server Performance

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alcazar
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Post by alcazar »

Dont know if this is right place to post this.....
i am hitting end attack but it does not let me end attack....happened more than 2 times in different games....has anyone else experienced this ?
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JesusReigns
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Post by JesusReigns »

Yeah it seems when hitting begin, attack, deploy, advance, or anyother button it takes longer to load. Why is that?
TheTeacher
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Post by TheTeacher »

Um... I'm not sure if this is the right place to mention this, but...

the server freezing up is now starting to become a major annoyance. Previously, when stuff froze for ten minutes, or something, I would just walk away and come back (I don't play any speed games) but today I hit "begin turn" and then as I was pondering where to deploy my armies, the server must have frozen up... and I checked in again after 10 minutes... and 20 minutes, and 30 minutes... other websites work fine, and everything seems to be fine with my computer, but the CC server was obviously having issues... and then I gave up, and about two hours later returned to my computer and it seemed to have cleared up... having missed my turn essencially, becuase I had hit "begin turn" and had run out of time... I don't get a card, I don't get those armies for that turn, I didn't even get the missed turns multiplier next turn. This was extremely frustrating.
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Niki_1987
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I don't like this new settings

Post by Niki_1987 »

You have made me very dissapointed because this game was easy, simple and relax. Now with too much useless repetitive things it all looks kitsch and complicated. The same data on a different ways who we could count by our self is fairly useless. This game looks now like it's for retarded people. You have disgust my formerly best online game. That is my opinion. :( :!:
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alcazar
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Post by alcazar »

oh god !!! I cant end my game ...what to do ? ????
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SPARTAN62
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tr

Post by SPARTAN62 »

the reson why where geting so many people is because http://www.youda is avertising
qingshun
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Post by qingshun »

Timminz wrote:AJAX takes a long time to load sometimes. The map refreshes properly, but the buttons don't reappear for over a minute sometimes. makes speed games very stressful. Most of the time it's only 10 seconds or less, but those occasional times are really frustrating. Any idea why this happens or how to fix it?


Yes this is happenning to me too.

I have no scripts installed but recently with this AJAX thingy, the game has been lagging very badly for me again. Previously I will disable the AJAX from my settings page and things would be back to normal (ie game will be fast), now with this option removed, I had to wait like almost forever for the dice to show up the results of a battle.

What I am doing now is to immediately click on another page and then click back to my game again and the result of whether I won the battle or not will be known.

Pls help to look into this problem if you insist AJAX is working.. cause it obviously is not working for me. (the first few days was ok but subsequently it went from bad to worse)

Thanks.
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Johnny Rockets
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Post by Johnny Rockets »

Anyone from admin, or any mods care to comment??
JRF
loopinvariant
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Post by loopinvariant »

Johnny Rockets wrote:Anyone from admin, or any mods care to comment??
JRF


lack doesn't believe us and wants to "wait and see."

http://www.conquerclub.com/forum/viewto ... 777#879777
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Post by AAFitz »

its not that he doesnt believe us... he just needs to know if its a problem with the coding, or if he needs to upgrade the hardware...

one takes a lot of time, the other a lot of money, so he has to be sure of whats going on first...
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Mighty Warrior
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Can someone help me plz ?

Post by Mighty Warrior »

It's impossible to begin all my turns since the change. My computer is an old Mac(G3 with os9.2) so I can't install Firefox. Where can I go to change my settings? I don't have any scripts installed. My last 15games are now over and I loose them all 'cause I can't play. What can I do? thanks
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Gold Knight
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Post by Gold Knight »

Yeah, something is up now Lack. Ever since the server was changed, my computer will not let me play at certain times, and it really hurts in the middle of a speed game, which I had last night but CC would freeze as soon as I signed on, thus I lost 27 points for no reason.

Whats the deal?
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yeti_c
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Post by yeti_c »

loopinvariant wrote:
Johnny Rockets wrote:Anyone from admin, or any mods care to comment??
JRF


lack doesn't believe us and wants to "wait and see."

http://www.conquerclub.com/forum/viewto ... 777#879777


He also mentions that there is an area he needs to fix - which he hoped would've been yesterday... I assume he didn't manage tp fix it yet... but I'm sure it will be fixed soon.

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qingshun
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Post by qingshun »

Hmm... I just played a turn and it seems ok now. The dice is showing up fast enuff. No longer have to wait like 3 min for the dice to be shown. It seems like the whole website is faster now too. Even the menu and forum page loads fast. Wonder what had been done to fix this issue. Clear the cache?

I will help to monitor this and post any comment I have. Cheers.

EDIT: I think I notice something. When I use Opera browser to play, it will play well. But if I used back IE, then the dice shown will be slow.
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lackattack
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Post by lackattack »

I finally have some news to report :)

On the AJAX front, I fixed a problem that was the cause of several complaints: the game would freeze up when there is a communication timeout between your browser and the server. Now, when there is a timeout (which can happen because of a poor internet connection or if the server is overwhelmed) it will ask you if you want to wait another 10 seconds or cancel, after which you may continue playing the game.

I also fixed an AJAX issue with Internet Explorer that sometimes kicked you out of the game, to the home page.

On the server front, I've been doing a lot of monitoring and research and I've found a bottleneck with the dice. A fix is in the works...
khazalid
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Post by khazalid »

has anyone else noticed a big on screen lag today? its taking 30 secs+ sometimes for the effects of dice to show
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cena-rules
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Post by cena-rules »

khazalid wrote:has anyone else noticed a big on screen lag today? its taking 30 secs+ sometimes for the effects of dice to show


nah cc for me has been faster than normal today
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lackattack
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Post by lackattack »

khazalid wrote:has anyone else noticed a big on screen lag today? its taking 30 secs+ sometimes for the effects of dice to show


It is the dice bottleneck. It happens when there are too many people online rolling the dice at the same time.
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Ajax

Post by Gilles#1 »

Thank's Lack, it's fixed for me.
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DiM
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Post by DiM »

lackattack wrote:
khazalid wrote:has anyone else noticed a big on screen lag today? its taking 30 secs+ sometimes for the effects of dice to show


It is the dice bottleneck. It happens when there are too many people online rolling the dice at the same time.



that's why i never roll the dice. i mentally controll them and triple sixes appear all the time. :twisted:
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Post by ps3 »

=D> ur a hero
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Herakilla
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Post by Herakilla »

DiM wrote:
lackattack wrote:
khazalid wrote:has anyone else noticed a big on screen lag today? its taking 30 secs+ sometimes for the effects of dice to show


It is the dice bottleneck. It happens when there are too many people online rolling the dice at the same time.



that's why i never roll the dice. i mentally controll them and triple sixes appear all the time. :twisted:


how do you mentally control a computer? :? :-k
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TheTeacher
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Post by TheTeacher »

Herakilla wrote:
DiM wrote:
lackattack wrote:
khazalid wrote:has anyone else noticed a big on screen lag today? its taking 30 secs+ sometimes for the effects of dice to show


It is the dice bottleneck. It happens when there are too many people online rolling the dice at the same time.



that's why i never roll the dice. i mentally controll them and triple sixes appear all the time. :twisted:


how do you mentally control a computer? :? :-k


by hitting the "Ctrl" key, duh.

dang... that was really cheesy...

:? 8) :? :lol:
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yeti_c
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Post by yeti_c »

lackattack wrote:I finally have some news to report :)

On the AJAX front, I fixed a problem that was the cause of several complaints: the game would freeze up when there is a communication timeout between your browser and the server. Now, when there is a timeout (which can happen because of a poor internet connection or if the server is overwhelmed) it will ask you if you want to wait another 10 seconds or cancel, after which you may continue playing the game.

I also fixed an AJAX issue with Internet Explorer that sometimes kicked you out of the game, to the home page.

On the server front, I've been doing a lot of monitoring and research and I've found a bottleneck with the dice. A fix is in the works...


Great news Lack... and well found - problems like this can be a right pain to diagnose...

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lackattack
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Post by lackattack »

I think I fixed the dice bottleneck. You should no longer experience a delay when rolling during peak hours :)
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