[SCSY] Points for Second and Third Place
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mikey6rocker
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[SCSY] Points for Second and Third Place
people should get some points for getting 2nd or 3rd place, because staying in the game is hard to do exspecially when its a big game. And 2nd place in a big game is almost as good as 1st.
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mikey6rocker
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[SCSY] Points for Second and Third Place
I think in big games ( 4 or more) the 2nd and 3rd places should get some points. To last that long should be recognized.
Last edited by JamesKer1 on Mon Dec 29, 2014 12:53 pm, edited 2 times in total.
Reason: Changed Title for Clarification
Reason: Changed Title for Clarification
- lackattack
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I used to always think the guy in 2nd place was the biggest ass-kisser and it's more honourable to be 3rd. But that was back when I played "analog" Risk and NYMEX would win by manipulating some fool to do his dirty work.
The idea of getting points for each kill is interesting... maybe a 4th type of game. i.e. standard, doubles, triples, and murder (maybe someone can think of a better name)
The idea of getting points for each kill is interesting... maybe a 4th type of game. i.e. standard, doubles, triples, and murder (maybe someone can think of a better name)
- thegrimsleeper
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lackattack wrote:I used to always think the guy in 2nd place was the biggest ass-kisser and it's more honourable to be 3rd.
I think the idea of getting points for taking people out is pretty intriguing. Maybe you get as many points as the number of players? So in a six-man game, taking out all 5 of the other players would give you 30 points, plus whatever points you would accumulate for winning normally.
Would it be BAD to reward being the most Cut-Throat player? That might be a better name than murder, btw...
pionts by Murder Death Kill !!!!!
ok i second the vote for a piont system based on the removal of other players, an extra 10 I think would be good for each elimanated player, as generally doing so in any type of speed really limits a persons defence from other player in a game.
Joetalk OUT
Joetalk OUT
- lackattack
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mikey6rocker
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- Location: Fullerton, CA
i agree, it wont work by taking out players, because if u do all the dirty work but cant get the last country because it is on the other side of the map. another player can just take that one country and get all the points. i just think coming in 2nd or 3rd place, you shouldnt loose points or something.
- thegrimsleeper
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I think that there should be some benefit from being 2nd/3rd place and all the way down.
A couple of not well thought out ideas:
The point based system that is set up now, but instead of the winner taking points from everyone you only take points from people you conquer and award bonus points for coming in a certain place.
A system set up where each place awards/penalizes a set amount of points based on where you finish. Could be modified by amount of people in the game or game type.
As it is now a person that has less points than I starting a game will lose less points than me no matter where we end up (except for winning that is). Game 871 shows that I lost 1 more point than a person I took out.
I know that 1 point is nitpicking but it adds up. Especially when your 'score' reflects how 'good' you are in this game. I don't think I am great at this game but you'd think I was terrible with how quickly my score is plummeting
Now the problem with implementing a point system based on end game place has been noted in the previous post. People will play differently to get whatever points they can.
Last not thought out idea as this post is running long, maybe a point per round that you were active in the game.....errrr nevermind this is definitely not a good idea.
A couple of not well thought out ideas:
The point based system that is set up now, but instead of the winner taking points from everyone you only take points from people you conquer and award bonus points for coming in a certain place.
A system set up where each place awards/penalizes a set amount of points based on where you finish. Could be modified by amount of people in the game or game type.
As it is now a person that has less points than I starting a game will lose less points than me no matter where we end up (except for winning that is). Game 871 shows that I lost 1 more point than a person I took out.
I know that 1 point is nitpicking but it adds up. Especially when your 'score' reflects how 'good' you are in this game. I don't think I am great at this game but you'd think I was terrible with how quickly my score is plummeting
Now the problem with implementing a point system based on end game place has been noted in the previous post. People will play differently to get whatever points they can.
Last not thought out idea as this post is running long, maybe a point per round that you were active in the game.....errrr nevermind this is definitely not a good idea.
- lackattack
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Point system
the point system should be relative to points that each person has. I.e. if you beat a person with 1600 points you should get more than 20points from that person.
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Pedronicus
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What about no loss pts for second?
Hey I do not know if everybody would think this is stupid, but I found that often games ends on who gets their cards at the good moment once in one-on-one. I know I lost a lot of games where at one point we were even strengh and only two players and I ended up not only winnig 0 pts, but I lost pts. It is true that the game of risk is a simulation of a nation trying to rule the world and it is true that in real life, if someone manage to control the world, nobody would care about having been the last nation to be under domination, but you have to have made good decisions to finish 2nd.
What would you think if a 2nd place out of a single game (no team) doesn't loose any pts. Am I the only one who thinks that would be nice.
What would you think if a 2nd place out of a single game (no team) doesn't loose any pts. Am I the only one who thinks that would be nice.
I don't think there should be points for second, because then people will just strike deals that will hand cheap wins to whoever's the strongest player. ie. leave me to last and I'll help you win, or even just trying to develop some strong fortifications in a corner in the hope they will be left last.
I admit sometimes it's unfair to lose points when you played far better than some of the others, but I think on balance it'd be better not to implement this.
I admit sometimes it's unfair to lose points when you played far better than some of the others, but I think on balance it'd be better not to implement this.
- Matteo_zelenko
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mikey6rocker
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